diff options
-rw-r--r-- | sql/updates/7846_world_spell_dbc.sql | 6 | ||||
-rw-r--r-- | sql/world.sql | 6 | ||||
-rw-r--r-- | src/game/DBCfmt.h | 4 |
3 files changed, 8 insertions, 8 deletions
diff --git a/sql/updates/7846_world_spell_dbc.sql b/sql/updates/7846_world_spell_dbc.sql new file mode 100644 index 00000000000..0173fb01c53 --- /dev/null +++ b/sql/updates/7846_world_spell_dbc.sql @@ -0,0 +1,6 @@ +ALTER TABLE spell_dbc DROP EffectBaseDice1; +ALTER TABLE spell_dbc DROP EffectBaseDice2; +ALTER TABLE spell_dbc DROP EffectBaseDice3; +ALTER TABLE spell_dbc DROP EffectDicePerLevel1; +ALTER TABLE spell_dbc DROP EffectDicePerLevel2; +ALTER TABLE spell_dbc DROP EffectDicePerLevel3; diff --git a/sql/world.sql b/sql/world.sql index 4d3f4c5ab91..8cda40b82e2 100644 --- a/sql/world.sql +++ b/sql/world.sql @@ -5118,12 +5118,6 @@ CREATE TABLE `spell_dbc` ( `EffectDieSides1` int(11) NOT NULL DEFAULT '0', `EffectDieSides2` int(11) NOT NULL DEFAULT '0', `EffectDieSides3` int(11) NOT NULL DEFAULT '0', - `EffectBaseDice1` int(11) NOT NULL DEFAULT '0', - `EffectBaseDice2` int(11) NOT NULL DEFAULT '0', - `EffectBaseDice3` int(11) NOT NULL DEFAULT '0', - `EffectDicePerLevel1` float NOT NULL DEFAULT '0', - `EffectDicePerLevel2` float NOT NULL DEFAULT '0', - `EffectDicePerLevel3` float NOT NULL DEFAULT '0', `EffectRealPointsPerLevel1` float NOT NULL DEFAULT '0', `EffectRealPointsPerLevel2` float NOT NULL DEFAULT '0', `EffectRealPointsPerLevel3` float NOT NULL DEFAULT '0', diff --git a/src/game/DBCfmt.h b/src/game/DBCfmt.h index 0a090d0fd0b..b2507bd1ff1 100644 --- a/src/game/DBCfmt.h +++ b/src/game/DBCfmt.h @@ -93,8 +93,8 @@ const char SpellDifficultyfmt[]="niiii"; const std::string CustomSpellDifficultyfmt="ppppp"; const std::string CustomSpellDifficultyIndex="id"; const char SpellDurationfmt[]="niii"; -const char SpellEntryfmt[]="niiiiiiiiiixixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixxxxxxx"; -const std::string CustomSpellEntryfmt="pappppppppaaaaaapaaaaaaaaaaapaaapapppppppaaaaapaapaaaaaaaaaaaaaaaaaappppppppppppppppppppppppppppppppppppppppppaaaaaapppppppppaaapppppppppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaappppppppapppaaaaappaaaaaaa"; +const char SpellEntryfmt[]="niiiiiiiiiiiixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiiiiiiiiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiiiiiiiifffiiiiiiiiiiiiiiifffiiiiiiiiiiiiixssssssssssssssssxssssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiiiiiiiiiiixfffxxxiiiiixxxxxxx"; +const std::string CustomSpellEntryfmt="pappppppppaaaaaapaaaaaaaaaaapaaapapppppppaaaaapaapaaaaaaaaaaaaaaaaaappppppppppppppppppppppppppppppppppppaaaaaapppppppppaaapppppppppaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaappppppppapppaaaaappaaaaaaa"; const std::string CustomSpellEntryIndex = "Id"; const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx"; const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiissssssssssssssssxiiiiiii"; |