diff options
-rw-r--r-- | src/server/bnetserver/Authentication/AuthCodes.h | 39 | ||||
-rw-r--r-- | src/server/bnetserver/Packets/AuthenticationPackets.cpp | 4 | ||||
-rw-r--r-- | src/server/bnetserver/Packets/AuthenticationPackets.h | 2 | ||||
-rw-r--r-- | src/server/bnetserver/Packets/BitStream.h | 2 | ||||
-rw-r--r-- | src/server/bnetserver/Packets/ConnectionPackets.h | 26 | ||||
-rw-r--r-- | src/server/bnetserver/Server/Session.cpp | 2 |
6 files changed, 38 insertions, 37 deletions
diff --git a/src/server/bnetserver/Authentication/AuthCodes.h b/src/server/bnetserver/Authentication/AuthCodes.h index 224f4e66c28..e7b1582a6af 100644 --- a/src/server/bnetserver/Authentication/AuthCodes.h +++ b/src/server/bnetserver/Authentication/AuthCodes.h @@ -32,25 +32,26 @@ enum GameAccountFlags GAMEACCOUNT_FLAG_EU_FORBID_ELV = 0x00000100, GAMEACCOUNT_FLAG_EU_FORBID_BILLING = 0x00000200, GAMEACCOUNT_FLAG_WOW_RESTRICTED = 0x00000400, - GAMEACCOUNT_FLAG_REFERRAL = 0x00000800, - GAMEACCOUNT_FLAG_BLIZZARD = 0x00001000, - GAMEACCOUNT_FLAG_RECURRING_BILLING = 0x00002000, - GAMEACCOUNT_FLAG_NOELECTUP = 0x00004000, - GAMEACCOUNT_FLAG_KR_CERTIFICATE = 0x00008000, - GAMEACCOUNT_FLAG_EXPANSION_COLLECTOR = 0x00010000, - GAMEACCOUNT_FLAG_DISABLE_VOICE = 0x00020000, - GAMEACCOUNT_FLAG_DISABLE_VOICE_SPEAK = 0x00040000, - GAMEACCOUNT_FLAG_REFERRAL_RESURRECT = 0x00080000, - GAMEACCOUNT_FLAG_EU_FORBID_CC = 0x00100000, - GAMEACCOUNT_FLAG_OPENBETA_DELL = 0x00200000, - GAMEACCOUNT_FLAG_PROPASS = 0x00400000, - GAMEACCOUNT_FLAG_PROPASS_LOCK = 0x00800000, - GAMEACCOUNT_FLAG_PENDING_UPGRADE = 0x01000000, - GAMEACCOUNT_FLAG_RETAIL_FROM_TRIAL = 0x02000000, - GAMEACCOUNT_FLAG_EXPANSION2_COLLECTOR = 0x04000000, - GAMEACCOUNT_FLAG_OVERMIND_LINKED = 0x08000000, - GAMEACCOUNT_FLAG_DEMOS = 0x10000000, - GAMEACCOUNT_FLAG_DEATH_KNIGHT_OK = 0x20000000, + GAMEACCOUNT_FLAG_PARENTAL_CONTROL = 0x00000800, + GAMEACCOUNT_FLAG_REFERRAL = 0x00001000, + GAMEACCOUNT_FLAG_BLIZZARD = 0x00002000, + GAMEACCOUNT_FLAG_RECURRING_BILLING = 0x00004000, + GAMEACCOUNT_FLAG_NOELECTUP = 0x00008000, + GAMEACCOUNT_FLAG_KR_CERTIFICATE = 0x00010000, + GAMEACCOUNT_FLAG_EXPANSION_COLLECTOR = 0x00020000, + GAMEACCOUNT_FLAG_DISABLE_VOICE = 0x00040000, + GAMEACCOUNT_FLAG_DISABLE_VOICE_SPEAK = 0x00080000, + GAMEACCOUNT_FLAG_REFERRAL_RESURRECT = 0x00100000, + GAMEACCOUNT_FLAG_EU_FORBID_CC = 0x00200000, + GAMEACCOUNT_FLAG_OPENBETA_DELL = 0x00400000, + GAMEACCOUNT_FLAG_PROPASS = 0x00800000, + GAMEACCOUNT_FLAG_PROPASS_LOCK = 0x01000000, + GAMEACCOUNT_FLAG_PENDING_UPGRADE = 0x02000000, + GAMEACCOUNT_FLAG_RETAIL_FROM_TRIAL = 0x04000000, + GAMEACCOUNT_FLAG_EXPANSION2_COLLECTOR = 0x08000000, + GAMEACCOUNT_FLAG_OVERMIND_LINKED = 0x10000000, + GAMEACCOUNT_FLAG_DEMOS = 0x20000000, + GAMEACCOUNT_FLAG_DEATH_KNIGHT_OK = 0x40000000, }; namespace Battlenet diff --git a/src/server/bnetserver/Packets/AuthenticationPackets.cpp b/src/server/bnetserver/Packets/AuthenticationPackets.cpp index cff5b6742b2..4c49bdcc5f1 100644 --- a/src/server/bnetserver/Packets/AuthenticationPackets.cpp +++ b/src/server/bnetserver/Packets/AuthenticationPackets.cpp @@ -35,7 +35,7 @@ void Battlenet::Authentication::ResumeRequest::Read() } Login = _stream.ReadString(9, 3); - Region = _stream.Read<uint8>(8); + GameAccountRegion = _stream.Read<uint8>(8); GameAccountName = _stream.ReadString(5, 1); } @@ -47,7 +47,7 @@ std::string Battlenet::Authentication::ResumeRequest::ToString() const stream << std::endl << "Battlenet::Component Program: " << component.Program << ", Platform: " << component.Platform << ", Build: " << component.Build; stream << std::endl << "Login: " << Login; - stream << std::endl << "Region: " << uint32(Region); + stream << std::endl << "GameAccountRegion: " << uint32(GameAccountRegion); stream << std::endl << "GameAccountName: " << GameAccountName; return stream.str(); diff --git a/src/server/bnetserver/Packets/AuthenticationPackets.h b/src/server/bnetserver/Packets/AuthenticationPackets.h index 5233ea9e45b..5f7b653157d 100644 --- a/src/server/bnetserver/Packets/AuthenticationPackets.h +++ b/src/server/bnetserver/Packets/AuthenticationPackets.h @@ -60,7 +60,7 @@ namespace Battlenet std::string Locale; std::vector<Component> Components; std::string Login; - uint8 Region = 0; + uint8 GameAccountRegion = 0; std::string GameAccountName; }; diff --git a/src/server/bnetserver/Packets/BitStream.h b/src/server/bnetserver/Packets/BitStream.h index 432f0243149..f54c7211604 100644 --- a/src/server/bnetserver/Packets/BitStream.h +++ b/src/server/bnetserver/Packets/BitStream.h @@ -123,7 +123,7 @@ namespace Battlenet uint32 fcc = Read<uint32>(32); EndianConvertReverse(fcc); size_t len = 4; - while (!(fcc & 0xFF)) + while (!(fcc & 0xFF) && len) { fcc >>= 8; --len; diff --git a/src/server/bnetserver/Packets/ConnectionPackets.h b/src/server/bnetserver/Packets/ConnectionPackets.h index 9d49b7c26fb..6cd11e5fcaa 100644 --- a/src/server/bnetserver/Packets/ConnectionPackets.h +++ b/src/server/bnetserver/Packets/ConnectionPackets.h @@ -100,19 +100,19 @@ namespace Battlenet public: enum ClosingReason { - PACKET_TOO_LARGE, - PACKET_CORRUPT, - PACKET_INVALID, - PACKET_INCORRECT, - HEADER_CORRUPT, - HEADER_IGNORED, - HEADER_INCORRECT, - PACKET_REJECTED, - CHANNEL_UNHANDLED, - COMMAND_UNHANDLED, - COMMAND_BAD_PERMISSIONS, - DIRECT_CALL, - TIMEOUT, + PACKET_TOO_LARGE = 1, + PACKET_CORRUPT = 2, + PACKET_INVALID = 3, + PACKET_INCORRECT = 4, + HEADER_CORRUPT = 5, + HEADER_IGNORED = 6, + HEADER_INCORRECT = 7, + PACKET_REJECTED = 8, + CHANNEL_UNHANDLED = 9, + COMMAND_UNHANDLED = 10, + COMMAND_BAD_PERMISSIONS = 11, + DIRECT_CALL = 12, + TIMEOUT = 13, }; struct PacketInfo diff --git a/src/server/bnetserver/Server/Session.cpp b/src/server/bnetserver/Server/Session.cpp index d5ea76c2974..25c50ba867b 100644 --- a/src/server/bnetserver/Server/Session.cpp +++ b/src/server/bnetserver/Server/Session.cpp @@ -978,7 +978,7 @@ bool Battlenet::Session::HandleRiskFingerprintModule(BitStream* dataStream, Serv { logonResponse->AccountId = _accountInfo->Id; logonResponse->GameAccountName = _gameAccountInfo->Name; - logonResponse->GameAccountFlags = GAMEACCOUNT_FLAG_PROPASS_LOCK; + logonResponse->GameAccountFlags = GAMEACCOUNT_FLAG_PROPASS; logonResponse->FailedLogins = _accountInfo->FailedLogins; SQLTransaction trans = LoginDatabase.BeginTransaction(); |