diff options
| -rw-r--r-- | src/server/game/Movement/MovementStructures.h | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/src/server/game/Movement/MovementStructures.h b/src/server/game/Movement/MovementStructures.h index 6c81cc8e675..45406cb732d 100644 --- a/src/server/game/Movement/MovementStructures.h +++ b/src/server/game/Movement/MovementStructures.h @@ -410,7 +410,7 @@ MovementStatusElements MovementSetFacingSequence[] = { MSETransportGuidByte4_2, MSEGuidByte3_2, }; - +//4.2.2 MovementStatusElements MovementSetPitchSequence[] = { MSEGuidByte1, MSEGuidByte6, @@ -475,70 +475,70 @@ MovementStatusElements MovementSetPitchSequence[] = { MSEGuidByte7_2, MSEGuidByte2_2, }; - +//4.2.2 MovementStatusElements MovementStartBackwardSequence[] = { - MSEGuidByte4, - MSEGuidByte1, MSEGuidByte5, MSEFlags2, - MSEGuidByte3, - MSEGuidByte6, - MSEGuidByte0, MSEGuidByte2, MSEGuidByte7, - MSEFlags, MSEHaveSpline, - MSEHaveFallData, - MSEHaveFallDirection, + MSEFlags, + MSEGuidByte1, + MSEGuidByte3, + MSEGuidByte4, + MSEGuidByte6, + MSEGuidByte0, + MSEHaveSplineElev, + MSEHavePitch, MSEHaveTransportData, - MSETransportGuidByte6, - MSETransportGuidByte3, - MSETransportGuidByte7, - MSETransportGuidByte4, - MSETransportGuidByte1, MSETransportGuidByte0, + MSETransportGuidByte6, MSETransportGuidByte2, MSETransportGuidByte5, - MSETransportHaveTime3, + MSETransportGuidByte4, + MSETransportGuidByte1, + MSETransportGuidByte3, + MSETransportGuidByte7, MSETransportHaveTime2, - MSEHavePitch, - MSEHaveSplineElev, + MSETransportHaveTime3, + MSEHaveFallData, + MSEHaveFallDirection, + MSEPositionO, MSEPositionX, MSEPositionY, MSEPositionZ, MSETimestamp, - MSEPositionO, + MSEGuidByte3_2, MSEGuidByte0_2, - MSEGuidByte5_2, - MSEFallVerticalSpeed, - MSEFallTime, - MSEFallHorizontalSpeed, - MSEFallCosAngle, - MSEFallSinAngle, + MSEGuidByte1_2, + MSESplineElev, MSEGuidByte4_2, + MSEPitch, + MSEGuidByte7_2, MSEGuidByte2_2, - MSETransportTime, + MSEGuidByte6_2, + MSETransportSeat, + MSETransportPositionO, MSETransportPositionX, MSETransportPositionY, MSETransportPositionZ, - MSETransportPositionO, - MSETransportSeat, + MSETransportTime, + MSETransportTime2, MSETransportGuidByte3_2, - MSETransportGuidByte1_2, - MSETransportTime3, MSETransportGuidByte6_2, - MSETransportGuidByte0_2, - MSETransportGuidByte5_2, - MSETransportTime2, + MSETransportTime3, MSETransportGuidByte7_2, - MSETransportGuidByte4_2, + MSETransportGuidByte5_2, MSETransportGuidByte2_2, - MSEGuidByte6_2, - MSEPitch, - MSEGuidByte3_2, - MSESplineElev, - MSEGuidByte1_2, - MSEGuidByte7_2, + MSETransportGuidByte1_2, + MSETransportGuidByte0_2, + MSETransportGuidByte4_2, + MSEGuidByte5_2, + MSEFallTime, + MSEFallVerticalSpeed, + MSEFallHorizontalSpeed, + MSEFallSinAngle, + MSEFallCosAngle, }; //4.2.2 MovementStatusElements MovementStartForwardSequence[] = { @@ -1335,9 +1335,9 @@ MovementStatusElements* GetMovementStatusElementsSequence(Opcodes opcode) return MovementJumpSequence; case MSG_MOVE_SET_FACING://done return MovementSetFacingSequence; - case MSG_MOVE_SET_PITCH: + case MSG_MOVE_SET_PITCH://done return MovementSetPitchSequence; - case MSG_MOVE_START_BACKWARD: + case MSG_MOVE_START_BACKWARD://done return MovementStartBackwardSequence; case MSG_MOVE_START_FORWARD://done return MovementStartForwardSequence; |
