diff options
-rw-r--r-- | sql/updates/world/2011_10_23_07_world_sai.sql | 53 | ||||
-rw-r--r-- | src/server/scripts/EasternKingdoms/eversong_woods.cpp | 86 |
2 files changed, 53 insertions, 86 deletions
diff --git a/sql/updates/world/2011_10_23_07_world_sai.sql b/sql/updates/world/2011_10_23_07_world_sai.sql new file mode 100644 index 00000000000..7853b6eb411 --- /dev/null +++ b/sql/updates/world/2011_10_23_07_world_sai.sql @@ -0,0 +1,53 @@ +-- [Q] The Dwarven Spy +SET @ENTRY := 15420; +SET @GOSSIP := 21310; + +-- Waypoints +DELETE FROM `script_waypoint` WHERE `entry`=@ENTRY; +DELETE FROM `waypoints` WHERE `entry`=@ENTRY; +INSERT INTO `waypoints` (`entry`,`pointid`,`position_x`,`position_y`,`position_z`,`point_comment`) VALUES +(@ENTRY,1,9294.78,-6682.51,22.42,'Prospector Anvilward'), +(@ENTRY,2,9298.27,-6667.99,22.42,'Prospector Anvilward'), +(@ENTRY,3,9309.63,-6658.84,22.42,'Prospector Anvilward'), +(@ENTRY,4,9304.43,-6649.31,26.46,'Prospector Anvilward'), +(@ENTRY,5,9298.83,-6648,28.61,'Prospector Anvilward'), +(@ENTRY,6,9291.06,-6653.46,31.83,'Prospector Anvilward'), +(@ENTRY,7,9289.08,-6660.17,31.83,'Prospector Anvilward'); + +-- Prospector Anvilward SAI +UPDATE `creature_template` SET `AIName`='SmartAI',`ScriptName`='',`gossip_menu_id`=@GOSSIP WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,1,62,0,100,0,@GOSSIP+1,0,0,0,53,0,@ENTRY,0,0,0,2,1,0,0,0,0,0,0,0,'Prospector Anvilward - On Gossip Select - Start WP'), +(@ENTRY,0,1,2,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Prospector Anvilward - On Gossip Select - Start WP'), +(@ENTRY,0,2,0,61,0,100,0,0,0,0,0,83,1,0,0,0,0,0,1,0,0,0,0,0,0,0,'Prospector Anvilward - On Gossip Select - Remove npcflag'), +(@ENTRY,0,3,0,40,0,100,0,1,@ENTRY,0,0,1,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Prospector Anvilward - On WP 1 - Say Line 0'), +(@ENTRY,0,4,5,40,0,100,0,6,@ENTRY,0,0,54,2500,0,0,0,0,0,1,0,0,0,0,0,0,0,'Prospector Anvilward - On WP 6 - Pause Path'), +(@ENTRY,0,5,0,61,0,100,0,0,0,0,0,1,1,0,0,0,0,0,7,0,0,0,0,0,0,0,'Prospector Anvilward - On WP 6 - Say Line 1'), +(@ENTRY,0,6,7,40,0,100,0,7,@ENTRY,0,0,54,15000,0,0,0,0,0,1,0,0,0,0,0,0,0,'Prospector Anvilward - On WP 7 - Pause Path'), +(@ENTRY,0,7,0,61,0,100,0,0,0,0,0,2,24,0,0,0,0,0,1,0,0,0,0,0,0,0,'Prospector Anvilward - On WP 7 - Set Faction'), +(@ENTRY,0,8,0,1,0,100,1,10000,10000,24000,29000,1,2,0,0,0,0,0,0,0,0,0,0,0,0,0,"Prospector Anvilward - Out of Combat - Say Line 2"); + +-- Texts +DELETE FROM `creature_text` WHERE `entry`=@ENTRY; +INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES +(@ENTRY,0,0,"Very well. Let's see what you have to show me, $N.",12,1,100,0,0,0,'Prospector Anvilward'), +(@ENTRY,1,0,"What manner of trick is this, $r? If you seek to ambush me, I warn you I will not go down quietly!",12,1,100,0,0,0,'Prospector Anvilward'), +(@ENTRY,2,0,"These arcane sanctums of yours are quite... interesting, Mr. Caidanis. I appreciate the information you have given me today.",12,0,100,1,0,0,'Prospector Anvilward'); + +-- This one was missing.. +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP AND `text_id`=8239; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP,8239); +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIP+1 AND `text_id`=8240; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIP+1,8240); + +-- Insert