diff options
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 066747b0610..e9727e3f8b9 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -523,9 +523,6 @@ void SmartAI::InitializeAI() _despawnTime = 0; _despawnState = 0; _escortState = SMART_ESCORT_NONE; - - me->SetVisible(true); - _followGUID.Clear(); // do not reset follower on Reset(), we need it after combat evade _followDistance = 0; _followAngle = 0; |