diff options
-rw-r--r-- | src/server/game/Server/WorldSocket.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index 5b1d9497953..ab6979a1218 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -146,14 +146,12 @@ bool WorldSocket::ReadDataHandler() uint16 opcode = uint16(header->cmd); - std::string opcodeName = GetOpcodeNameForLogging(opcode); - WorldPacket packet(opcode, std::move(_packetBuffer)); if (sPacketLog->CanLogPacket()) sPacketLog->LogPacket(packet, CLIENT_TO_SERVER, GetRemoteIpAddress(), GetRemotePort()); - TC_LOG_TRACE("network.opcode", "C->S: %s %s", (_worldSession ? _worldSession->GetPlayerInfo() : GetRemoteIpAddress().to_string()).c_str(), opcodeName.c_str()); + TC_LOG_TRACE("network.opcode", "C->S: %s %s", (_worldSession ? _worldSession->GetPlayerInfo() : GetRemoteIpAddress().to_string()).c_str(), GetOpcodeNameForLogging(opcode).c_str()); switch (opcode) { @@ -170,7 +168,7 @@ bool WorldSocket::ReadDataHandler() HandleAuthSession(packet); break; case CMSG_KEEP_ALIVE: - TC_LOG_DEBUG("network", "%s", opcodeName.c_str()); + TC_LOG_DEBUG("network", "%s", GetOpcodeNameForLogging(opcode).c_str()); sScriptMgr->OnPacketReceive(_worldSession, packet); break; default: |