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-rw-r--r--src/server/game/Entities/Player/Player.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 4d2b1b85b46..83bfa2626c1 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -5002,7 +5002,7 @@ void Player::DeleteOldCharacters()
*/
void Player::DeleteOldCharacters(uint32 keepDays)
{
- TC_LOG_INFO("entities.player", "Player::DeleteOldChars: Deleting all characters which have been deleted %u days before...", keepDays);
+ TC_LOG_INFO("entities.player", "Player::DeleteOldChars: Removing characters older than %u day(s)", keepDays);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_OLD_CHARS);
stmt->setUInt32(0, uint32(time(NULL) - time_t(keepDays * DAY)));
@@ -5010,7 +5010,7 @@ void Player::DeleteOldCharacters(uint32 keepDays)
if (result)
{
- TC_LOG_DEBUG("entities.player", "Player::DeleteOldChars: Found " UI64FMTD " character(s) to delete", result->GetRowCount());
+ TC_LOG_DEBUG("entities.player", "Player::DeleteOldChars: " UI64FMTD " character(s) to remove", result->GetRowCount());
do
{
Field* fields = result->Fetch();
@@ -6636,7 +6636,7 @@ void Player::SendActionButtons(uint32 state) const
}
GetSession()->SendPacket(&data);
- TC_LOG_INFO("network", "SMSG_ACTION_BUTTONS sent '%u' spec '%u' Sent", GetGUIDLow(), m_activeSpec);
+ TC_LOG_DEBUG("network", "SMSG_ACTION_BUTTONS sent '%u' spec '%u' Sent", GetGUIDLow(), m_activeSpec);
}
bool Player::IsActionButtonDataValid(uint8 button, uint32 action, uint8 type)
@@ -6883,7 +6883,7 @@ void Player::CheckAreaExploreAndOutdoor()
GiveXP(XP, NULL);
SendExplorationExperience(area, XP);
}
- TC_LOG_INFO("entities.player", "Player %u discovered a new area: %u", GetGUIDLow(), area);
+ TC_LOG_DEBUG("entities.player", "Player %u discovered a new area: %u", GetGUIDLow(), area);
}
}
}
@@ -7763,7 +7763,7 @@ void Player::_ApplyItemMods(Item* item, uint8 slot, bool apply)
if (item->IsBroken())
return;
- TC_LOG_INFO("entities.player.items", "applying mods for item %u ", item->GetGUIDLow());
+ TC_LOG_DEBUG("entities.player.items", "applying mods for item %u ", item->GetGUIDLow());
uint8 attacktype = Player::GetAttackBySlot(slot);
@@ -9774,7 +9774,7 @@ uint32 Player::GetXPRestBonus(uint32 xp)
SetRestBonus(GetRestBonus() - rested_bonus);
- TC_LOG_INFO("entities.player", "Player gain %u xp (+ %u Rested Bonus). Rested points=%f", xp+rested_bonus, rested_bonus, GetRestBonus());
+ TC_LOG_DEBUG("entities.player", "Player gain %u xp (+ %u Rested Bonus). Rested points=%f", xp+rested_bonus, rested_bonus, GetRestBonus());
return rested_bonus;
}
@@ -17999,7 +17999,7 @@ void Player::_LoadAuras(PreparedQueryResult result, uint32 timediff)
aura->SetLoadedState(maxduration, remaintime, remaincharges, stackcount, recalculatemask, &damage[0]);
aura->ApplyForTargets();
- TC_LOG_INFO("entities.player", "Added aura spellid %u, effectmask %u", spellInfo->Id, effmask);
+ TC_LOG_DEBUG("entities.player", "Added aura spellid %u, effectmask %u", spellInfo->Id, effmask);
}
}
while (result->NextRow());
@@ -25461,7 +25461,7 @@ void Player::LearnTalent(uint32 talentId, uint32 talentRank)
LearnSpell(spellid, false);
AddTalent(spellid, m_activeSpec, true);
- TC_LOG_INFO("entities.player", "TalentID: %u Rank: %u Spell: %u Spec: %u\n", talentId, talentRank, spellid, m_activeSpec);
+ TC_LOG_DEBUG("entities.player", "TalentID: %u Rank: %u Spell: %u Spec: %u\n", talentId, talentRank, spellid, m_activeSpec);
// update free talent points
SetFreeTalentPoints(CurTalentPoints - (talentRank - curtalent_maxrank + 1));
@@ -25596,7 +25596,7 @@ void Player::LearnPetTalent(ObjectGuid petGuid, uint32 talentId, uint32 talentRa
// learn! (other talent ranks will unlearned at learning)
pet->learnSpell(spellid);
- TC_LOG_INFO("entities.player", "PetTalentID: %u Rank: %u Spell: %u\n", talentId, talentRank, spellid);
+ TC_LOG_DEBUG("entities.player", "PetTalentID: %u Rank: %u Spell: %u\n", talentId, talentRank, spellid);
// update free talent points
pet->SetFreeTalentPoints(CurTalentPoints - (talentRank - curtalent_maxrank + 1));