diff options
-rwxr-xr-x | src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index a9cfef36135..a852b85c83b 100755 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -400,7 +400,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data) } delete _charCreateCallback.GetParam(); // Delete existing if any, to make the callback chain reset to stage 0 - _charCreateCallback.SetParam(new CharacterCreateInfo(name, race_, class_, gender, skin, face, hairStyle, hairColor, facialHair, outfitId, data)); + _charCreateCallback.SetParam(new CharacterCreateInfo(name, race_, class_, gender, skin, face, hairStyle, hairColor, facialHair, outfitId, recv_data)); PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_GET_CHECK_NAME); stmt->setString(0, name); _charCreateCallback.SetFutureResult(CharacterDatabase.AsyncQuery(stmt)); |