aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp1
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp5
2 files changed, 5 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
index f604f83dc0c..e34a0adaf52 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
@@ -387,6 +387,7 @@ void BattlegroundIC::HandleKillUnit(Creature* unit, Unit* killer)
{
if (Player* killerPlayer = killer->GetCharmerOrOwnerPlayerOrPlayerItself())
killerPlayer->CastSpell(killerPlayer, SPELL_DESTROYED_VEHICLE_ACHIEVEMENT, true);
+ }
}
void BattlegroundIC::HandleKillPlayer(Player* player, Player* killer)
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index a930d11acd5..31d30c9949b 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -10957,7 +10957,10 @@ void Unit::SetMeleeAnimKitId(uint16 animKitId)
if (Battleground* bg = bgMap->GetBG())
{
if (Player* playerVictim = victim->ToPlayer())
- bg->HandleKillPlayer(playerVictim, player);
+ {
+ if (player)
+ bg->HandleKillPlayer(playerVictim, player);
+ }
else
bg->HandleKillUnit(victim->ToCreature(), attacker);
}