menu options +DELETE FROM `gossip_menu_option` WHERE `menu_id` IN (@GOSSIP+0,@GOSSIP+1); +INSERT INTO `gossip_menu_option` (`menu_id`,`id`,`option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`) VALUES +(@GOSSIP+0,0,0,"I need a moment of your time, sir.",1,1,@GOSSIP+1), +(@GOSSIP+1,0,0,"Why... yes, of course. I've something to show you right inside this building, Mr. Anvilward.",1,1,0); + +-- Conditions for gossip menu of quest The Dwarven Spy +DELETE FROM `conditions` WHERE `SourceGroup`=@GOSSIP+0 AND `ConditionValue1`=8483; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(15,@GOSSIP+0,0,0,9,8483,0,0,0,'',"Only show first gossip if player is on quest The Dwarven Spy"); diff --git a/src/server/scripts/EasternKingdoms/eversong_woods.cpp b/src/server/scripts/EasternKingdoms/eversong_woods.cpp index 10b7066068b..d02cce3f17c 100644 --- a/src/server/scripts/EasternKingdoms/eversong_woods.cpp +++ b/src/server/scripts/EasternKingdoms/eversong_woods.cpp @@ -35,91 +35,6 @@ EndContentData */ #include "ScriptedEscortAI.h" /*###### -## npc_prospector_anvilward -######*/ - -#define GOSSIP_HELLO "I need a moment of your time, sir." -#define GOSSIP_SELECT "Why... yes, of course. I've something to show you right inside this building, Mr. Anvilward." - -enum eProspectorAnvilward -{ - SAY_ANVIL1 = -1000209, - SAY_ANVIL2 = -1000210, - QUEST_THE_DWARVEN_SPY = 8483, -}; - -class npc_prospector_anvilward : public CreatureScript -{ -public: - npc_prospector_anvilward() : CreatureScript("npc_prospector_anvilward") { } - - bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction) - { - player->PlayerTalkClass->ClearMenus(); - switch (uiAction) - { - case GOSSIP_ACTION_INFO_DEF+1: - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2); - player->SEND_GOSSIP_MENU(8240, creature->GetGUID()); - break; - case GOSSIP_ACTION_INFO_DEF+2: - player->CLOSE_GOSSIP_MENU(); - if (npc_escortAI* pEscortAI = CAST_AI(npc_prospector_anvilward::npc_prospector_anvilwardAI, creature->AI())) - pEscortAI->Start(true, false, player->GetGUID()); - break; - } - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) - { - if (player->GetQuestStatus(QUEST_THE_DWARVEN_SPY) == QUEST_STATUS_INCOMPLETE) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - - player->SEND_GOSSIP_MENU(8239, creature->GetGUID()); - return true; - } - - CreatureAI* GetAI(Creature* creature) const - { - return new npc_prospector_anvilwardAI(creature); - } - - struct npc_prospector_anvilwardAI : public npc_escortAI - { - // CreatureAI functions - npc_prospector_anvilwardAI(Creature* c) : npc_escortAI(c) {} - - // Pure Virtual Functions - void WaypointReached(uint32 i) - { - Player* player = GetPlayerForEscort(); - - if (!player) - return; - - switch (i) - { - case 0: DoScriptText(SAY_ANVIL1, me, player); break; - case 5: DoScriptText(SAY_ANVIL2, me, player); break; - case 6: me->setFaction(24); break; - } - } - - void Reset() - { - me->RestoreFaction(); - } - - void JustDied(Unit* /*killer*/) - { - me->RestoreFaction(); - } - }; - -}; - -/*###### ## Quest 9686 Second Trial ######*/ @@ -711,7 +626,6 @@ public: void AddSC_eversong_woods() { - new npc_prospector_anvilward(); new npc_second_trial_controller(); new npc_second_trial_paladin(); new go_second_trial(); |