diff options
-rw-r--r-- | src/server/game/Server/Packets/MiscPackets.cpp | 1 | ||||
-rw-r--r-- | src/server/game/Server/Packets/MiscPackets.h | 3 |
2 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Server/Packets/MiscPackets.cpp b/src/server/game/Server/Packets/MiscPackets.cpp index 92920af0d45..068b91436b0 100644 --- a/src/server/game/Server/Packets/MiscPackets.cpp +++ b/src/server/game/Server/Packets/MiscPackets.cpp @@ -282,6 +282,7 @@ void WorldPackets::Misc::StandStateChange::Read() WorldPacket const* WorldPackets::Misc::StandStateUpdate::Write() { + _worldPacket << uint32(UnkWoD1); _worldPacket << uint8(State); return &_worldPacket; diff --git a/src/server/game/Server/Packets/MiscPackets.h b/src/server/game/Server/Packets/MiscPackets.h index 2da2ca2f9c3..8745ac588e7 100644 --- a/src/server/game/Server/Packets/MiscPackets.h +++ b/src/server/game/Server/Packets/MiscPackets.h @@ -420,11 +420,12 @@ namespace WorldPackets class StandStateUpdate final : public ServerPacket { public: - StandStateUpdate() : ServerPacket(SMSG_STAND_STATE_UPDATE, 1) { } + StandStateUpdate() : ServerPacket(SMSG_STAND_STATE_UPDATE, 4 + 1) { } StandStateUpdate(UnitStandStateType state) : ServerPacket(SMSG_STAND_STATE_UPDATE, 1), State(state) { } WorldPacket const* Write() override; + uint32 UnkWoD1 = 0; /// @todo 6.1.0 resarch new value UnitStandStateType State = UNIT_STAND_STATE_STAND; }; |