diff options
36 files changed, 781 insertions, 95 deletions
diff --git a/sql/updates/838_world_scripts.sql b/sql/updates/838_world_scripts.sql index ef963ffb168..bb7f56c059d 100644 --- a/sql/updates/838_world_scripts.sql +++ b/sql/updates/838_world_scripts.sql @@ -1,3 +1,4 @@ +delete from spell_script_target where entry=42222; insert into `spell_script_target` values ('42222','1','23616'); -update `creature_template` set `scriptname`='npc_kyle_frenzied' where `entry`='23616';
\ No newline at end of file +update `creature_template` set `scriptname`='npc_kyle_frenzied' where `entry`='23616'; diff --git a/sql/updates/850_world_scripts.sql b/sql/updates/850_world_scripts.sql new file mode 100644 index 00000000000..720465b63f0 --- /dev/null +++ b/sql/updates/850_world_scripts.sql @@ -0,0 +1 @@ +UPDATE creature_template SET ScriptName = 'npc_bessy' WHERE entry = 20415;
\ No newline at end of file diff --git a/sql/updates/852_world_scripts.sql b/sql/updates/852_world_scripts.sql new file mode 100644 index 00000000000..96b5c7d6e71 --- /dev/null +++ b/sql/updates/852_world_scripts.sql @@ -0,0 +1,2 @@ +update creature_template set scriptname='mob_nestlewood_owlkin' where entry=16518; +update item_template set scriptname='item_inoculating_crystal' where entry=22962;
\ No newline at end of file diff --git a/sql/updates/857_world_scripts.sql b/sql/updates/857_world_scripts.sql new file mode 100644 index 00000000000..3a34d80ee76 --- /dev/null +++ b/sql/updates/857_world_scripts.sql @@ -0,0 +1 @@ +update creature_template set scriptname='npc_kaya_flathoof' where entry=11856;
\ No newline at end of file diff --git a/sql/updates/863_world_scripts.sql b/sql/updates/863_world_scripts.sql new file mode 100644 index 00000000000..e23f6067c05 --- /dev/null +++ b/sql/updates/863_world_scripts.sql @@ -0,0 +1,12 @@ +DELETE FROM `script_texts` WHERE `entry` BETWEEN -1060005 AND -1060000; +INSERT INTO script_texts + (`entry`, `content_default`, `content_loc1`, `content_loc2`, `content_loc3`, `content_loc4`, `content_loc5`, `content_loc6`, `content_loc7`, `content_loc8`, `sound`, `type`, `language`, `emote`, `comment`) +VALUES + (-1060000, 'Emergency power activated! Initializing ambulatory motor! CLUCK!', NULL, NULL, 'Notfallenergie aktiviert! Ambulatorenantrieb wird gestartet! GLUCK!', NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, NULL), + (-1060001, 'Physical threat detected! Evasive action! CLUCK!', NULL, NULL, 'Körperliche Bedrohung entdeckt! Ausweichmanöver! GLUCK!', NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, NULL), + (-1060002, 'Threat analyzed! Activating combat plan beta! CLUCK!', NULL, NULL, 'Bedrohung analysiert! Gefechtsplan Beta wird aktiviert! GLUCK!', NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, NULL), + (-1060003, 'CLUCK! Sensors detect spatial anomaly -- danger imminent! CLUCK', NULL, NULL, 'GLUCK! Sensoren haben räumliche Anomalie entdeckt - Gefahr im Verzug! GLUCK!', NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, NULL), + (-1060004, 'No one challenges the wastevander nomads -- not even robotic chickens! ATTACK!', NULL, NULL, 'Niemand fordert die Wüsenläufernomaden heraus - auch keine Robothühner! ANGRIFF!', NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, NULL), + (-1060005, 'Cloaking systems online! CLUCK! Engaging cloak for transport to Booty Bay!', NULL, NULL, 'Tarnsysteme online! GLUCK! Tarnung für Transport nach Beutebucht wird aktiviert.', NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, NULL); + +UPDATE `creature_template` SET `ScriptName` = 'npc_OOX17' WHERE `entry` = 7784;
