diff options
-rw-r--r-- | win/VC90/g3dlite.vcproj | 104 |
1 files changed, 44 insertions, 60 deletions
diff --git a/win/VC90/g3dlite.vcproj b/win/VC90/g3dlite.vcproj index 57c3914937d..5d4dcf70a82 100644 --- a/win/VC90/g3dlite.vcproj +++ b/win/VC90/g3dlite.vcproj @@ -45,7 +45,7 @@ Name="VCCLCompilerTool" AdditionalOptions="/MP" Optimization="0" - AdditionalIncludeDirectories="..\..\dep\include\g3dlite" + AdditionalIncludeDirectories="..\..\dep\include\zlib;..\..\dep\include\g3dlite;..\..\dep\ACE_wrappers;..\..\src\framework" PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" MinimalRebuild="false" BasicRuntimeChecks="3" @@ -118,7 +118,7 @@ Name="VCCLCompilerTool" AdditionalOptions="/MP" Optimization="0" - AdditionalIncludeDirectories="..\..\dep\include\g3dlite" + AdditionalIncludeDirectories="..\..\dep\include\zlib;..\..\dep\include\g3dlite;..\..\dep\ACE_wrappers;..\..\src\framework" PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" MinimalRebuild="false" BasicRuntimeChecks="3" @@ -189,7 +189,7 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/MP" - AdditionalIncludeDirectories="..\..\dep\include\g3dlite" + AdditionalIncludeDirectories="..\..\dep\include\zlib;..\..\dep\include\g3dlite;..\..\dep\ACE_wrappers;..\..\src\framework" PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_SECURE_SCL=0" RuntimeLibrary="2" EnableEnhancedInstructionSet="1" @@ -258,7 +258,7 @@ <Tool Name="VCCLCompilerTool" AdditionalOptions="/MP" - AdditionalIncludeDirectories="..\..\dep\include\g3dlite" + AdditionalIncludeDirectories="..\..\dep\include\zlib;..\..\dep\include\g3dlite;..\..\dep\ACE_wrappers;..\..\src\framework" PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_SECURE_SCL=0" RuntimeLibrary="2" EnableEnhancedInstructionSet="0" @@ -308,168 +308,152 @@ <Filter Name="Header Files" > + </Filter> + <Filter + Name="Source Files" + > <File - RelativePath="..\..\dep\include\g3dlite\G3D\AABox.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Array.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Box.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\CollisionDetection.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\CoordinateFrame.h" + RelativePath="..\..\dep\src\g3dlite\AABox.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\Crypto.h" + RelativePath="..\..\dep\src\g3dlite\Any.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\debug.h" + RelativePath="..\..\dep\src\g3dlite\BinaryFormat.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\format.h" + RelativePath="..\..\dep\src\g3dlite\BinaryInput.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\g3dmath.h" + RelativePath="..\..\dep\src\g3dlite\BinaryOutput.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\g3dmath.inl" + RelativePath="..\..\dep\src\g3dlite\Box.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\GCamera.h" + RelativePath="..\..\dep\src\g3dlite\Capsule.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\Line.h" + RelativePath="..\..\dep\src\g3dlite\CollisionDetection.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\Matrix3.h" + RelativePath="..\..\dep\src\g3dlite\CoordinateFrame.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\Plane.h" + RelativePath="..\..\dep\src\g3dlite\Crypto.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\platform.h" + RelativePath="..\..\dep\src\g3dlite\Cylinder.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\Quat.h" + RelativePath="..\..\dep\src\g3dlite\debugAssert.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\Quat.inl" + RelativePath="..\..\dep\src\g3dlite\fileutils.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\Ray.h" + RelativePath="..\..\dep\src\g3dlite\format.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\RegistryUtil.h" + RelativePath="..\..\dep\src\g3dlite\g3dfnmatch.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\Sphere.h" + RelativePath="..\..\dep\src\g3dlite\g3dmath.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\stringutils.h" + RelativePath="..\..\dep\src\g3dlite\Line.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\System.h" + RelativePath="..\..\dep\src\g3dlite\LineSegment.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\Table.h" + RelativePath="..\..\dep\src\g3dlite\Log.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\Triangle.h" + RelativePath="..\..\dep\src\g3dlite\Matrix3.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\Vector2.h" + RelativePath="..\..\dep\src\g3dlite\Matrix4.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\Vector2.inl" + RelativePath="..\..\dep\src\g3dlite\MemoryManager.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\Vector2int16.h" + RelativePath="..\..\dep\src\g3dlite\Plane.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\Vector3.h" + RelativePath="..\..\dep\src\g3dlite\prompt.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\Vector3.inl" + RelativePath="..\..\dep\src\g3dlite\Quat.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\Vector3int16.h" + RelativePath="..\..\dep\src\g3dlite\Random.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\Vector4.h" + RelativePath="..\..\dep\src\g3dlite\Ray.cpp" > </File> <File - RelativePath="..\..\dep\include\g3dlite\G3D\Vector4.inl" + RelativePath="..\..\dep\src\g3dlite\ReferenceCount.cpp" > </File> - </Filter> - <Filter - Name="Source Files" - > <File - RelativePath="..\..\dep\src\g3dlite\AABox.cpp" + RelativePath="..\..\dep\src\g3dlite\Sphere.cpp" > </File> <File - RelativePath="..\..\dep\src\g3dlite\Box.cpp" + RelativePath="..\..\dep\src\g3dlite\stringutils.cpp" > </File> <File - RelativePath="..\..\dep\src\g3dlite\Crypto.cpp" + RelativePath="..\..\dep\src\g3dlite\System.cpp" > </File> <File - RelativePath="..\..\dep\src\g3dlite\format.cpp" + RelativePath="..\..\dep\src\g3dlite\TextInput.cpp" > </File> <File - RelativePath="..\..\dep\src\g3dlite\Matrix3.cpp" + RelativePath="..\..\dep\src\g3dlite\TextOutput.cpp" > </File> <File - RelativePath="..\..\dep\src\g3dlite\Plane.cpp" + RelativePath="..\..\dep\src\g3dlite\Triangle.cpp" > </File> <File - RelativePath="..\..\dep\src\g3dlite\System.cpp" + RelativePath="..\..\dep\src\g3dlite\UprightFrame.cpp" > </File> <File - RelativePath="..\..\dep\src\g3dlite\Triangle.cpp" + RelativePath="..\..\dep\src\g3dlite\Vector2.cpp" > </File> <File |