diff options
| -rw-r--r-- | sql/updates/4495_world_script.sql | 1 | ||||
| -rw-r--r-- | sql/updates/4498_characters_channels.sql | 14 | ||||
| -rw-r--r-- | src/bindings/scripts/scripts/npc/npcs_special.cpp | 75 | ||||
| -rw-r--r-- | src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp | 25 | ||||
| -rw-r--r-- | src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp | 4 | ||||
| -rw-r--r-- | src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp | 2 | ||||
| -rw-r--r-- | src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp | 16 | ||||
| -rw-r--r-- | src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp | 2 | ||||
| -rw-r--r-- | src/game/Channel.cpp | 126 | ||||
| -rw-r--r-- | src/game/Channel.h | 4 | ||||
| -rw-r--r-- | src/game/ChannelHandler.cpp | 3 | ||||
| -rw-r--r-- | src/game/ChannelMgr.h | 5 | ||||
| -rw-r--r-- | src/game/ReputationMgr.cpp | 2 | ||||
| -rw-r--r-- | src/game/Unit.cpp | 4 | ||||
| -rw-r--r-- | src/game/Unit.h | 2 |
15 files changed, 264 insertions, 21 deletions
diff --git a/sql/updates/4495_world_script.sql b/sql/updates/4495_world_script.sql new file mode 100644 index 00000000000..8e37e081e23 --- /dev/null +++ b/sql/updates/4495_world_script.sql @@ -0,0 +1 @@ +UPDATE `creature_template` SET `ScriptName`='mob_mojo' WHERE `entry`='24480';
\ No newline at end of file diff --git a/sql/updates/4498_characters_channels.sql b/sql/updates/4498_characters_channels.sql new file mode 100644 index 00000000000..f4e8162b4e9 --- /dev/null +++ b/sql/updates/4498_characters_channels.sql @@ -0,0 +1,14 @@ +-- ---------------------------- +-- Table structure for channels +-- ---------------------------- +DROP TABLE IF EXISTS `channels`; +CREATE TABLE `channels` ( + `m_name` text NOT NULL, + `m_team` int(10) unsigned NOT NULL, + `m_ownerGUID` int(11) unsigned NOT NULL default '0', + `m_announce` tinyint(1) unsigned NOT NULL default '0', + `m_moderate` tinyint(1) unsigned NOT NULL default '0', + `m_password` text, + `BannedList` longtext, + PRIMARY KEY (`m_name`(10),`m_team`) +) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Access Requirements'; diff --git a/src/bindings/scripts/scripts/npc/npcs_special.cpp b/src/bindings/scripts/scripts/npc/npcs_special.cpp index ac1cb635d31..67105b192f4 100644 --- a/src/bindings/scripts/scripts/npc/npcs_special.cpp +++ b/src/bindings/scripts/scripts/npc/npcs_special.cpp @@ -1566,6 +1566,76 @@ CreatureAI* GetAI_npc_snake_trap_serpents(Creature *_Creature) return new npc_snake_trap_serpentsAI(_Creature); } +struct TRINITY_DLL_DECL mob_mojoAI : public ScriptedAI +{ + mob_mojoAI(Creature *c) : ScriptedAI(c) {Reset();} + uint32 hearts; + uint64 victimGUID; + void Reset() + { + victimGUID = 0; + hearts = 15000; + Unit* own = m_creature->GetOwner(); + if (own) + m_creature->GetMotionMaster()->MoveFollow(own,0,0); + } + void Aggro(Unit *who){} + void UpdateAI(const uint32 diff) + { + if(m_creature->HasAura(20372,0)) + { + if(hearts<diff) + { + m_creature->RemoveAurasDueToSpell(20372); + hearts = 15000; + }hearts-=diff; + } + } + void ReceiveEmote(Player *player, uint32 emote) + { + m_creature->HandleEmoteCommand(emote); + Unit* own = m_creature->GetOwner(); + if (own && ((Player*)own)->GetTeam() != player->GetTeam()) + return; + if (emote == TEXTEMOTE_KISS) + { + std::string whisp = ""; + switch (rand()%8) + { + case 0:whisp.append("Now that's what I call froggy-style!");break; + case 1:whisp.append("Your lily pad or mine?");break; + case 2:whisp.append("This won't take long, did it?");break; + case 3:whisp.append("I thought you'd never ask!");break; + case 