\ No newline at end of file diff --git a/src/bindings/scripts/scripts/item/item_scripts.cpp b/src/bindings/scripts/scripts/item/item_scripts.cpp index 889a4d900e8..22e437079f3 100644 --- a/src/bindings/scripts/scripts/item/item_scripts.cpp +++ b/src/bindings/scripts/scripts/item/item_scripts.cpp @@ -41,6 +41,7 @@ item_voodoo_charm Provide proper error message and target(q256 item_vorenthals_presence(i30259) Prevents abuse of this item item_yehkinyas_bramble(i10699) Allow cast spell on vale screecher only and remove corpse if cast sucessful (q3520) item_zezzak_shard(i31463) Quest The eyes of Grillok (q10813). Prevents abuse +item_inoculating_crystal Quest Inoculating. Prevent abuse EndContentData */ #include "precompiled.h" @@ -286,6 +287,25 @@ bool ItemUse_item_muiseks_vessel(Player *player, Item* _Item, SpellCastTargets c } /*##### +# item_inoculating_crystal +#####*/ + +bool ItemUse_item_inoculating_crystal(Player *player, Item* _Item, SpellCastTargets const& targets) +{ + if( targets.getUnitTarget() && targets.getUnitTarget()->GetTypeId()==TYPEID_UNIT && + targets.getUnitTarget()->GetEntry() == 16518 ) + return false; + + WorldPacket data(SMSG_CAST_FAILED, (4+2)); // prepare packet error message + data << uint32(_Item->GetEntry()); // itemId + data << uint8(SPELL_FAILED_BAD_TARGETS); // reason + player->GetSession()->SendPacket(&data); // send message: Invalid target + + player->SendEquipError(EQUIP_ERR_NONE,_Item,NULL); // break spell + return true; +} + +/*##### # item_razorthorn_flayer_gland #####*/ @@ -520,6 +540,11 @@ void AddSC_item_scripts() newscript->RegisterSelf(); newscript = new Script; + newscript->Name="item_inoculating_crystal"; + newscript->pItemUse = &ItemUse_item_inoculating_crystal; + newscript->RegisterSelf(); + + newscript = new Script; newscript->Name="item_razorthorn_flayer_gland"; newscript->pItemUse = &ItemUse_item_razorthorn_flayer_gland; newscript->RegisterSelf(); diff --git a/src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp b/src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp index 92ce2caaa40..b4eefc43ce1 100644 --- a/src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp +++ b/src/bindings/scripts/scripts/zone/azuremyst_isle/azuremyst_isle.cpp @@ -17,7 +17,7 @@ /* ScriptData SDName: Azuremyst_Isle SD%Complete: 75 -SDComment: Quest support: 9283, 9537, 9582, 9554, 9531(special flight path, proper model for mount missing). Injured Draenei cosmetic only +SDComment: Quest support: 9283, 9537, 9582, 9554, 9531, 9303(special flight path, proper model for mount missing). Injured Draenei cosmetic only SDCategory: Azuremyst Isle EndScriptData */ @@ -28,6 +28,7 @@ npc_injured_draenei npc_magwin npc_susurrus npc_geezle +mob_nestlewood_owlkin EndContentData */ #include "precompiled.h" @@ -608,9 +609,60 @@ CreatureAI* GetAI_npc_geezleAI(Creature *_Creature) } /*###### -## +## mob_nestlewood_owlkin ######*/ +#define INOCULATION_CHANNEL 29528 +#define INOCULATED_OWLKIN 16534 + +struct TRINITY_DLL_DECL mob_nestlewood_owlkinAI : public ScriptedAI +{ + mob_nestlewood_owlkinAI(Creature *c) : ScriptedAI(c) {Reset();} + + uint32 ChannelTimer; + bool Channeled; + bool Hitted; + + void Reset() + { + ChannelTimer = 0; + Channeled = false; + Hitted = false; + } + + void Aggro(Unit *who){} + + void SpellHit(Unit* caster, const SpellEntry* spell) + { + if(!caster) + return; + + if(caster->GetTypeId() == TYPEID_PLAYER && spell->Id == INOCULATION_CHANNEL) + { + ChannelTimer = 3000; + Hitted = true; + } + } + + void UpdateAI(const uint32 diff) + { + if(ChannelTimer < diff && !Channeled && Hitted) + { + m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); + m_creature->RemoveCorpse(); + m_creature->SummonCreature(INOCULATED_OWLKIN, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN, 180000); + Channeled = true; + }else