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-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp4
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp7
2 files changed, 9 insertions, 2 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 885b7ad0db7..b8969840a62 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -1444,7 +1444,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
}
}
- me->SetReactState((ReactStates)e.action.wpStart.reactState);
+ // Extra validation to ignore invalid values stored in the db, see comment at TEMPORARY_EXTRA_VALUE_FOR_DB_CLEANUP definition
+ if (e.action.wpStart.reactState <= REACT_AGGRESSIVE)
+ me->SetReactState((ReactStates)e.action.wpStart.reactState);
ENSURE_AI(SmartAI, me->AI())->StartPath(run, entry, repeat, unit);
uint32 quest = e.action.wpStart.quest;
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index 80d119dffa5..dfeaf6c4a73 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -1818,7 +1818,12 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
}
if (e.action.wpStart.quest && !IsQuestValid(e, e.action.wpStart.quest))
return false;
- if (e.action.wpStart.reactState > REACT_AGGRESSIVE)
+
+ // Allow "invalid" value 3 for a while to allow cleanup the values stored in the db for SMART_ACTION_WP_START.
+ // Remember to remove this once the clean is complete.
+ constexpr uint32 TEMPORARY_EXTRA_VALUE_FOR_DB_CLEANUP = 1;
+
+ if (e.action.wpStart.reactState > (REACT_AGGRESSIVE + TEMPORARY_EXTRA_VALUE_FOR_DB_CLEANUP))
{
TC_LOG_ERROR("sql.sql", "SmartAIMgr: Creature %d Event %u Action %u uses invalid React State %u, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.reactState);
return false;