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-rw-r--r--win/BTSC/ReadMe.txt33
-rw-r--r--win/BTSC/stdafx.cpp8
-rw-r--r--win/BTSC/stdafx.h15
-rw-r--r--win/BTSC/targetver.h13
-rw-r--r--win/TrinityCore&Script VC90.sln8
5 files changed, 0 insertions, 77 deletions
diff --git a/win/BTSC/ReadMe.txt b/win/BTSC/ReadMe.txt
deleted file mode 100644
index 3151af38be4..00000000000
--- a/win/BTSC/ReadMe.txt
+++ /dev/null
@@ -1,33 +0,0 @@
-========================================================================
- CONSOLE APPLICATION : BTSC Project Overview
-========================================================================
-
-AppWizard has created this BTSC application for you.
-
-This file contains a summary of what you will find in each of the files that
-make up your BTSC application.
-
-
-BTSC.vcproj
- This is the main project file for VC++ projects generated using an Application Wizard.
- It contains information about the version of Visual C++ that generated the file, and
- information about the platforms, configurations, and project features selected with the
- Application Wizard.
-
-BTSC.cpp
- This is the main application source file.
-
-/////////////////////////////////////////////////////////////////////////////
-Other standard files:
-
-StdAfx.h, StdAfx.cpp
- These files are used to build a precompiled header (PCH) file
- named BTSC.pch and a precompiled types file named StdAfx.obj.
-
-/////////////////////////////////////////////////////////////////////////////
-Other notes:
-
-AppWizard uses "TODO:" comments to indicate parts of the source code you
-should add to or customize.
-
-/////////////////////////////////////////////////////////////////////////////
diff --git a/win/BTSC/stdafx.cpp b/win/BTSC/stdafx.cpp
deleted file mode 100644
index 4a467449627..00000000000
--- a/win/BTSC/stdafx.cpp
+++ /dev/null
@@ -1,8 +0,0 @@
-// stdafx.cpp : source file that includes just the standard includes
-// BTSC.pch will be the pre-compiled header
-// stdafx.obj will contain the pre-compiled type information
-
-#include "stdafx.h"
-
-// TODO: reference any additional headers you need in STDAFX.H
-// and not in this file
diff --git a/win/BTSC/stdafx.h b/win/BTSC/stdafx.h
deleted file mode 100644
index b005a839def..00000000000
--- a/win/BTSC/stdafx.h
+++ /dev/null
@@ -1,15 +0,0 @@
-// stdafx.h : include file for standard system include files,
-// or project specific include files that are used frequently, but
-// are changed infrequently
-//
-
-#pragma once
-
-#include "targetver.h"
-
-#include <stdio.h>
-#include <tchar.h>
-
-
-
-// TODO: reference additional headers your program requires here
diff --git a/win/BTSC/targetver.h b/win/BTSC/targetver.h
deleted file mode 100644
index 6fe8eb79e1a..00000000000
--- a/win/BTSC/targetver.h
+++ /dev/null
@@ -1,13 +0,0 @@
-#pragma once
-
-// The following macros define the minimum required platform. The minimum required platform
-// is the earliest version of Windows, Internet Explorer etc. that has the necessary features to run
-// your application. The macros work by enabling all features available on platform versions up to and
-// including the version specified.
-
-// Modify the following defines if you have to target a platform prior to the ones specified below.
-// Refer to MSDN for the latest info on corresponding values for different platforms.
-#ifndef _WIN32_WINNT // Specifies that the minimum required platform is Windows Vista.
-#define _WIN32_WINNT 0x0600 // Change this to the appropriate value to target other versions of Windows.
-#endif
-
diff --git a/win/TrinityCore&Script VC90.sln b/win/TrinityCore&Script VC90.sln
index b50b5e1754e..52dd31caf53 100644
--- a/win/TrinityCore&Script VC90.sln
+++ b/win/TrinityCore&Script VC90.sln
@@ -40,8 +40,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "genrevision", "VC90\genrevi
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ACE_Wrappers", "VC90\ACE_vc9.vcproj", "{BD537C9A-FECA-1BAD-6757-8A6348EA12C8}"
EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BTSC", "BTSC\BTSC.vcproj", "{CDD5021C-2801-432C-B266-986D7EBF851D}"
-EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@@ -130,12 +128,6 @@ Global
{BD537C9A-FECA-1BAD-6757-8A6348EA12C8}.Release|Win32.Build.0 = Release|Win32
{BD537C9A-FECA-1BAD-6757-8A6348EA12C8}.Release|x64.ActiveCfg = Release|x64
{BD537C9A-FECA-1BAD-6757-8A6348EA12C8}.Release|x64.Build.0 = Release|x64
- {CDD5021C-2801-432C-B266-986D7EBF851D}.Debug|Win32.ActiveCfg = Debug|Win32
- {CDD5021C-2801-432C-B266-986D7EBF851D}.Debug|Win32.Build.0 = Debug|Win32
- {CDD5021C-2801-432C-B266-986D7EBF851D}.Debug|x64.ActiveCfg = Debug|Win32
- {CDD5021C-2801-432C-B266-986D7EBF851D}.Release|Win32.ActiveCfg = Release|Win32
- {CDD5021C-2801-432C-B266-986D7EBF851D}.Release|Win32.Build.0 = Release|Win32
- {CDD5021C-2801-432C-B266-986D7EBF851D}.Release|x64.ActiveCfg = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE