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-rw-r--r--sql/FULL/world_spell_full.sql6
-rw-r--r--sql/updates/4367_world_spell_proc_event.sql5
-rw-r--r--src/game/Spell.cpp33
-rw-r--r--src/game/SpellMgr.cpp11
-rw-r--r--src/game/SpellMgr.h2
-rw-r--r--src/game/Unit.cpp10
6 files changed, 59 insertions, 8 deletions
diff --git a/sql/FULL/world_spell_full.sql b/sql/FULL/world_spell_full.sql
index 2ebbe38afee..e6678d0ea90 100644
--- a/sql/FULL/world_spell_full.sql
+++ b/sql/FULL/world_spell_full.sql
@@ -1192,9 +1192,9 @@ INSERT INTO `spell_proc_event` (`entry`, `SchoolMask`, `SpellFamilyName`, `Spell
( 51474, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00010000, 0, 0, 0), -- Astral Shift (Rank 1)
( 51478, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00010000, 0, 0, 0), -- Astral Shift (Rank 2)
( 51479, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00010000, 0, 0, 0), -- Astral Shift (Rank 3)
-(51483, 0x00000001, 11, 0x20000000, 0x00000000, 0x00000000, 0x00000400, 0x00000000, 0.000000, 0.000000, 0),
-(51485, 0x00000001, 11, 0x20000000, 0x00000000, 0x00000000, 0x00000400, 0x00000000, 0.000000, 0.000000, 0),
-(51486, 0x00000001, 11, 0x20000000, 0x00000000, 0x00000000, 0x00000400, 0x00000000, 0.000000, 0.000000, 0),
+(51483, 0x00000001, 11, 0x20000000, 0x00000000, 0x00000000, 0x00004000, 0x00000001, 0.000000, 0.000000, 0),
+(51485, 0x00000001, 11, 0x20000000, 0x00000000, 0x00000000, 0x00004000, 0x00000001, 0.000000, 0.000000, 0),
+(51486, 0x00000001, 11, 0x20000000, 0x00000000, 0x00000000, 0x00004000, 0x00000001, 0.000000, 0.000000, 0),
( 51521, 0x00, 11, 0x00000000, 0x01000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Improved Stormstrike
( 51522, 0x00, 11, 0x00000000, 0x01000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Improved Stormstrike
( 51528, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 2.5, 0, 0), -- Maelstrom Weapon (Rank 1)
diff --git a/sql/updates/4367_world_spell_proc_event.sql b/sql/updates/4367_world_spell_proc_event.sql
new file mode 100644
index 00000000000..5eeacab4de3
--- /dev/null
+++ b/sql/updates/4367_world_spell_proc_event.sql
@@ -0,0 +1,5 @@
+DELETE FROM `spell_proc_event` WHERE `entry` IN (51483, 51485, 51486);
+INSERT INTO `spell_proc_event` (`entry`, `SchoolMask`, `SpellFamilyName`, `SpellFamilyMask0`, `SpellFamilyMask1`, `SpellFamilyMask2`, `procFlags`, `procEx`, `ppmRate`, `CustomChance`, `Cooldown`) VALUES
+(51483, 0x00000001, 11, 0x20000000, 0x00000000, 0x00000000, 0x00004000, 0x00000001, 0.000000, 0.000000, 0),
+(51485, 0x00000001, 11, 0x20000000, 0x00000000, 0x00000000, 0x00004000, 0x00000001, 0.000000, 0.000000, 0),
+(51486, 0x00000001, 11, 0x20000000, 0x00000000, 0x00000000, 0x00004000, 0x00000001, 0.000000, 0.000000, 0);
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 00c47a5cc4e..a0cd094a27b 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -3076,6 +3076,7 @@ void Spell::_handle_immediate_phase()
if(!m_originalCaster)
return;
+ uint8 oldEffMask = m_effectMask;
// process ground
for(uint32 j = 0; j < 3; ++j)
{
@@ -3092,6 +3093,38 @@ void Spell::_handle_immediate_phase()
m_effectMask |= (1<<j);
}
}
+ if (oldEffMask != m_effectMask && m_UniqueTargetInfo.empty())
+ {
+ uint32 procAttacker = m_procAttacker;
+ if (!procAttacker)
+ {
+ bool positive = true;
+ for (uint8 i = 0; i< MAX_SPELL_EFFECTS; ++i)
+ // If at least one effect negative spell is negative hit
+ if (m_effectMask & (1<<i) && !IsPositiveEffect(m_spellInfo->Id, i))
+ {
+ positive = false;
+ break;
+ }
+ switch(m_spellInfo->DmgClass)
+ {
+ case SPELL_DAMAGE_CLASS_MAGIC:
+ if (positive)
+ procAttacker |= PROC_FLAG_SUCCESSFUL_POSITIVE_MAGIC_SPELL;
+ else
+ procAttacker |= PROC_FLAG_SUCCESSFUL_NEGATIVE_MAGIC_SPELL;
