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-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h2
-rw-r--r--src/server/game/Spells/Spell.cpp63
-rw-r--r--src/server/game/Spells/Spell.h14
-rw-r--r--src/server/game/Spells/SpellInfo.cpp4
-rw-r--r--src/server/game/Spells/SpellInfo.h2
5 files changed, 40 insertions, 45 deletions
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 3e11eea4f30..883c5cf8319 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -548,7 +548,7 @@ enum SpellAttr7
SPELL_ATTR7_UNK17 = 0x00020000, // 17 Only 27965 (Suicide) spell.
SPELL_ATTR7_HAS_CHARGE_EFFECT = 0x00040000, // 18 Only spells that have Charge among effects.
SPELL_ATTR7_ZONE_TELEPORT = 0x00080000, // 19 Teleports to specific zones.
- SPELL_ATTR7_USABLE_IN_STUN_FEAR_CONFUSION = 0x00100000, // 20 Blink, Divine Shield, Ice Block
+ SPELL_ATTR7_UNK20 = 0x00100000, // 20 Blink, Divine Shield, Ice Block
SPELL_ATTR7_UNK21 = 0x00200000, // 21 Not set
SPELL_ATTR7_IGNORE_COLD_WEATHER_FLYING = 0x00400000, // 22 Loaned Gryphon, Loaned Wind Rider
SPELL_ATTR7_UNK23 = 0x00800000, // 23 Motivate, Mutilate, Shattering Throw
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index a50129f4aaf..7df1e75d021 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -5762,12 +5762,6 @@ SpellCastResult Spell::CheckCasterAuras(uint32* param1) const
bool usableWhileStunned = m_spellInfo->HasAttribute(SPELL_ATTR5_USABLE_WHILE_STUNNED);
bool usableWhileFeared = m_spellInfo->HasAttribute(SPELL_ATTR5_USABLE_WHILE_FEARED);
bool usableWhileConfused = m_spellInfo->HasAttribute(SPELL_ATTR5_USABLE_WHILE_CONFUSED);
- if (m_spellInfo->HasAttribute(SPELL_ATTR7_USABLE_IN_STUN_FEAR_CONFUSION))
- {
- usableWhileStunned = true;
- usableWhileFeared = true;
- usableWhileConfused = true;
- }
// Glyph of Pain Suppression
// there is no other way to handle it
@@ -5782,18 +5776,18 @@ SpellCastResult Spell::CheckCasterAuras(uint32* param1) const
if (m_caster->GetCharmerGUID())
{
if (Unit* charmer = m_caster->GetCharmer())
- if (charmer->GetUnitBeingMoved() != m_caster && CheckCasterNotImmunedCharmAuras(param1))
+ if (charmer->GetUnitBeingMoved() != m_caster && !CheckSpellCancelsCharm(param1))
result = SPELL_FAILED_CHARMED;
}
- else if (unitflag & UNIT_FLAG_STUNNED && !usableWhileStunned && CheckCasterNotImmunedStunAuras(param1))
+ else if (unitflag & UNIT_FLAG_STUNNED && !usableWhileStunned && !CheckSpellCancelsStun(param1))
result = SPELL_FAILED_STUNNED;
- else if (unitflag & UNIT_FLAG_SILENCED && m_spellInfo->PreventionType == SPELL_PREVENTION_TYPE_SILENCE && CheckCasterNotImmunedSilenceAuras(param1))
+ else if (unitflag & UNIT_FLAG_SILENCED && m_spellInfo->PreventionType == SPELL_PREVENTION_TYPE_SILENCE && !CheckSpellCancelsSilence(param1))
result = SPELL_FAILED_SILENCED;
- else if (unitflag & UNIT_FLAG_PACIFIED && m_spellInfo->PreventionType == SPELL_PREVENTION_TYPE_PACIFY && CheckCasterNotImmunedPacifyAuras(param1))
+ else if (unitflag & UNIT_FLAG_PACIFIED && m_spellInfo->PreventionType == SPELL_PREVENTION_TYPE_PACIFY && !CheckSpellCancelsPacify(param1))
result = SPELL_FAILED_PACIFIED;
- else if (unitflag & UNIT_FLAG_FLEEING && !usableWhileFeared && CheckCasterNotImmunedFearAuras(param1))
