diff options
-rw-r--r-- | sql/updates/world/2012_03_24_00_world_misc.sql | 22 | ||||
-rw-r--r-- | src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp | 45 |
2 files changed, 46 insertions, 21 deletions
diff --git a/sql/updates/world/2012_03_24_00_world_misc.sql b/sql/updates/world/2012_03_24_00_world_misc.sql new file mode 100644 index 00000000000..e6f6ce77307 --- /dev/null +++ b/sql/updates/world/2012_03_24_00_world_misc.sql @@ -0,0 +1,22 @@ +-- Beam Visual +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry`=60342; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`SourceId`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionTarget`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`NegativeCondition`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(13,1,60342,0,0,31,0,3,29308,0,0,0,'','Beam Visual target Prince Taldaram'); + +-- script texts for Prince Taldaram +DELETE FROM `creature_text` WHERE `entry`=29308; +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +(29308,0,0,'The hum of magic energy in the air diminishes...',16,0,100,0,0,0,'prince taldaram SAY_1'), +(29308,1,0,'Intruders! Who trespasses in the Old Kingdom?',14,0,100,0,0,0,'prince taldaram SAY_WARNING'), +(29308,2,0,'I will feast on your remains.',14,0,100,0,0,14360,'prince taldaram SAY_AGGRO'), +(29308,3,0,'',14,10,100,0,0,14365,'prince taldaram SAY_SLAY_0'), +(29308,3,1,'I will drink no blood before it''s time.',14,0,100,0,0,14366,'prince taldaram SAY_SLAY_1'), +(29308,3,2,'One final embrace.',14,0,100,0,0,14367,'prince taldaram SAY_SLAY_2'), +(29308,4,0,'Still I hunger. Still... I... thirst.',14,0,100,0,0,14368,'prince taldaram SAY_DEATH'), +(29308,5,0,'So... appetizing.',14,0,100,0,0,14363,'prince taldaram SAY_FEED1'), +(29308,5,1,'Fresh, warm blood. It has been too long.',14,0,100,0,0,14364,'prince taldaram SAY_FEED2'), +(29308,6,0,'Your heartbeat is... music to my ears.',14,0,100,0,0,14361,'prince taldaram SAY_VANISH1'), +(29308,6,1,'I am nowhere... I am everywhere. I am the watcher, unseen.',14,0,100,0,0,14362,'prince taldaram SAY_VANISH2'); + +-- cleanup +DELETE FROM `script_texts` WHERE `npc_entry`=29308; diff --git a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp index 38879364d83..6a0ccc54773 100644 --- a/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/Ahnkahet/boss_prince_taldaram.cpp @@ -36,7 +36,8 @@ enum Spells SPELL_VANISH = 55964, CREATURE_FLAME_SPHERE = 30106, H_CREATURE_FLAME_SPHERE_1 = 31686, - H_CREATURE_FLAME_SPHERE_2 = 31687 + H_CREATURE_FLAME_SPHERE_2 = 31687, + SPELL_HOVER_FALL = 60425 }; enum Misc { @@ -45,18 +46,17 @@ enum Misc DATA_SPHERE_DISTANCE = 15 }; #define DATA_SPHERE_ANGLE_OFFSET 0.7f -#define DATA_GROUND_POSITION_Z 11.4f +#define DATA_GROUND_POSITION_Z 11.30809f enum Yells { - SAY_AGGRO = -1619021, - SAY_SLAY_1 = -1619022, - SAY_SLAY_2 = -1619023, - SAY_DEATH = -1619024, - SAY_FEED_1 = -1619025, - SAY_FEED_2 = -1619026, - SAY_VANISH_1 = -1619027, - SAY_VANISH_2 = -1619028 + SAY_1 = 0, + SAY_WARNING = 1, + SAY_AGGRO = 2, + SAY_SLAY = 3, + SAY_DEATH = 4, + SAY_FEED = 5, + SAY_VANISH = 6, }; enum CombatPhase { @@ -82,8 +82,7 @@ public: boss_taldaramAI(Creature* creature) : ScriptedAI(creature) { instance = creature->GetInstanceScript(); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + me->SetDisableGravity(true); } uint32 uiBloodthirstTimer; @@ -118,7 +117,7 @@ public: { if (instance) instance->SetData(DATA_PRINCE_TALDARAM_EVENT, IN_PROGRESS); - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); } void UpdateAI(const uint32 diff) @@ -180,7 +179,8 @@ public: break; case VANISHED: if (Unit* pEmbraceTarget = GetEmbraceTarget()) - DoCast(pEmbraceTarget, SPELL_EMBRACE_OF_THE_VAMPYR); + DoCast(pEmbraceTarget, DUNGEON_MODE(SPELL_EMBRACE_OF_THE_VAMPYR, H_SPELL_EMBRACE_OF_THE_VAMPYR)); + Talk(SAY_FEED); me->GetMotionMaster()->Clear(); me->SetSpeed(MOVE_WALK, 1.0f, true); me->GetMotionMaster()->MoveChase(me->getVictim()); @@ -202,7 +202,7 @@ public: if (uiFlamesphereTimer <= diff) { // because TARGET_UNIT_TARGET_ENEMY we need a target selected to cast - DoCast(me->getVictim(), SPELL_CONJURE_FLAME_SPHERE); + DoCastVictim(SPELL_CONJURE_FLAME_SPHERE); Phase = CASTING_FLAME_SPHERES; uiPhaseTimer = 3*IN_MILLISECONDS + diff; uiFlamesphereTimer = 15*IN_MILLISECONDS; @@ -225,7 +225,7 @@ public: //He only vanishes if there are 3 or more alive players if (target_list.size() > 2) { - DoScriptText(RAND(SAY_VANISH_1, SAY_VANISH_2), me); + Talk(SAY_VANISH); DoCast(me, SPELL_VANISH); Phase = JUST_VANISHED; uiPhaseTimer = 500; @@ -261,7 +261,7 @@ public: void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); if (instance) instance->SetData(DATA_PRINCE_TALDARAM_EVENT, DONE); @@ -279,7 +279,7 @@ public: uiPhaseTimer = 0; uiEmbraceTarget = 0; } - DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); + Talk(SAY_SLAY); } bool CheckSpheres() @@ -315,12 +315,13 @@ public: { if (!instance) return; - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); - me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); me->RemoveAurasDueToSpell(SPELL_BEAM_VISUAL); - me->SetUnitMovementFlags(MOVEMENTFLAG_WALKING); me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), DATA_GROUND_POSITION_Z, me->GetOrientation()); + DoCast(SPELL_HOVER_FALL); + me->SetDisableGravity(false); + me->GetMotionMaster()->MovePoint(0, me->GetHomePosition()); + Talk(SAY_WARNING); uint64 prison_GUID = instance->GetData64(DATA_PRINCE_TALDARAM_PLATFORM); instance->HandleGameObject(prison_GUID, true); } @@ -405,10 +406,12 @@ public: { case GO_SPHERE1: instance->SetData(DATA_SPHERE1_EVENT, IN_PROGRESS); + pPrinceTaldaram->AI()->Talk(SAY_1); break; case GO_SPHERE2: instance->SetData(DATA_SPHERE2_EVENT, IN_PROGRESS); + pPrinceTaldaram->AI()->Talk(SAY_1); break; } |