diff options
-rw-r--r-- | sql/base/world_database.sql | 2 | ||||
-rw-r--r-- | sql/updates/9912_world_spell_bonus_data.sql | 3 | ||||
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 1 |
3 files changed, 4 insertions, 2 deletions
diff --git a/sql/base/world_database.sql b/sql/base/world_database.sql index e9d3903b473..052e400092a 100644 --- a/sql/base/world_database.sql +++ b/sql/base/world_database.sql @@ -16944,7 +16944,7 @@ INSERT INTO `spell_bonus_data` (`entry`,`direct_bonus`,`dot_bonus`,`ap_bonus`,`a (53000, 0.229, -1, -1, -1, 'Priest - Penance Hurt (Rank 4)'), (17, 0.8068, -1, -1, -1, 'Priest - Power Word: Shield'), (596, 0.8068, -1, -1, -1, 'Priest - Prayer of Healing'), -(33110, 0.8068, -1, -1, -1, 'Priest - Prayer of Mending Heal Proc'), +(33110, 0.8068, 0, 0, 0, 'Priest - Prayer of Mending Heal Proc'), (33619, 0, 0, 0, 0, 'Priest - Reflective Shield'), (139, -1, 0.376, -1, -1, 'Priest - Renew'), (32379, 0.4296, -1, -1, -1, 'Priest - Shadow Word: Death'), diff --git a/sql/updates/9912_world_spell_bonus_data.sql b/sql/updates/9912_world_spell_bonus_data.sql new file mode 100644 index 00000000000..fe25a10be8f --- /dev/null +++ b/sql/updates/9912_world_spell_bonus_data.sql @@ -0,0 +1,3 @@ +DELETE FROM `spell_bonus_data` WHERE `entry` IN ('33110'); +INSERT INTO `spell_bonus_data` (`entry`, `direct_bonus`, `dot_bonus`, `ap_bonus`, `ap_dot_bonus`, `comments`) VALUES +('33110','0.8068','0','0','0','Priest - Prayer of Mending Heal Proc'); diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 13fc46f73f4..bb06372c5a3 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -15062,7 +15062,6 @@ bool Unit::HandleAuraRaidProcFromChargeWithValue(AuraEffect *triggeredByAura) CastCustomSpell(target, spellProto->Id, &heal, NULL, NULL, true, NULL, triggeredByAura, caster_guid); if (Aura * aura = target->GetAura(spellProto->Id, caster->GetGUID())) aura->SetCharges(jumps); - heal = caster->SpellHealingBonus(this, spellProto, heal, HEAL); } } } |