diff options
-rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index f959c1828c5..28d787ffaac 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -801,7 +801,7 @@ void Object::BuildMovementUpdate(ByteBuffer* data, CreateObjectBits flags, Playe { auto const& itr = actionButtonList.find(i); if (itr != actionButtonList.end() && itr->second.uState != ACTIONBUTTON_DELETED) - *data << uint32(itr->second.GetAction()); + *data << uint32(itr->second.packedData); else *data << uint32(0); } |