ChannelTimer -= diff; + + DoMeleeAttackIfReady(); + } +}; + +CreatureAI* GetAI_mob_nestlewood_owlkinAI(Creature *_Creature) +{ + return new mob_nestlewood_owlkinAI (_Creature); +} + void AddSC_azuremyst_isle() { Script *newscript; @@ -649,4 +701,9 @@ void AddSC_azuremyst_isle() newscript->GetAI = &GetAI_npc_geezleAI; newscript->RegisterSelf(); + newscript = new Script; + newscript->Name="mob_nestlewood_owlkin"; + newscript->GetAI = &GetAI_mob_nestlewood_owlkinAI; + newscript->RegisterSelf(); + } diff --git a/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp b/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp index cf35c4b9bc7..879076e1067 100644 --- a/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp +++ b/src/bindings/scripts/scripts/zone/barrens/the_barrens.cpp @@ -366,7 +366,7 @@ CreatureAI* GetAI_npc_twiggy_flathead(Creature *_Creature) } /*##### -## npc_wizzlecrank_shredder TODO: Pilot scripting +## npc_wizzlecrank_shredder NOTE: Part2 will be in ACID #####*/ #define SAY_PROGRESS_1 "Alright, alright I think I can figure out how to operate this thing..." @@ -380,9 +380,6 @@ CreatureAI* GetAI_npc_twiggy_flathead(Creature *_Creature) #define SAY_PROGRESS_7 "That was a close one! Well, let's get going, it's still a ways to Ratchet!" #define SAY_PROGRESS_8 "Hmm... I don't think this blinking red light is a good thing..." -#define SAY_PILOT_9 "Looks like you'll have to go ahead to Ratchet and tell Sputtervalve that I've wrecked the shredder." -#define SAY_PILOT_10 "I'll stay behind and guard the wreck. Hurry! Hopefully no one will notice the smoke..." - #define QUEST_ESCAPE 863 #define NPC_PILOT 3451 #define MOB_MERCENARY 3282 @@ -422,13 +419,7 @@ struct TRINITY_DLL_DECL npc_wizzlecrank_shredderAI : public npc_escortAI m_creature->setDeathState(JUST_DIED); if (player && player->GetTypeId() == TYPEID_PLAYER) ((Player*)player)->GroupEventHappens(QUEST_ESCAPE, m_creature); - break; - case 32: {Unit* Pilot = FindCreature(NPC_PILOT, 30); - if(Pilot) - ((Creature*)Pilot)->Say(SAY_PILOT_9, LANG_UNIVERSAL, NULL);}break; - case 33:{ Unit* Pilot = FindCreature(NPC_PILOT, 30); - if(Pilot) - ((Creature*)Pilot)->Say(SAY_PILOT_10, LANG_UNIVERSAL, NULL);} break; + break; } } @@ -501,8 +492,6 @@ CreatureAI* GetAI_npc_wizzlecrank_shredderAI(Creature *_Creature) thisAI->AddWaypoint(29, 1091.28, -2985.82, 91.74, 3000);//7 thisAI->AddWaypoint(30, 1091.28, -2985.82, 91.74, 7000);//8 thisAI->AddWaypoint(31, 1091.28, -2985.82, 91.74, 3000);//justdied summon creature - thisAI->AddWaypoint(32, 1091.28, -2985.82, 91.74, 2000);//9 - thisAI->AddWaypoint(33, 1091.28, -2985.82, 91.74, 7000);//10 return (CreatureAI*)thisAI; } diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp index cbb8ce53b91..53a013bed5a 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp @@ -230,6 +230,13 @@ void hyjalAI::StartEvent(Player* player) if(!player) return; + Map* Hyjal = m_creature->GetMap(); + if(Hyjal->GetPlayersCountExceptGMs() < 15) //check if there are more than 15 players in hyjal (abuse prevent) + { + //error_log("Some Players try to farm in Hyjal (less than 15 people)"); + return; + } + Talk(BEGIN); EventBegun = true; diff --git a/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp b/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp index 8d1c528f7ae..34fb3d3b507 100644 --- a/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp +++ b/src/bindings/scripts/scripts/zone/netherstorm/netherstorm.cpp @@ -17,7 +17,7 @@ /* ScriptData SDName: Netherstorm SD%Complete: 75 -SDComment: Quest support: 10438, 10652 (special flight paths), 10299,10321,10322,10323,10329,10330,10338,10365(Shutting Down Manaforge), 10198 +SDComment: Quest support: 10337, 