diff options
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 57f6ecac698..a9418ed28f2 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -6288,7 +6288,7 @@ SpellCastResult Spell::CheckRange(bool strict) const maxRange += std::min(MAX_SPELL_RANGE_TOLERANCE, maxRange*0.1f); // 10% but no more than MAX_SPELL_RANGE_TOLERANCE // save the original values before squaring them - float origMaxRange = maxRange; + float origMinRange = minRange, origMaxRange = maxRange; // get square values for sqr distance checks minRange *= minRange; @@ -6310,6 +6310,9 @@ SpellCastResult Spell::CheckRange(bool strict) const if (GameObject* goTarget = m_targets.GetGOTarget()) { + if (origMinRange > 0.0f && goTarget->IsInRange(m_caster->GetPositionX(), m_caster->GetPositionY(), m_caster->GetPositionZ(), origMinRange)) + return SPELL_FAILED_OUT_OF_RANGE; + if (!goTarget->IsInRange(m_caster->GetPositionX(), m_caster->GetPositionY(), m_caster->GetPositionZ(), origMaxRange)) return SPELL_FAILED_OUT_OF_RANGE; } |