4:whisp.append("I promise not to give you warts...");break; + case 5:whisp.append("Feelin' a little froggy, are ya?");break; + case 6: + whisp.append("Listen, "); + whisp.append(player->GetName()); + whisp.append(", I know of a little swamp not too far from here...."); + break; + case 7:whisp.append("There's just never enough Mojo to go around...");break; + } + m_creature->MonsterWhisper(whisp.c_str(),player->GetGUID()); + if(victimGUID) + { + Player* victim = Unit::GetPlayer(victimGUID); + if(victim) + victim->RemoveAura(43906);//remove polymorph frog thing + } + m_creature->AddAura(43906,player);//add polymorph frog thing + victimGUID = player->GetGUID(); + m_creature->CastSpell(m_creature,20372,true);//tag.hearts + m_creature->GetMotionMaster()->MoveFollow(player,0,0); + hearts = 15000; + } + } +}; + +CreatureAI* GetAI_mob_mojo(Creature *_Creature) +{ + return new mob_mojoAI (_Creature); +} + void AddSC_npcs_special() { Script *newscript; @@ -1656,5 +1726,10 @@ void AddSC_npcs_special() newscript->Name="npc_snake_trap_serpents"; newscript->GetAI = &GetAI_npc_snake_trap_serpents; newscript->RegisterSelf(); + + newscript = new Script; + newscript->Name="mob_mojo"; + newscript->GetAI = &GetAI_mob_mojo; + newscript->RegisterSelf(); } diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp index 6fc202f2105..2c64c7657e4 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp @@ -58,8 +58,10 @@ struct TRINITY_DLL_DECL molten_flameAI : public NullCreatureAI void InitializeAI() { float x, y, z; - me->GetNearPoint(me, x, y, z, 1, 50, M_PI*2*rand_norm()); + me->GetNearPoint(me, x, y, z, 1, 100, M_PI*2*rand_norm()); me->GetMotionMaster()->MovePoint(0, x, y, z); + me->SetVisibility(VISIBILITY_OFF); + me->CastSpell(me,SPELL_MOLTEN_FLAME,true); } }; @@ -205,7 +207,8 @@ struct TRINITY_DLL_DECL boss_supremusAI : public ScriptedAI if(!target) target = m_creature->getVictim(); if(target) { - DoCast(target, SPELL_VOLCANIC_SUMMON); + //DoCast(target, SPELL_VOLCANIC_SUMMON);//movement bugged + m_creature->SummonCreature(CREATURE_VOLCANO,target->GetPositionX(),target->GetPositionY(),target->GetPositionZ(),0,TEMPSUMMON_TIMED_DESPAWN,30000); DoScriptText(EMOTE_GROUND_CRACK, m_creature); events.DelayEvents(1500, GCD_CAST); } @@ -222,17 +225,19 @@ struct TRINITY_DLL_DECL boss_supremusAI : public ScriptedAI } }; -struct TRINITY_DLL_DECL npc_volcanoAI : public ScriptedAI +struct TRINITY_DLL_DECL npc_volcanoAI : public Scripted_NoMovementAI { - npc_volcanoAI(Creature *c) : ScriptedAI(c) {} + npc_volcanoAI(Creature *c) : Scripted_NoMovementAI(c) {} void Reset() { m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); - DoCast(m_creature, SPELL_VOLCANIC_ERUPTION); + //DoCast(m_creature, SPELL_VOLCANIC_ERUPTION); me->SetReactState(REACT_PASSIVE); + wait = 3000; } + uint32 wait; void EnterCombat(Unit *who) {} @@ -243,7 +248,15 @@ struct TRINITY_DLL_DECL npc_volcanoAI : public ScriptedAI m_creature->RemoveAura(SPELL_VOLCANIC_ERUPTION); } - void UpdateAI(const uint32 diff) {} + void UpdateAI(const uint32 diff) + { + if(wait<=diff)//wait 3secs before casting + { + DoCast(m_creature, SPELL_VOLCANIC_ERUPTION); + wait = 60000; + } + else wait -= diff; + } }; diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp index e34dd9cf807..bd7f786defe 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp @@ -56,7 +56,7 @@ EndScriptData */ #define SPELL_ENRAGE 27680 //this spell need verification #define SPELL_SUMMON_WATER_ELEMENT 36459 //not in use yet(in use ever?) #define SPELL_ELEMENTAL_SPAWNIN 25035 -#define SPELL_BLUE_BEAM /*40227*/40227 //channeled Hydross Beam Helper (not in use yet) +#define SPELL_BLUE_BEAM 40227 //channeled Hydross Beam Helper (not in use yet) #define ENTRY_PURE_SPAWN 22035 #define ENTRY_TAINTED_SPAWN 22036 @@ -324,7 +324,7 @@ struct TRINITY_DLL_DECL boss_hydross_the_unstableAI : public ScriptedAI //WaterTomb_Timer if (WaterTomb_Timer < diff) { - Unit *target = SelectUnit(SELECT_TARGET_RANDOM, 0); + Unit *target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); if (target) DoCast(target, SPELL_WATER_TOMB); diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp index 8c183685815..28e8a4d5e6e 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp @@ -365,7 +365,7 @@ struct TRINITY_DLL_DECL boss_lady_vashjAI : public ScriptedAI //Static Charge //Used on random people (only 1 person at any given time) in Phases 1 and 3, it's a debuff doing 2775 to 3225 Nature damage to the target and everybody in about 5 yards around it, every 1 seconds for 30 seconds. It can be removed by Cloak of Shadows, Iceblock, Divine Shield, etc, but not by Cleanse or Dispel Magic. Unit *target = NULL; - target = SelectUnit(SELECT_TARGET_RANDOM, 0); + target = SelectTarget(SELECT_TARGET_RANDOM, 0, 200, true); if(target && !target->HasAura(SPELL_STATIC_CHARGE_TRIGGER)) //cast Static Charge every 2 seconds for 20 seconds diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp index d0abd5edbd6..3b6316412a5 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp @@ -111,10 +111,19 @@ struct TRINITY_DLL_DECL mob_inner_demonAI : public ScriptedAI if (m_creature->getVictim()->GetGUID() != victimGUID) { + DoModifyThreatPercent(m_creature->getVictim(), -100); Unit* owner = Unit::GetUnit((*m_creature),victimGUID); - if (owner) - AttackStart(owner); + if (owner && owner->isAlive()) + { + m_creature->AddThreat(owner,999999); + AttackStart(owner); + }else if(owner && owner->isDead()) + { + m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); + return; + } } + if(Link_Timer < diff) { DoCast(m_creature->getVictim(), SPELL_SOUL_LINK, true); @@ -433,6 +442,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI //Enrage_Timer ( 10 min ) if(Berserk_Timer < diff && !EnrageUsed) { + m_creature->InterruptNonMeleeSpells(false); DoCast(m_creature, SPELL_BERSERK); EnrageUsed = true; }else Berserk_Timer -= diff; @@ -550,6 +560,8 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI if (!IsFinalForm && (m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) < 15) { //at this point he divides himself in two parts + CastConsumingMadness(); + DespawnDemon(); Creature *Copy = NULL; Copy = DoSpawnCreature(DEMON_FORM, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 6000); if(Copy) diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp index 61286347b83..137e7270dc0 100644 --- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp +++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_void_reaver.cpp @@ -128,7 +128,7 @@ struct TRINITY_DLL_DECL boss_void_reaverAI : public ScriptedAI target = *(target_list.begin()+rand()%target_list.size()); if (target) - m_creature->CastSpell(target->GetPositionX(),target->GetPositionY(),target->GetPositionZ(), SPELL_ARCANE_ORB, false); + m_creature->CastSpell(target->GetPositionX(),target->GetPositionY(),target->GetPositionZ(), SPELL_ARCANE_ORB, false, NULL, NULL, NULL, target); ArcaneOrb_Timer = 3000; }else ArcaneOrb_Timer -= diff; diff --git a/src/game/Channel.cpp b/src/game/Channel.cpp index 9bb3463dbdb..a247abe19ee 100644 --- a/src/game/Channel.cpp +++ b/src/game/Channel.cpp @@ -23,9 +23,10 @@ #include "SocialMgr.h" #include "World.h" -Channel::Channel(const std::string& name, uint32 channel_id) -: m_announce(true), m_moderate(false), m_name(name), m_flags(0), m_channelId(channel_id), m_ownerGUID(0) +Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team) + : m_name(name), m_announce(true), m_moderate(false), m_channelId(channel_id), m_ownerGUID(0), m_password(""), m_flags(0) { + m_Team = Team; // set special flags if built-in channel ChatChannelsEntry const* ch = GetChannelEntryFor(channel_id); if(ch) // it's built-in channel @@ -45,10 +46,54 @@ Channel::Channel(const std::string& name, uint32 channel_id) m_flags |= CHANNEL_FLAG_LFG; else // for all other channels m_flags |= CHANNEL_FLAG_NOT_LFG; + m_IsSaved = false; } else // it's custom channel { m_flags |= CHANNEL_FLAG_CUSTOM; + //load not built in channel if saved + QueryResult *result = CharacterDatabase.PQuery("SELECT m_name, m_team, m_ownerGUID, m_announce, m_moderate, m_password, BannedList FROM channels WHERE m_name = '%s' AND m_team = '%u'", name.c_str(), m_Team); + if (result)//load + { + Field *fields = result->Fetch(); + const char* db_name = fields[0].GetString(); + uint32 db_team = fields[1].GetUInt32(); + uint64 db_owner = fields[2].GetUInt64(); + bool db_announce = fields[3].GetBool(); + bool db_moderate = fields[4].GetBool(); + const char* db_password = fields[5].GetString(); + const char* db_BannedList = fields[6].GetString(); + + m_ownerGUID = db_owner; + m_announce = db_announce; + m_moderate = db_moderate; + m_password = db_password; + m_IsSaved = true; + + if(db_BannedList) + { + Tokens tokens = StrSplit(db_BannedList, " "); + Tokens::iterator iter; + for (iter = tokens.begin();iter != tokens.end(); ++iter) + { + uint64 banned_guid = atol((*iter).c_str()); + if(banned_guid) + { + sLog.outDebug("Channel(%s) loaded banned guid: %u",name.c_str(), banned_guid); + banned.insert(banned_guid); + } + } + } + }else{//save + std::ostringstream ss; + ss << "INSERT INTO channels (m_name,m_team,m_ownerGUID,m_announce,m_moderate,m_password) VALUES ('" + << name.c_str() << "','" << m_Team << "','0','1','0','')"; + if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) )) + { + sLog.outDebug("New Channel(%s) saved", name.c_str()); + m_IsSaved = true; + } + } } } @@ -120,6 +165,10 @@ void Channel::Join(uint64 p, const char *pass) if(!IsConstant() && !m_ownerGUID) { SetOwner(p, (players.size() > 1 ? true : false)); + players[p].SetModerator(true); + }else if(!IsConstant() && m_ownerGUID && plr && m_ownerGUID == plr->GetGUID()) + { + SetOwner(p, (players.size() > 1 ? true : false)); players[p].SetModerator(true); } } @@ -161,7 +210,7 @@ void Channel::Leave(uint64 p, bool send) LeaveNotify(p); - if(changeowner) + if(changeowner && !m_IsSaved) { uint64 newowner = !players.empty() ? players.begin()->second.player : 0; SetOwner(newowner); @@ -213,6 +262,23 @@ void Channel::KickOrBan(uint64 good, const char *badname, bool ban) { banned.insert(bad->GetGUID()); MakePlayerBanned(&data, bad->GetGUID(), good); + //save banlist + if(m_IsSaved) + { + std::ostringstream banlist; + BannedList::iterator iter; + for (iter = banned.begin();iter != banned.end(); ++iter) + { + banlist << (*iter) << " "; + } + std::ostringstream ss; + ss << "UPDATE channels SET BannedList = '" << banlist.str().c_str() << "' WHERE m_name = '"<<m_name.c_str()<<"' AND m_team = '"<<m_Team<<"'"; + if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) )) + { + sLog.outDebug("Channel(%s) BannedList saved", m_name.c_str()); + } + } + } else MakePlayerKicked(&data, bad->GetGUID(), good); @@ -265,6 +331,22 @@ void Channel::UnBan(uint64 good, const char *badname) WorldPacket data; MakePlayerUnbanned(&data, bad->GetGUID(), good); SendToAll(&data); + //save banlist + if(m_IsSaved) + { + std::ostringstream banlist; + BannedList::iterator iter; + for (iter = banned.begin();iter != banned.end(); ++iter) + { + banlist << (*iter) << " "; + } + std::ostringstream ss; + ss << "UPDATE channels SET BannedList = '" << banlist.str().c_str() << "' WHERE m_name = '"<<m_name.c_str()<<"' AND m_team = '"<<m_Team<<"'"; + if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) )) + { + sLog.outDebug("Channel(%s) BannedList saved", m_name.c_str()); + } + } } } } @@ -295,6 +377,15 @@ void Channel::Password(uint64 p, const char *pass) WorldPacket data; MakePasswordChanged(&data, p); SendToAll(&data); + if(m_IsSaved) + { + std::ostringstream ss; + ss << "UPDATE channels SET m_password = '" << pass << "' WHERE m_name = '"<<m_name.c_str()<<"' AND m_team = '"<<m_Team<<"'"; + if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) )) + { + sLog.outDebug("Channel(%s) password saved", m_name.c_str()); + } + } } } @@ -500,6 +591,16 @@ void Channel::Announce(uint64 p) else MakeAnnouncementsOff(&data, p); SendToAll(&data); + if(m_IsSaved) + { + std::ostringstream ss; + ss << "UPDATE channels SET m_announce = '" << m_announce << "' WHERE m_name = '"<<m_name.c_str()<<"' AND m_team = '"<<m_Team<<"'"; + if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) )) + { + sLog.outDebug("Channel(%s) announce saved", m_name.c_str()); + } + } + } } @@ -532,6 +633,15 @@ void Channel::Moderate(uint64 p) else MakeModerationOff(&data, p); SendToAll(&data); + if(m_IsSaved) + { + std::ostringstream ss; + ss << "UPDATE channels SET m_moderate = '" << m_moderate << "' WHERE m_name = '"<<m_name.c_str()<<"' AND m_team = '"<<m_Team<<"'"; + if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) )) + { + sLog.outDebug("Channel(%s) moderate saved", m_name.c_str()); + } + } } } @@ -659,6 +769,16 @@ void Channel::SetOwner(uint64 guid, bool exclaim) MakeOwnerChanged(&data, m_ownerGUID); SendToAll(&data); } + if(m_IsSaved) + { + std::ostringstream ss; + ss << "UPDATE channels SET m_ownerGUID = '" << guid << "' WHERE m_name = '"<<m_name.c_str()<<"' AND m_team = '"<<m_Team<<"'"; + if(CharacterDatabase.PExecuteLog( ss.str( ).c_str( ) )) + { + sLog.outDebug("Channel(%s) owner saved", m_name.c_str()); + } + } + } } diff --git a/src/game/Channel.h b/src/game/Channel.h index c2dd5ecd3ac..69a1e2f66f6 100644 --- a/src/game/Channel.h +++ b/src/game/Channel.h @@ -158,6 +158,7 @@ class Channel uint8 m_flags; uint32 m_channelId; uint64 m_ownerGUID; + bool m_IsSaved; private: // initial packet data (notify type and channel name) @@ -243,7 +244,8 @@ class Channel } public: - Channel(const std::string& name, uint32 channel_id); + uint32 m_Team; + Channel(const std::string& name, uint32 channel_id, uint32 Team = 0); std::string GetName() const { return m_name; } uint32 GetChannelId() const { return m_channelId; } bool IsConstant() const { return m_channelId != 0; } diff --git a/src/game/ChannelHandler.cpp b/src/game/ChannelHandler.cpp index 45cdf8c20b2..9706e5657e7 100644 --- a/src/game/ChannelHandler.cpp +++ b/src/game/ChannelHandler.cpp @@ -48,8 +48,11 @@ void WorldSession::HandleJoinChannel(WorldPacket& recvPacket) recvPacket >> pass; if(ChannelMgr* cMgr = channelMgr(_player->GetTeam())) + { + cMgr->team = _player->GetTeam(); if(Channel *chn = cMgr->GetJoinChannel(channelname, channel_id)) chn->Join(_player->GetGUID(), pass.c_str()); + } } void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket) diff --git a/src/game/ChannelMgr.h b/src/game/ChannelMgr.h index aeecfbfa541..956309e9873 100644 --- a/src/game/ChannelMgr.h +++ b/src/game/ChannelMgr.h @@ -31,8 +31,9 @@ class ChannelMgr { public: + uint32 team; typedef std::map<std::string,Channel *> ChannelMap; - ChannelMgr() {} + ChannelMgr() {team = 0;} ~ChannelMgr() { for(ChannelMap::const_iterator itr = channels.begin();itr!