diff options
-rw-r--r-- | src/server/game/DungeonFinding/LFGScripts.cpp | 2 | ||||
-rw-r--r-- | src/server/game/DungeonFinding/LFGScripts.h | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Scripting/ScriptMgr.h | 4 |
5 files changed, 10 insertions, 8 deletions
diff --git a/src/server/game/DungeonFinding/LFGScripts.cpp b/src/server/game/DungeonFinding/LFGScripts.cpp index aadf1529ffd..181e04e04fc 100644 --- a/src/server/game/DungeonFinding/LFGScripts.cpp +++ b/src/server/game/DungeonFinding/LFGScripts.cpp @@ -46,7 +46,7 @@ void LFGPlayerScript::OnLogout(Player* player) } } -void LFGPlayerScript::OnLogin(Player* player) +void LFGPlayerScript::OnLogin(Player* player, bool /*loginFirst*/) { if (!sLFGMgr->isOptionEnabled(LFG_OPTION_ENABLE_DUNGEON_FINDER | LFG_OPTION_ENABLE_RAID_BROWSER)) return; diff --git a/src/server/game/DungeonFinding/LFGScripts.h b/src/server/game/DungeonFinding/LFGScripts.h index 87881ed7524..1ed37bd9d05 100644 --- a/src/server/game/DungeonFinding/LFGScripts.h +++ b/src/server/game/DungeonFinding/LFGScripts.h @@ -36,7 +36,7 @@ class LFGPlayerScript : public PlayerScript // Player Hooks void OnLogout(Player* player); - void OnLogin(Player* player); + void OnLogin(Player* player, bool loginFirst); void OnMapChanged(Player* player); }; diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index d4af17ca78b..330b11e047f 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1001,7 +1001,8 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) SendNotification(LANG_RESET_TALENTS); } - if (pCurrChar->HasAtLoginFlag(AT_LOGIN_FIRST)) + bool firstLogin = pCurrChar->HasAtLoginFlag(AT_LOGIN_FIRST); + if (firstLogin) pCurrChar->RemoveAtLoginFlag(AT_LOGIN_FIRST); // show time before shutdown if shutdown planned. @@ -1026,7 +1027,8 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) // Handle Login-Achievements (should be handled after loading) _player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_ON_LOGIN, 1); - sScriptMgr->OnPlayerLogin(pCurrChar); + sScriptMgr->OnPlayerLogin(pCurrChar, firstLogin); + delete holder; } diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index 94cf1047dfb..39b1a3deb21 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1242,9 +1242,9 @@ void ScriptMgr::OnPlayerSpellCast(Player* player, Spell* spell, bool skipCheck) FOREACH_SCRIPT(PlayerScript)->OnSpellCast(player, spell, skipCheck); } -void ScriptMgr::OnPlayerLogin(Player* player) +void ScriptMgr::OnPlayerLogin(Player* player, bool firstLogin) { - FOREACH_SCRIPT(PlayerScript)->OnLogin(player); + FOREACH_SCRIPT(PlayerScript)->OnLogin(player, firstLogin); } void ScriptMgr::OnPlayerLogout(Player* player) diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index bc84192eca9..24cc893b925 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -744,7 +744,7 @@ class PlayerScript : public UnitScript virtual void OnSpellCast(Player* /*player*/, Spell* /*spell*/, bool /*skipCheck*/) { } // Called when a player logs in. - virtual void OnLogin(Player* /*player*/) { } + virtual void OnLogin(Player* /*player*/, bool /*firstLogin*/) { } // Called when a player logs out. virtual void OnLogout(Player* /*player*/) { } @@ -1034,7 +1034,7 @@ class ScriptMgr void OnPlayerEmote(Player* player, uint32 emote); void OnPlayerTextEmote(Player* player, uint32 textEmote, uint32 emoteNum, uint64 guid); void OnPlayerSpellCast(Player* player, Spell* spell, bool skipCheck); - void OnPlayerLogin(Player* player); + void OnPlayerLogin(Player* player, bool firstLogin); void OnPlayerLogout(Player* player); void OnPlayerCreate(Player* player); void OnPlayerDelete(uint64 guid); |