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-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp25
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/steam_vault.h6
2 files changed, 24 insertions, 7 deletions
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
index f0884e83baa..794d3a490f6 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
@@ -31,21 +31,25 @@ class go_main_chambers_access_panel : public GameObjectScript
return false;
if (go->GetEntry() == GO_ACCESS_PANEL_HYDRO && (instance->GetBossState(DATA_HYDROMANCER_THESPIA) == DONE || instance->GetBossState(DATA_HYDROMANCER_THESPIA) == SPECIAL))
- {
instance->SetBossState(DATA_HYDROMANCER_THESPIA, SPECIAL);
- go->SetGoState(GO_STATE_ACTIVE);
- }
if (go->GetEntry() == GO_ACCESS_PANEL_MEK && (instance->GetBossState(DATA_MEKGINEER_STEAMRIGGER) == DONE || instance->GetBossState(DATA_MEKGINEER_STEAMRIGGER) == SPECIAL))
- {
instance->SetBossState(DATA_MEKGINEER_STEAMRIGGER, SPECIAL);
- go->SetGoState(GO_STATE_ACTIVE);
- }
+
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ go->SetGoState(GO_STATE_ACTIVE);
return true;
}
};
+ObjectData const gameObjectData[] =
+{
+ { GO_ACCESS_PANEL_HYDRO, DATA_ACCESS_PANEL_HYDRO },
+ { GO_ACCESS_PANEL_MEK, DATA_ACCESS_PANEL_MEK },
+ { 0, 0 } // END
+};
+
class instance_steam_vault : public InstanceMapScript
{
public:
@@ -57,6 +61,7 @@ class instance_steam_vault : public InstanceMapScript
{
SetHeaders(DataHeader);
SetBossNumber(EncounterCount);
+ LoadObjectData(nullptr, gameObjectData);
DistillerState = 0;
}
@@ -89,6 +94,8 @@ class instance_steam_vault : public InstanceMapScript
default:
break;
}
+
+ InstanceScript::OnGameObjectCreate(go);
}
ObjectGuid GetGuidData(uint32 type) const override
@@ -128,6 +135,9 @@ class instance_steam_vault : public InstanceMapScript
switch (type)
{
case DATA_HYDROMANCER_THESPIA:
+ if (state == DONE)
+ if (GameObject* panel = GetGameObject(DATA_ACCESS_PANEL_HYDRO))
+ panel->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
if (state == SPECIAL)
{
if (GetBossState(DATA_MEKGINEER_STEAMRIGGER) == SPECIAL)
@@ -137,6 +147,9 @@ class instance_steam_vault : public InstanceMapScript
}
break;
case DATA_MEKGINEER_STEAMRIGGER:
+ if (state == DONE)
+ if (GameObject* panel = GetGameObject(DATA_ACCESS_PANEL_MEK))
+ panel->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
if (state == SPECIAL)
{
if (GetBossState(DATA_HYDROMANCER_THESPIA) == SPECIAL)
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/steam_vault.h b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/steam_vault.h
index 58f71b047ef..d18d0406dea 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/steam_vault.h
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/steam_vault.h
@@ -28,7 +28,11 @@ enum DataTypes
DATA_HYDROMANCER_THESPIA = 0,
DATA_MEKGINEER_STEAMRIGGER = 1,
DATA_WARLORD_KALITHRESH = 2,
- DATA_DISTILLER = 3
+ DATA_DISTILLER = 3,
+
+ // Additional Data
+ DATA_ACCESS_PANEL_HYDRO = 4,
+ DATA_ACCESS_PANEL_MEK = 5
};
enum CreatureIds