=channels.end(); ++itr) @@ -43,7 +44,7 @@ class ChannelMgr { if (channels.find(name) == channels.end()) { - Channel *nchan = new Channel(name,channel_id); + Channel *nchan = new Channel(name,channel_id, team); channels[name] = nchan; } return channels[name]; diff --git a/src/game/ReputationMgr.cpp b/src/game/ReputationMgr.cpp index d56d17cdb78..10b7bbd3d62 100644 --- a/src/game/ReputationMgr.cpp +++ b/src/game/ReputationMgr.cpp @@ -255,7 +255,7 @@ bool ReputationMgr::SetOneFactionReputation(FactionEntry const* factionEntry, in if(incremental) { // int32 *= float cause one point loss? - standing = floor((float)standing * sWorld.getRate(RATE_REPUTATION_GAIN) + 0.5f); + standing = (int32)((float)standing * sWorld.getRate(RATE_REPUTATION_GAIN) + 0.5f); standing += itr->second.Standing + BaseRep; } diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 5696d3e8bf8..15a52ff62f6 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -1183,7 +1183,7 @@ void Unit::CastCustomSpell(uint32 spellId, CustomSpellValues const &value, Unit* } // used for scripting -void Unit::CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Item *castItem, AuraEffect* triggeredByAura, uint64 originalCaster) +void Unit::CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Item *castItem, AuraEffect* triggeredByAura, uint64 originalCaster, Unit* OriginalVictim) { SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId ); @@ -1203,6 +1203,8 @@ void Unit::CastSpell(float x, float y, float z, uint32 spellId, bool triggered, SpellCastTargets targets; targets.setDestination(x, y, z); + if(OriginalVictim) + targets.setUnitTarget(OriginalVictim); spell->m_CastItem = castItem; spell->prepare(&targets, triggeredByAura); } diff --git a/src/game/Unit.h b/src/game/Unit.h index 792c1532be1..5416f3befd4 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -1306,7 +1306,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject uint32 SpellNonMeleeDamageLog(Unit *pVictim, uint32 spellID, uint32 damage); void CastSpell(Unit* Victim, uint32 spellId, bool triggered, Item *castItem = NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0); void CastSpell(Unit* Victim, SpellEntry const *spellInfo, bool triggered, Item *castItem= NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0); - void CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Item *castItem = NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0); + void CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Item *castItem = NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0, Unit* originalVictim = 0); void CastCustomSpell(Unit* Victim, uint32 spellId, int32 const* bp0, int32 const* bp1, int32 const* bp2, bool triggered, Item *castItem= NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0); void CastCustomSpell(uint32 spellId, SpellValueMod mod, int32 value, Unit* Victim = NULL, bool triggered = true, Item *castItem = NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0); void CastCustomSpell(uint32 spellId, CustomSpellValues const &value, Unit* Victim = NULL, bool triggered = true, Item *castItem = NULL, AuraEffect* triggeredByAura = NULL, uint64 originalCaster = 0); |
