diff options
-rw-r--r-- | src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp | 40 |
1 files changed, 18 insertions, 22 deletions
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp index 2040ee8b58c..c43d46c4789 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ossirian.cpp @@ -52,29 +52,29 @@ enum Events EVENT_STOMP = 3 }; -const uint8 NUM_CRYSTALS = 9; +uint8 const NUM_CRYSTALS = 9; // You spin me right round, baby // right round like a record, baby // right round round round Position CrystalCoordinates[NUM_CRYSTALS] = { - { -9394.230469, 1951.808594, 85.97733, 0.0 }, - { -9357.931641, 1930.596802, 85.556198, 0.0 }, - { -9383.113281, 2011.042725, 85.556389, 0.0 }, - { -9243.36, 1979.04, 85.556, 0.0 }, - { -9281.68, 1886.66, 85.5558, 0.0 }, - { -9241.8, 1806.39, 85.5557, 0.0 }, - { -9366.78, 1781.76, 85.5561, 0.0 }, - { -9430.37, 1786.86, 85.557, 0.0 }, - { -9406.73, 1863.13, 85.5558, 0.0 } + { -9394.230469f, 1951.808594f, 85.97733f, 0.0f }, + { -9357.931641f, 1930.596802f, 85.556198f, 0.0f }, + { -9383.113281f, 2011.042725f, 85.556389f, 0.0f }, + { -9243.36f, 1979.04f, 85.556f, 0.0f }, + { -9281.68f, 1886.66f, 85.5558f, 0.0f }, + { -9241.8f, 1806.39f, 85.5557f, 0.0f }, + { -9366.78f, 1781.76f, 85.5561f, 0.0f }, + { -9430.37f, 1786.86f, 85.557f, 0.0f }, + { -9406.73f, 1863.13f, 85.5558f, 0.0f } }; float RoomRadius = 165.0f; -const uint8 NUM_TORNADOS = 5; // TODO: This number is completly random! -const uint8 NUM_WEAKNESS = 5; -const uint32 SpellWeakness[NUM_WEAKNESS] = { 25177, 25178, 25180, 25181, 25183 }; -const Position RoomCenter = { -9343.041992f, 1923.278198f, 85.555984f, 0.0 }; +uint8 const NUM_TORNADOS = 5; // TODO: This number is completly random! +uint8 const NUM_WEAKNESS = 5; +uint32 const SpellWeakness[NUM_WEAKNESS] = { 25177, 25178, 25180, 25181, 25183 }; +Position const RoomCenter = { -9343.041992f, 1923.278198f, 85.555984f, 0.0 }; class boss_ossirian : public CreatureScript { @@ -213,7 +213,7 @@ class boss_ossirian : public CreatureScript } } - void UpdateAI(const uint32 diff) + void UpdateAI(uint32 const diff) { if (!UpdateVictim()) return; @@ -227,9 +227,7 @@ class boss_ossirian : public CreatureScript bool ApplySupreme = true; if (me->HasAura(SPELL_SUPREME)) - { ApplySupreme = false; - } else { for (uint8 i = 0; i < NUM_WEAKNESS; ++i) @@ -264,6 +262,8 @@ class boss_ossirian : public CreatureScript DoCast(me, SPELL_STOMP); events.ScheduleEvent(EVENT_STOMP, 30000); break; + default: + break; } } @@ -280,19 +280,15 @@ class boss_ossirian : public CreatureScript class go_ossirian_crystal : public GameObjectScript { public: - go_ossirian_crystal() : GameObjectScript("go_ossirian_crystal") - { - } + go_ossirian_crystal() : GameObjectScript("go_ossirian_crystal") { } bool OnGossipHello(Player* player, GameObject* /*go*/) { InstanceScript* Instance = player->GetInstanceScript(); - if (!Instance) return false; Creature* Ossirian = player->FindNearestCreature(NPC_OSSIRIAN, 30.0f); - if (!Ossirian || Instance->GetBossState(DATA_OSSIRIAN) != IN_PROGRESS) return false; |