+ else if (unitflag & UNIT_FLAG_FLEEING && !usableWhileFeared && !CheckSpellCancelsFear(param1))
result = SPELL_FAILED_FLEEING;
- else if (unitflag & UNIT_FLAG_CONFUSED && !usableWhileConfused && CheckCasterNotImmunedDisorientAuras(param1))
+ else if (unitflag & UNIT_FLAG_CONFUSED && !usableWhileConfused && !CheckSpellCancelsConfuse(param1))
result = SPELL_FAILED_CONFUSED;
// Attr must make flag drop spell totally immune from all effects
@@ -5803,18 +5797,17 @@ SpellCastResult Spell::CheckCasterAuras(uint32* param1) const
return SPELL_CAST_OK;
}
-// based on sub_00804430 from 12340 client
-bool Spell::CheckCasterHasNotImmunedAuraType(AuraType auraType, uint32* param1) const
+bool Spell::CheckSpellCancelsAuraEffect(AuraType auraType, uint32* param1) const
{
// Checking auras is needed now, because you are prevented by some state but the spell grants immunity.
Unit::AuraEffectList const& auraEffects = m_caster->GetAuraEffectsByType(auraType);
if (auraEffects.empty())
- return false;
+ return true;
for (AuraEffect const* aurEff : auraEffects)
{
SpellInfo const* auraInfo = aurEff->GetSpellInfo();
- if (m_spellInfo->CanSpellCastOverrideAuraEffect(auraInfo, aurEff->GetEffIndex()))
+ if (m_spellInfo->SpellCancelsAuraEffect(auraInfo, aurEff->GetEffIndex()))
continue;
if (param1)
@@ -5823,44 +5816,46 @@ bool Spell::CheckCasterHasNotImmunedAuraType(AuraType auraType, uint32* param1)
if (!*param1)
*param1 = auraInfo->Mechanic;
}
- return true;
+
+ return false;
}
- return false;
+ return true;
}
-bool Spell::CheckCasterNotImmunedCharmAuras(uint32* param1) const
+bool Spell::CheckSpellCancelsCharm(uint32* param1) const
{
- return CheckCasterHasNotImmunedAuraType(SPELL_AURA_MOD_CHARM, param1) ||
- CheckCasterHasNotImmunedAuraType(SPELL_AURA_AOE_CHARM, param1) ||
- CheckCasterHasNotImmunedAuraType(SPELL_AURA_MOD_POSSESS, param1);
+ return CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_CHARM, param1) &&
+ CheckSpellCancelsAuraEffect(SPELL_AURA_AOE_CHARM, param1) &&
+ CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_POSSESS, param1);
}
-bool Spell::CheckCasterNotImmunedStunAuras(uint32* param1) const
+bool Spell::CheckSpellCancelsStun(uint32* param1) const
{
- return CheckCasterHasNotImmunedAuraType(SPELL_AURA_MOD_STUN, param1);
+ return CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_STUN, param1) &&
+ CheckSpellCancelsAuraEffect(SPELL_AURA_STRANGULATE, param1);
}
-bool Spell::CheckCasterNotImmunedSilenceAuras(uint32* param1) const
+bool Spell::CheckSpellCancelsSilence(uint32* param1) const
{
- return CheckCasterHasNotImmunedAuraType(SPELL_AURA_MOD_SILENCE, param1) ||
- CheckCasterHasNotImmunedAuraType(SPELL_AURA_MOD_PACIFY_SILENCE, param1);
+ return CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_SILENCE, param1) &&
+ CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_PACIFY_SILENCE, param1);
}
-bool Spell::CheckCasterNotImmunedPacifyAuras(uint32* param1) const
+bool Spell::CheckSpellCancelsPacify(uint32* param1) const
{
- return CheckCasterHasNotImmunedAuraType(SPELL_AURA_MOD_PACIFY, param1) ||
- CheckCasterHasNotImmunedAuraType(SPELL_AURA_MOD_PACIFY_SILENCE, param1);
+ return CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_PACIFY, param1) &&
+ CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_PACIFY_SILENCE, param1);
