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-rw-r--r--src/game/MotionMaster.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/MotionMaster.cpp b/src/game/MotionMaster.cpp
index 70c62d67741..fbde38a19cd 100644
--- a/src/game/MotionMaster.cpp
+++ b/src/game/MotionMaster.cpp
@@ -269,7 +269,7 @@ MotionMaster::MoveFollow(Unit* target, float dist, float angle, MovementSlot slo
{
DEBUG_LOG("Player (GUID: %u) follow to %s (GUID: %u)", i_owner->GetGUIDLow(),
target->GetTypeId() == TYPEID_PLAYER ? "player" : "creature",
- target->GetTypeId() == TYPEID_PLAYER ? i_owner->GetGUIDLow() : i_owner->ToCreature()->GetDBTableGUIDLow());
+ target->GetTypeId() == TYPEID_PLAYER ? target->GetGUIDLow() : target->ToCreature()->GetDBTableGUIDLow());
Mutate(new TargetedMovementGenerator<Player>(*target,dist,angle), slot);
}
else