diff options
-rw-r--r-- | src/server/game/Maps/Map.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 1d946f278b9..161e2314e00 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -2804,7 +2804,11 @@ void Map::GetFullTerrainStatusForPosition(PhaseShift const& phaseShift, float x, // area lookup AreaTableEntry const* areaEntry = nullptr; WMOAreaTableEntry const* wmoEntry = nullptr; - if (vmapData.areaInfo && (z <= mapHeight || mapHeight <= vmapData.floorZ)) + // the vmap floor is our floor if either + // - the vmap floor is above the gridmap floor + // or + // - we are below the gridmap floor + if (vmapData.areaInfo && (G3D::fuzzyLt(z, mapHeight - GROUND_HEIGHT_TOLERANCE) || mapHeight <= vmapData.floorZ)) if ((wmoEntry = sDB2Manager.GetWMOAreaTable(vmapData.areaInfo->rootId, vmapData.areaInfo->adtId, vmapData.areaInfo->groupId))) areaEntry = sAreaTableStore.LookupEntry(wmoEntry->AreaTableID); |