diff options
-rwxr-xr-x | src/server/game/Handlers/ItemHandler.cpp | 4 | ||||
-rwxr-xr-x | src/server/game/Handlers/MiscHandler.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 10 |
3 files changed, 11 insertions, 11 deletions
diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 7918b9e5672..e961e285821 100755 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -443,10 +443,10 @@ void WorldSession::SendItemSparseDb2Reply(uint32 entry) SendPacket(&data); } -void WorldSession::HandleReadItem(WorldPacket & recv_data) +void WorldSession::HandleReadItem(WorldPacket& recvData) { uint8 bag, slot; - recv_data >> bag >> slot; + recvData >> bag >> slot; Item* pItem = _player->GetItemByPos(bag, slot); diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 733dd862cd1..97b6a9ed942 100755 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -53,11 +53,11 @@ #include "AccountMgr.h" #include "Spell.h" -void WorldSession::HandleRepopRequestOpcode(WorldPacket & recv_data) +void WorldSession::HandleRepopRequestOpcode(WorldPacket& recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_REPOP_REQUEST Message"); - recv_data.read_skip<uint8>(); + recvData.read_skip<uint8>(); // FromLua ? if (GetPlayer()->isAlive() || GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST)) return; @@ -727,12 +727,12 @@ void WorldSession::HandleBugOpcode(WorldPacket & recv_data) CharacterDatabase.Execute(stmt); } -void WorldSession::HandleReclaimCorpseOpcode(WorldPacket &recv_data) +void WorldSession::HandleReclaimCorpseOpcode(WorldPacket& recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_RECLAIM_CORPSE"); uint64 guid; - recv_data >> guid; + recvData >> guid; if (GetPlayer()->isAlive()) return; diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index e2e178e7f9d..c5ec124a856 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -364,7 +364,7 @@ void InitOpcodes() DEFINE_OPCODE_HANDLER(CMSG_ITEM_REFUND_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefundInfoRequest ); //DEFINE_OPCODE_HANDLER(CMSG_ITEM_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemTextQuery ); DEFINE_OPCODE_HANDLER(CMSG_JOIN_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleJoinChannel ); - //DEFINE_OPCODE_HANDLER(CMSG_KEEP_ALIVE, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess ); + DEFINE_OPCODE_HANDLER(CMSG_KEEP_ALIVE, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess ); //DEFINE_OPCODE_HANDLER(CMSG_LEARN_DANCE_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_LEARN_PREVIEW_TALENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnPreviewTalents ); //DEFINE_OPCODE_HANDLER(CMSG_LEARN_PREVIEW_TALENTS_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnPreviewTalentsPet ); @@ -500,7 +500,7 @@ void InitOpcodes() //DEFINE_OPCODE_HANDLER(CMSG_PLAYER_VEHICLE_ENTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEnterPlayerVehicle ); //DEFINE_OPCODE_HANDLER(CMSG_PLAY_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_PROFILEDATA_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(CMSG_PUSHQUESTTOPARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePushQuestToParty ); + DEFINE_OPCODE_HANDLER(CMSG_PUSHQUESTTOPARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePushQuestToParty ); //DEFINE_OPCODE_HANDLER(CMSG_PVP_QUEUE_STATS_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_QUERY_GUILD_MAX_XP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_QUERY_GUILD_MEMBERS_FOR_RECIPE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); @@ -532,10 +532,10 @@ void InitOpcodes() //DEFINE_OPCODE_HANDLER(CMSG_QUEST_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestQueryOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_RANDOMIZE_CHAR_NAME, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRandomizeCharNameOpcode ); DEFINE_OPCODE_HANDLER(CMSG_READY_FOR_ACCOUNT_DATA_TIMES, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleReadyForAccountDataTimes ); - //DEFINE_OPCODE_HANDLER(CMSG_READ_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReadItem ); + DEFINE_OPCODE_HANDLER(CMSG_READ_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReadItem ); DEFINE_OPCODE_HANDLER(CMSG_REALM_SPLIT, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRealmSplitOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_RECHARGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(CMSG_RECLAIM_CORPSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReclaimCorpseOpcode ); + DEFINE_OPCODE_HANDLER(CMSG_RECLAIM_CORPSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReclaimCorpseOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_REDIRECTION_AUTH_PROOF, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_REDIRECTION_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(CMSG_REFER_A_FRIEND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); @@ -543,7 +543,7 @@ void InitOpcodes() DEFINE_OPCODE_HANDLER(SMSG_REFORGE_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(CMSG_REMOVE_GLYPH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRemoveGlyph ); DEFINE_OPCODE_HANDLER(CMSG_REPAIR_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepairItemOpcode ); - //DEFINE_OPCODE_HANDLER(CMSG_REPOP_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepopRequestOpcode ); + DEFINE_OPCODE_HANDLER(CMSG_REPOP_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepopRequestOpcode ); //DEFINE_OPCODE_HANDLER(CMSG_REPORT_PVP_AFK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReportPvPAFK ); DEFINE_OPCODE_HANDLER(CMSG_REQUEST_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestAccountData ); DEFINE_OPCODE_HANDLER(CMSG_REQUEST_HOTFIX, STATUS_AUTHED, PROCESS_INPLACE, &WorldSession::HandleRequestHotfix ); 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