+ break;
+ case SPELL_DAMAGE_CLASS_NONE:
+ if (positive)
+ procAttacker |= PROC_FLAG_SUCCESSFUL_POSITIVE_SPELL_HIT;
+ else
+ procAttacker |= PROC_FLAG_SUCCESSFUL_NEGATIVE_SPELL_HIT;
+ break;
+ }
+ }
+ // Proc damage for spells which have only dest targets (2484 should proc 51486 for example)
+ m_originalCaster->ProcDamageAndSpell(0, procAttacker, 0, m_procEx | PROC_EX_NORMAL_HIT, 0, BASE_ATTACK, m_spellInfo, m_triggeredByAuraSpell);
+ }
}
void Spell::_handle_finish_phase()
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index b99997dd526..32759951f84 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -236,6 +236,7 @@ SpellMgr::SpellMgr()
}
}
+
SpellMgr::~SpellMgr()
{
}
@@ -246,6 +247,16 @@ SpellMgr& SpellMgr::Instance()
return spellMgr;
}
+bool SpellMgr::IsSrcTargetSpell(SpellEntry const *spellInfo) const
+{
+ for (uint8 i = 0; i< MAX_SPELL_EFFECTS; ++i)
+ {
+ if(SpellTargetType[spellInfo->EffectImplicitTargetA[i]] == TARGET_TYPE_AREA_SRC || SpellTargetType[spellInfo->EffectImplicitTargetB[i]] == TARGET_TYPE_AREA_SRC)
+ return true;
+ }
+ return false;
+}
+
int32 GetSpellDuration(SpellEntry const *spellInfo)
{
if(!spellInfo)
diff --git a/src/game/SpellMgr.h b/src/game/SpellMgr.h
index 38c64e9cb92..6c192f5b309 100644
--- a/src/game/SpellMgr.h
+++ b/src/game/SpellMgr.h
@@ -1042,6 +1042,8 @@ class SpellMgr
return SpellAreaForAreaMapBounds(mSpellAreaForAreaMap.lower_bound(area_id),mSpellAreaForAreaMap.upper_bound(area_id));
}
+ bool SpellMgr::IsSrcTargetSpell(SpellEntry const *spellInfo) const;
+
// Modifiers
public:
static SpellMgr& Instance();
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 70afcf91803..f0ac89d849e 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -4829,7 +4829,7 @@ bool Unit::HandleHasteAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
}
// default case
- if(!target || target!=this && !target->isAlive())
+ if((!target && !spellmgr.IsSrcTargetSpell(triggerEntry)) || (target && target!=this && !target->isAlive()))
return false;
if( cooldown && GetTypeId()==TYPEID_PLAYER && ((Player*)this)->HasSpellCooldown(triggered_spell_id))
@@ -6944,7 +6944,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
}
// default case
- if(!target || target!=this && !target->isAlive())
+ if((!target && !spellmgr.IsSrcTargetSpell(triggerEntry)) || (target && target!=this && !target->isAlive()))
return false;
if( cooldown && GetTypeId()==TYPEID_PLAYER && ((Player*)this)->HasSpellCooldown(triggered_spell_id))
@@ -7002,7 +7002,7 @@ bool Unit::HandleObsModEnergyAuraProc(Unit *pVictim, uint32 damage, AuraEffect*
}
// default case
- if(!target || target!=this && !target->isAlive())
+ if((!target && !spellmgr.IsSrcTargetSpell(triggerEntry)) || (target && target!=this && !target->isAlive()))
return false;
if( cooldown && GetTypeId()==TYPEID_PLAYER && ((Player*)this)->HasSpellCooldown(triggered_spell_id))
@@ -7059,7 +7059,7 @@ bool Unit::HandleModDamagePctTakenAuraProc(Unit *pVictim, uint32 damage, AuraEff
}
// default case
- if(!target || target!=this && !target->isAlive())
+ if((!target && !spellmgr.IsSrcTargetSpell(triggerEntry)) || (target && target!=this && !target->isAlive()))
return false;
if( cooldown && GetTypeId()==TYPEID_PLAYER && ((Player*)this)->HasSpellCooldown(triggered_spell_id))
@@ -7870,7 +7870,7 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
target = !(procFlags & (PROC_FLAG_SUCCESSFUL_POSITIVE_MAGIC_SPELL | PROC_FLAG_SUCCESSFUL_POSITIVE_SPELL_HIT)) && IsPositiveSpell(trigger_spell_id) ? this : pVictim;
// default case
- if(!target || target!=this && !target->isAlive())
+ if((!target && !spellmgr.IsSrcTargetSpell(triggerEntry)) || (target && target!=this && !target->isAlive()))
return false;
if(basepoints0)