diff options
-rw-r--r-- | src/server/game/Entities/Unit/StatSystem.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index d4bf32afdc6..2c7bfcd092c 100644 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -809,7 +809,7 @@ void Player::UpdateManaRegen() // BaseRegen = 5% of Base Mana per five seconds float baseRegen = basemana / 100.f; // SPELL_AURA_MOD_POWER_REGEN flat bonus - baseRegen += GetTotalAuraModifierByMiscValue(SPELL_AURA_MOD_POWER_REGEN, POWER_MANA); + baseRegen += GetTotalAuraModifierByMiscValue(SPELL_AURA_MOD_POWER_REGEN, POWER_MANA) / 5.0f; // SpiritRegen = Spirit * GTRegenMpPerSpt * Sqrt(INT) * 5 float spiritRegen = GetStat(STAT_SPIRIT) * GetGameTableColumnForClass(sRegenMpPerSptTable.GetRow(GetLevel()), GetClass()) * 5.0f; |