10438, 10652 (special flight paths), 10299,10321,10322,10323,10329,10330,10338,10365(Shutting Down Manaforge), 10198 SDCategory: Netherstorm EndScriptData */ @@ -27,9 +27,11 @@ go_manaforge_control_console npc_commander_dawnforge npc_protectorate_nether_drake npc_veronia +npc_bessy EndContentData */ #include "precompiled.h" +#include "../../npc/npc_escortAI.h" /*###### ## npc_manaforge_control_console @@ -790,9 +792,10 @@ struct TRINITY_DLL_DECL mob_phase_hunterAI : public ScriptedAI bool Weak; bool Materialize; + bool Drained; int WeakPercent; - uint32 PlayerGUID; + uint64 PlayerGUID; uint32 Health; uint32 Level; uint32 PhaseSlipVulnerabilityTimer; @@ -802,6 +805,7 @@ struct TRINITY_DLL_DECL mob_phase_hunterAI : public ScriptedAI { Weak = false; Materialize = false; + Drained = false; WeakPercent = 25 + (rand()%16); // 25-40 PlayerGUID = 0; @@ -820,60 +824,64 @@ struct TRINITY_DLL_DECL mob_phase_hunterAI : public ScriptedAI void UpdateAI(const uint32 diff) { - if(!Materialize) { DoCast(m_creature, SPELL_MATERIALIZE); Materialize = true; } - Player* target = NULL; - target = ((Player*)Unit::GetUnit((*m_creature), PlayerGUID)); + if(m_creature->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED) || m_creature->hasUnitState(UNIT_STAT_ROOT)) // if the mob is rooted/slowed by spells eg.: Entangling Roots, Frost Nova, Hamstring, Crippling Poison, etc. => remove it + DoCast(m_creature, SPELL_PHASE_SLIP); - if(!target) + if (!m_creature->SelectHostilTarget() || !m_creature->getVictim()) return; - - if(m_creature->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED) || m_creature->hasUnitState(UNIT_STAT_ROOT)) // if the mob is rooted/slowed by spells eg.: Entangling Roots, Frost Nova, Hamstring, Crippling Poison, etc. => remove it - DoCast(m_creature, SPELL_PHASE_SLIP); - if(ManaBurnTimer < diff) // cast Mana Burn - { - if(target->GetCreateMana() > 0) + + if(ManaBurnTimer < diff) // cast Mana Burn + { + if(m_creature->getVictim()->GetCreateMana() > 0) + { + DoCast(m_creature->getVictim(), SPELL_MANA_BURN); + ManaBurnTimer = 8000 + (rand()%10 * 1000); // 8-18 sec cd + } + }else ManaBurnTimer -= diff; + + if(PlayerGUID) // start: support for quest 10190 + { + Unit* target = Unit::GetUnit((*m_creature), PlayerGUID); + + if(target && !Weak && m_creature->GetHealth() < (m_creature->GetMaxHealth() / 100 * WeakPercent) && ((Player*)target)->GetQuestStatus(10190) == QUEST_STATUS_INCOMPLETE) { - DoCast(target, SPELL_MANA_BURN); - ManaBurnTimer = 8000 + (rand()%10 * 1000); // 8-18 sec cd + DoTextEmote(EMOTE_WEAK, 0); + Weak = true; } - }else ManaBurnTimer -= diff; - - if(!Weak && m_creature->GetHealth() < (m_creature->GetMaxHealth() / 100 * WeakPercent) && target->GetQuestStatus(10190) == QUEST_STATUS_INCOMPLETE) // start: support for quest 10190 - { - DoTextEmote(EMOTE_WEAK, 0); - Weak = true; - } - if(Weak && m_creature->HasAura(34219, 0)) - { - Health = m_creature->GetHealth(); // get the normal mob's data - Level = m_creature->getLevel(); - + if(Weak && !Drained && m_creature->HasAura(34219, 0)) + { + Drained = true; + + Health = m_creature->GetHealth(); // get the normal mob's data + Level = m_creature->getLevel(); + m_creature->AttackStop(); // delete the normal mob m_creature->DealDamage(m_creature, m_creature->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); m_creature->RemoveCorpse(); - + Creature* DrainedPhaseHunter = NULL; - + if(!DrainedPhaseHunter) - DrainedPhaseHunter = m_creature->SummonCreature(SUMMONED_MOB, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ(), m_creature->GetOrientation(), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000); // summon the mob - + DrainedPhaseHunter = m_creature->SummonCreature(SUMMONED_MOB, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ(), m_creature->GetOrientation(), TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000); // summon the mob + if(DrainedPhaseHunter) { DrainedPhaseHunter->SetLevel(Level); // set the summoned mob's data DrainedPhaseHunter->SetHealth(Health); + DrainedPhaseHunter->AddThreat(target, 10000.0f); DrainedPhaseHunter->AI()->AttackStart(target); - } - } // end: support for quest 10190 + } + } + }// end: support for quest 10190 DoMeleeAttackIfReady(); } - }; CreatureAI* GetAI_mob_phase_hunter(Creature *_Creature) @@ -882,6 +890,121 @@ CreatureAI* GetAI_mob_phase_hunter(Creature *_Creature) } /*###### +## npc_bessy +######*/ + +#define Q_ALMABTRIEB 10337 +#define N_THADELL 20464 +#define SPAWN_FIRST 20512 +#define SPAWN_SECOND 19881 +#define SAY_THADELL_1 "Bessy, is that you?" +#define SAY_THADELL_2 "Thank you for bringing back my Bessy, $N. I couldn't live without her!" + +struct TRINITY_DLL_DECL npc_bessyAI : public npc_escortAI +{ + + npc_bessyAI(Creature *c) : npc_escortAI(c) {Reset();} + + bool Completed; + + void JustDied(Unit* killer) + { + if (PlayerGUID) + { + if (Unit* player = Unit::GetUnit((*m_creature), PlayerGUID)) + ((Player*)player)->FailQuest(Q_ALMABTRIEB); + } + } + + void WaypointReached(uint32 i) + { + Unit* player = Unit::GetUnit((*m_creature), PlayerGUID); + + if (!player) + return; + + switch(i) + { + case 3: //first spawn + m_creature->SummonCreature(SPAWN_FIRST, 2449.67, 2183.11, 96.85, 6.20, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + m_creature->SummonCreature(SPAWN_FIRST, 2449.53, 2184.43, 96.36, 6.27, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + m_creature->SummonCreature(SPAWN_FIRST, 2449.85, 2186.34, 97.57, 6.08, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + break; + + case 7: + m_creature->SummonCreature(SPAWN_SECOND, 2309.64, 2186.24, 92.25, 6.06, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + m_creature->SummonCreature(SPAWN_SECOND, 2309.25, 2183.46, 91.75, 6.22, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + break; + + case 12: + if (player) + { + ((Player*)player)->GroupEventHappens(Q_ALMABTRIEB, m_creature); + Completed = true; + } + {Unit* Thadell = FindCreature(N_THADELL, 30); + if(Thadell) + ((Creature*)Thadell)->Say(SAY_THADELL_1, LANG_UNIVERSAL, NULL);}break; + case 13: + {Unit* Thadell = FindCreature(N_THADELL, 30); + if(Thadell) + ((Creature*)Thadell)->Say(SAY_THADELL_2, LANG_UNIVERSAL, NULL);}break; + } + } + + void JustSummoned(Creature* summoned) + { + summoned->AI()->AttackStart(m_creature); + } + + void Aggro(Unit* who){} + + void Reset() + { + Completed = false; + } + + void UpdateAI(const uint32 diff) + { + npc_escortAI::UpdateAI(diff); + } + +}; + +bool QuestAccept_npc_bessy(Player* player, Creature* creature, Quest const* quest) +{ + if (quest->GetQuestId() == Q_ALMABTRIEB) + { + creature->setFaction(113); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + ((npc_escortAI*)(creature->AI()))->Start(true, true, false, player->GetGUID()); + } + return true; +} + +CreatureAI* GetAI_npc_bessy(Creature *_Creature) +{ + npc_bessyAI* bessyAI = new npc_bessyAI(_Creature); + + bessyAI->AddWaypoint(0, 2488.77, 2184.89, 104.64); + bessyAI->AddWaypoint(1, 2478.72, 2184.77, 98.58); + bessyAI->AddWaypoint(2, 2473.52, 2184.71, 99.00); + bessyAI->AddWaypoint(3, 2453.15, 2184.96, 97.09,4000); + bessyAI->AddWaypoint(4, 2424.18, 2184.15, 94.11); + bessyAI->AddWaypoint(5, 2413.18, 2184.15, 93.42); + bessyAI->AddWaypoint(6, 2402.02, 2183.90, 87.59); + bessyAI->AddWaypoint(7, 2333.31, 2181.63, 90.03,4000); + bessyAI->AddWaypoint(8, 2308.73, 2184.34, 92.04); + bessyAI->AddWaypoint(9, 2303.10, 2196.89, 