diff options
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Server/Packets/LootPackets.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Server/Packets/LootPackets.h | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index ef57ffdb334..68a4f60e72f 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -8475,7 +8475,7 @@ void Player::SendLoot(ObjectGuid guid, LootType loot_type) WorldPackets::Loot::LootResponse packet; packet.LootObj = guid; packet.Owner = loot->GetGUID(); - packet.LootMethod = _lootMethod; + packet._LootMethod = _lootMethod; packet.AcquireReason = loot_type; packet.Acquired = true; // false == No Loot (this too^^) loot->BuildLootResponse(packet, this, permission); diff --git a/src/server/game/Server/Packets/LootPackets.cpp b/src/server/game/Server/Packets/LootPackets.cpp index 8d85f27b6b0..9e1dfb719a1 100644 --- a/src/server/game/Server/Packets/LootPackets.cpp +++ b/src/server/game/Server/Packets/LootPackets.cpp @@ -28,7 +28,7 @@ WorldPacket const* WorldPackets::Loot::LootResponse::Write() _worldPacket << Owner; _worldPacket << uint8(FailureReason); _worldPacket << uint8(AcquireReason); - _worldPacket << uint8(LootMethod); + _worldPacket << uint8(_LootMethod); _worldPacket << uint8(Threshold); _worldPacket << uint32(Coins); _worldPacket << uint32(Items.size()); diff --git a/src/server/game/Server/Packets/LootPackets.h b/src/server/game/Server/Packets/LootPackets.h index 51dbe0a5258..cbe900211a3 100644 --- a/src/server/game/Server/Packets/LootPackets.h +++ b/src/server/game/Server/Packets/LootPackets.h @@ -65,7 +65,7 @@ namespace WorldPackets ObjectGuid LootObj; ObjectGuid Owner; uint8 Threshold = 2; // Most common value, 2 = Uncommon - uint8 LootMethod = 0; + uint8 _LootMethod = 0; ///< @see enum LootMethod uint8 AcquireReason = 0; uint8 FailureReason = 17; // Most common value uint32 Coins = 0; |