diff options
| -rw-r--r-- | src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp | 36 | 
1 files changed, 20 insertions, 16 deletions
| diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp index 7a5e35e9ed8..90e174364b9 100644 --- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp @@ -1056,11 +1056,6 @@ class npc_scarlet_miner_cart : public CreatureScript                  if (Creature* miner = ObjectAccessor::GetCreature(*me, _minerGUID))                  {                      me->SetWalk(false); - -                    // Not 100% correct, but movement is smooth. Sometimes miner walks faster -                    // than normal, this speed is fast enough to keep up at those times. -                    me->SetSpeedRate(MOVE_RUN, 1.25f); -                      me->GetMotionMaster()->MoveFollow(miner, 1.0f, 0);                  }              } @@ -1110,25 +1105,21 @@ class npc_scarlet_miner : public CreatureScript          {              npc_scarlet_minerAI(Creature* creature) : EscortAI(creature)              { -                Initialize();                  me->SetReactState(REACT_PASSIVE);              } -            void Initialize() +            void InitializeAI() override              { -                carGUID.Clear();                  IntroTimer = 0;                  IntroPhase = 0; +                carGUID.Clear(); +                playerGUID.Clear();              }              uint32 IntroTimer;              uint32 IntroPhase;              ObjectGuid carGUID; - -            void Reset() override -            { -                Initialize(); -            } +            ObjectGuid playerGUID;              void IsSummonedBy(Unit* summoner) override              { @@ -1170,9 +1161,12 @@ class npc_scarlet_miner : public CreatureScript              void SetGUID(ObjectGuid const& guid, int32 /*id*/) override              { -                InitWaypoint(); -                Start(false, false, guid); -                SetDespawnAtFar(false); +                playerGUID = guid; +            } + +            void Reset() override +            { +                EscortAI::Reset();              }              void WaypointReached(uint32 waypointId, uint32 /*pathId*/) override @@ -1200,6 +1194,16 @@ class npc_scarlet_miner : public CreatureScript                  }              } +            void JustAppeared() override +            { +                EscortAI::JustAppeared(); +                if (!playerGUID) +                    return; +                InitWaypoint(); +                Start(false, false, playerGUID); +                SetDespawnAtFar(false); +            } +              void UpdateAI(uint32 diff) override              {                  if (IntroPhase) | 