94.94); + bessyAI->AddWaypoint(10, 2304.58, 2272.23, 96.67); + bessyAI->AddWaypoint(11, 2297.09, 2271.40, 95.16); + bessyAI->AddWaypoint(12, 2297.68, 2266.79, 95.07,4000); + bessyAI->AddWaypoint(13, 2297.67, 2266.76, 95.07,4000); + + return (CreatureAI*)bessyAI; +} + +/*###### ## ######*/ @@ -932,4 +1055,10 @@ void AddSC_netherstorm() newscript->Name = "mob_phase_hunter"; newscript->GetAI = &GetAI_mob_phase_hunter; newscript->RegisterSelf(); + + newscript = new Script; + newscript->Name = "npc_bessy"; + newscript->GetAI = &GetAI_npc_bessy; + newscript->pQuestAccept = &QuestAccept_npc_bessy; + newscript->RegisterSelf(); } diff --git a/src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp b/src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp index 28f0c644726..a5ea8dd2226 100644 --- a/src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp +++ b/src/bindings/scripts/scripts/zone/stonetalon_mountains/stonetalon_mountains.cpp @@ -17,11 +17,17 @@ /* ScriptData SDName: Stonetalon_Mountains SD%Complete: 95 -SDComment: Quest support: 6627 (Braug Dimspirits questions/'answers' might have more to it, need more info) +SDComment: Quest support: 6627, 6523 SDCategory: Stonetalon Mountains EndScriptData */ +/* ContentData +npc_braug_dimspirit +npc_kaya_flathoof +EndContentData */ + #include "precompiled.h" +#include "../../npc/npc_escortAI.h" /*###### ## npc_braug_dimspirit @@ -65,6 +71,115 @@ bool GossipSelect_npc_braug_dimspirit(Player *player, Creature *_Creature, uint3 } /*###### +## npc_kaya_flathoof +######*/ + +#define SAY_START "Let's go before they find out I'm free!" +#define SAY_AMBUSH "Look out! We're under attack!" +#define SAY_END "Thank you for helping me. I know my way back from here." + +#define QUEST_PK 6523 +#define MOB_GB 11912 +#define MOB_GR 11910 +#define MOB_GS 11913 + +struct TRINITY_DLL_DECL npc_kaya_flathoofAI : public npc_escortAI +{ + npc_kaya_flathoofAI(Creature* c) : npc_escortAI(c) {Reset();} + + void WaypointReached(uint32 i) + { + Unit* player = Unit::GetUnit((*m_creature), PlayerGUID); + + if(!player) + return; + + switch(i) + { + case 22: + DoSay(SAY_AMBUSH, LANG_UNIVERSAL, NULL); + m_creature->SummonCreature(MOB_GB, -48.53, -503.34, -46.31, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + m_creature->SummonCreature(MOB_GR, -38.85, -503.77, -45.90, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + m_creature->SummonCreature(MOB_GS, -36.37, -496.23, -45.71, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + break; + case 23: m_creature->SetInFront(player); + DoSay(SAY_END, LANG_UNIVERSAL, player, true); + if (player && player->GetTypeId() == TYPEID_PLAYER) + ((Player*)player)->GroupEventHappens(QUEST_PK, m_creature); + break; + } + } + + void JustSummoned(Creature* summoned) + { + summoned->AI()->AttackStart(m_creature); + } + + void Reset(){} + + void Aggro(Unit* who){} + + void JustDied(Unit* killer) + { + if (PlayerGUID) + { + Unit* player = Unit::GetUnit((*m_creature), PlayerGUID); + if (player) + ((Player*)player)->FailQuest(QUEST_PK); + } + } + + void UpdateAI(const uint32 diff) + { + npc_escortAI::UpdateAI(diff); + } +}; + +bool QuestAccept_npc_kaya_flathoof(Player* player, Creature* creature, Quest const* quest) +{ + if (quest->GetQuestId() == QUEST_PK) + { + ((npc_escortAI*)(creature->AI()))->Start(true, true, false, player->GetGUID()); + creature->Say(SAY_START, LANG_UNIVERSAL, NULL); + creature->setFaction(113); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2); + } + return true; +} + +CreatureAI* GetAI_npc_kaya_flathoofAI(Creature *_Creature) +{ + npc_kaya_flathoofAI* thisAI = new npc_kaya_flathoofAI(_Creature); + + thisAI->AddWaypoint(0, 122.37, -345.80, 3.59); + thisAI->AddWaypoint(1, 