}
-bool Spell::CheckCasterNotImmunedFearAuras(uint32* param1) const
+bool Spell::CheckSpellCancelsFear(uint32* param1) const
{
- return CheckCasterHasNotImmunedAuraType(SPELL_AURA_MOD_FEAR, param1);
+ return CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_FEAR, param1);
}
-bool Spell::CheckCasterNotImmunedDisorientAuras(uint32* param1) const
+bool Spell::CheckSpellCancelsConfuse(uint32* param1) const
{
- return CheckCasterHasNotImmunedAuraType(SPELL_AURA_MOD_CONFUSE, param1);
+ return CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_CONFUSE, param1);
}
bool Spell::CanAutoCast(Unit* target)
diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h
index aa3b6ca358a..20ec9a2d12c 100644
--- a/src/server/game/Spells/Spell.h
+++ b/src/server/game/Spells/Spell.h
@@ -413,13 +413,13 @@ class TC_GAME_API Spell
SpellCastResult CheckRuneCost(uint32 runeCostID) const;
SpellCastResult CheckCasterAuras(uint32* param1) const;
- bool CheckCasterHasNotImmunedAuraType(AuraType auraType, uint32* param1) const;
- bool CheckCasterNotImmunedCharmAuras(uint32* param1) const;
- bool CheckCasterNotImmunedStunAuras(uint32* param1) const;
- bool CheckCasterNotImmunedSilenceAuras(uint32* param1) const;
- bool CheckCasterNotImmunedPacifyAuras(uint32* param1) const;
- bool CheckCasterNotImmunedFearAuras(uint32* param1) const;
- bool CheckCasterNotImmunedDisorientAuras(uint32* param1) const;
+ bool CheckSpellCancelsAuraEffect(AuraType auraType, uint32* param1) const;
+ bool CheckSpellCancelsCharm(uint32* param1) const;
+ bool CheckSpellCancelsStun(uint32* param1) const;
+ bool CheckSpellCancelsSilence(uint32* param1) const;
+ bool CheckSpellCancelsPacify(uint32* param1) const;
+ bool CheckSpellCancelsFear(uint32* param1) const;
+ bool CheckSpellCancelsConfuse(uint32* param1) const;
int32 CalculateDamage(uint8 i, Unit const* target) const { return m_caster->CalculateSpellDamage(target, m_spellInfo, i, &m_spellValue->EffectBasePoints[i]); }
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index d42420447cb..0170028c04e 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -2882,8 +2882,8 @@ bool SpellInfo::CanSpellProvideImmunityAgainstAura(SpellInfo const* auraSpellInf
return false;
}
-// based on client sub_007FDFA0
-bool SpellInfo::CanSpellCastOverrideAuraEffect(SpellInfo const* auraSpellInfo, uint8 auraEffIndex) const
+// based on client Spell_C::CancelsAuraEffect
+bool SpellInfo::SpellCancelsAuraEffect(SpellInfo const* auraSpellInfo, uint8 auraEffIndex) const
{
if (!HasAttribute(SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY))
return false;
diff --git a/src/server/game/Spells/SpellInfo.h b/src/server/game/Spells/SpellInfo.h
index a262e84d25f..302c5e2676b 100644
--- a/src/server/game/Spells/SpellInfo.h
+++ b/src/server/game/Spells/SpellInfo.h
@@ -517,7 +517,7 @@ class TC_GAME_API SpellInfo
// spell immunities
void ApplyAllSpellImmunitiesTo(Unit* target, uint8 effIndex, bool apply) const;
bool CanSpellProvideImmunityAgainstAura(SpellInfo const* auraSpellInfo) const;
- bool CanSpellCastOverrideAuraEffect(SpellInfo const* auraSpellInfo, uint8 auraEffIndex) const;
+ bool SpellCancelsAuraEffect(SpellInfo const* auraSpellInfo, uint8 auraEffIndex) const;
private:
// loading helpers