113.69, -350.01, 4.54); + thisAI->AddWaypoint(2, 107.32, -353.09, 3.33); + thisAI->AddWaypoint(3, 99.25, -342.43, 2.87); + thisAI->AddWaypoint(4, 111.19, -315.60, 3.71); + thisAI->AddWaypoint(5, 109.99, -293.92, 5.16); + thisAI->AddWaypoint(6, 104.59, -268.27, 4.78); + thisAI->AddWaypoint(7, 82.80, -247.28, 5.73); + thisAI->AddWaypoint(8, 66.44, -245.99, 5.85); + thisAI->AddWaypoint(9, 34.36, -246.01, 5.97); + thisAI->AddWaypoint(10, 13.24, -245.61, 5.25); + thisAI->AddWaypoint(11, -10.27, -248.66, 4.69); + thisAI->AddWaypoint(12, -26.07, -262.76, 0.01); + thisAI->AddWaypoint(13, -33.15, -282.03, -4.12); + thisAI->AddWaypoint(14, -28.42, -315.52, -8.56); + thisAI->AddWaypoint(15, -32.05, -339.34, -10.84); + thisAI->AddWaypoint(16, -35.22, -358.11, -16.20); + thisAI->AddWaypoint(17, -51.57, -391.63, -24.85); + thisAI->AddWaypoint(18, -58.58, -409.08, -29.97); + thisAI->AddWaypoint(19, -60.37, -441.23, -36.80); + thisAI->AddWaypoint(20, -59.03, -476.39, -44.98); + thisAI->AddWaypoint(21, -53.18, -490.31, -46.11); + thisAI->AddWaypoint(22, -43.77, -497.99, -46.13, 3000);// summon + thisAI->AddWaypoint(23, -41.77, -518.15, -46.13, 5000);//end + + return (CreatureAI*)thisAI; +} + +/*###### ## AddSC ######*/ @@ -77,4 +192,10 @@ void AddSC_stonetalon_mountains() newscript->pGossipHello = &GossipHello_npc_braug_dimspirit; newscript->pGossipSelect = &GossipSelect_npc_braug_dimspirit; newscript->RegisterSelf(); + + newscript = new Script; + newscript->Name="npc_kaya_flathoof"; + newscript->GetAI = &GetAI_npc_kaya_flathoofAI; + newscript->pQuestAccept = &QuestAccept_npc_kaya_flathoof; + newscript->RegisterSelf(); } diff --git a/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp b/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp index 90f680cf82a..6cf663616bf 100644 --- a/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp +++ b/src/bindings/scripts/scripts/zone/tanaris/tanaris.cpp @@ -17,7 +17,7 @@ /* ScriptData SDName: Tanaris SD%Complete: 80 -SDComment: Quest support: 2954, 4005, 10277, 10279(Special flight path). Noggenfogger vendor +SDComment: Quest support: 2954, 4005, 10277, 648, 10279(Special flight path). Noggenfogger vendor SDCategory: Tanaris EndScriptData */ @@ -27,6 +27,7 @@ npc_custodian_of_time npc_marin_noggenfogger npc_steward_of_time npc_stone_watcher_of_norgannon +npc_OOX17 EndContentData */ #include "precompiled.h" @@ -366,6 +367,208 @@ bool GossipSelect_npc_stone_watcher_of_norgannon(Player *player, Creature *_Crea } /*###### +## npc_OOX17 +######*/ + +#define Q_OOX17 648 +#define SPAWN_FIRST 7803 +#define SPAWN_SECOND_1 5617 +#define SPAWN_SECOND_2 7805 +#define SAY_SCOFF -1060004 +#define SAY_CHICKEN_ACC -1060000 +#define SAY_CHICKEN_AGGRO_1 -1060001 +#define SAY_CHICKEN_AGGRO_2 -1060002 +#define SAY_CHICKEN_AMB -1060003 +#define SAY_CHICKEN_COMP -1060005 + +struct TRINITY_DLL_DECL npc_OOX17AI : public npc_escortAI +{ + npc_OOX17AI(Creature *c) : npc_escortAI(c) {Reset();} + + void WaypointReached(uint32 i) + { + Unit* player = Unit::GetUnit((*m_creature), PlayerGUID); + + if (!player) + return; + + switch(i) { + case 23: + m_creature->SummonCreature(SPAWN_FIRST, -8350.96, -4445.79, 10.10, 6.20, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + m_creature->SummonCreature(SPAWN_FIRST, -8355.96, -4447.79, 10.10, 6.27, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + m_creature->SummonCreature(SPAWN_FIRST, -8353.96, -4442.79, 10.10, 6.08, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + m_creature->Say(SAY_CHICKEN_AMB, LANG_UNIVERSAL, NULL); + break; + + case 56: + m_creature->SummonCreature(SPAWN_SECOND_1, -7510.07, -4795.50, 9.35, 6.06, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + m_creature->SummonCreature(SPAWN_SECOND_2, -7515.07, -4797.50, 9.35, 6.22, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + m_creature->SummonCreature(SPAWN_SECOND_2, -7518.07, -4792.50, 9.35, 6.22, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); + m_creature->Say(SAY_CHICKEN_AMB, LANG_UNIVERSAL, NULL); + {Unit* scoff = FindCreature(SPAWN_SECOND_2, 30); + if(scoff) + ((Creature*)scoff)->Say(SAY_SCOFF, LANG_UNIVERSAL, NULL);}break; + break; + + case 86: + if (player) + { + m_creature->Say(SAY_CHICKEN_COMP, LANG_UNIVERSAL, NULL); + ((Player*)player)->GroupEventHappens(Q_OOX17, m_creature); + } + break; + } + } + + void Reset(){} + + void Aggro(Unit* who) + { + switch (rand()%2) { + case 0: + m_creature->Say(SAY_CHICKEN_AGGRO_1, LANG_UNIVERSAL, 0); + break; + case 1: + m_creature->Say(SAY_CHICKEN_AGGRO_2, LANG_UNIVERSAL, 0); + break; + } + + } + + void JustSummoned(Creature* summoned) + { + summoned->AI()->AttackStart(m_creature); + } + + void JustDied(Unit* killer) + { + if (PlayerGUID) + { + if (Unit* player = Unit::GetUnit((*m_creature), PlayerGUID)) + ((Player*)player)->FailQuest(Q_OOX17); + } + } + + + void UpdateAI(const uint32 diff) + { + npc_escortAI::UpdateAI(diff); + if (!m_creature->SelectHostilTarget() || !m_creature->getVictim()) + return; + } + }; + +bool QuestAccept_npc_OOX17(Player* player, Creature* creature, Quest const* quest) +{ + if (quest->GetQuestId() == Q_OOX17) + { + creature->setFaction(113); + creature->SetHealth(creature->GetMaxHealth()); + creature->SetUInt32Value(UNIT_FIELD_BYTES_1,0); + creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2); + creature->Say(SAY_CHICKEN_ACC, LANG_UNIVERSAL, NULL); + ((npc_escortAI*)(creature->AI()))->Start(true, true, false, player->GetGUID()); + + } + return true; +} + +CreatureAI* GetAI_npc_OOX17(Creature *_Creature) +{ + npc_OOX17AI* OOX17AI = new npc_OOX17AI(_Creature); + + OOX17AI->AddWaypoint(0, -8843.73, -4374.44, 43.71); + OOX17AI->AddWaypoint(1, -8834.68, -4373.88, 45.71); + OOX17AI->AddWaypoint(2, -8832.93, -4373.85, 45.67); + OOX17AI->AddWaypoint(3, -8829.21, -4373.72, 44.14); + OOX17AI->AddWaypoint(4, -8825.10, -4373.56, 41.44); + OOX17AI->AddWaypoint(5, -8818.88, -4372.75, 36.43); + OOX17AI->AddWaypoint(6, -8803.37, -4369.68, 30.06); + OOX17AI->AddWaypoint(7, -8786.68, -4366.18, 23.91); + OOX17AI->AddWaypoint(8, -8764.97, -4366.94, 25.23); + OOX17AI->AddWaypoint(9, -8745.49, -4363.16, 22.80); + OOX17AI->AddWaypoint(10, -8724.13, -4353.55, 20.72); + OOX17AI->AddWaypoint(11, -8706.77, -4346.14, 16.12); + OOX17AI->AddWaypoint(12, -8688.27, -4372.85, 13.64); + OOX17AI->AddWaypoint(13, -8668.76, -4380.38, 11.69); + OOX17AI->AddWaypoint(14, -8645.19, -4388.62, 12.56); + OOX17AI->AddWaypoint(15, -8614.73, -4398.60, 9.86); + OOX17AI->AddWaypoint(16, -8560.33, -4411.27, 13.17); + OOX17AI->AddWaypoint(17, -8536.45, -4416.49, 11.84); + OOX17AI->AddWaypoint(18, -8503.48, -4423.70, 13.59); + OOX17AI->AddWaypoint(19, -8471.91, -4430.60, 9.56); + OOX17AI->AddWaypoint(20, -8441.36, -4435.31, 9.40); + OOX17AI->AddWaypoint(21, -8403.41, -4441.16, 11.83); + OOX17AI->AddWaypoint(22, -8371.24, -4446.13, 9.47); + OOX17AI->AddWaypoint(23, -8353.96, -4448.79, 10.10); //Scorpid + OOX17AI->AddWaypoint(24, -8336.40, -4446.39, 8.98); + OOX17AI->AddWaypoint(25, -8303.78, -4441.96, 11.89); + OOX17AI->AddWaypoint(26, -8272.20, -4433.31, 9.60); + OOX17AI->AddWaypoint(27, -8224.76, -4419.39, 13.03); + OOX17AI->AddWaypoint(28, -8193.31, -4406.04, 10.17); + OOX17AI->AddWaypoint(29, -8155.65, -4397.74, 8.99); + OOX17AI->AddWaypoint(30, -8129.25, -4394.57, 10.92); + OOX17AI->AddWaypoint(31, -8104.86, -4399.03, 8.93); + OOX17AI->AddWaypoint(32, -8063.15, -4423.40, 10.07); + OOX17AI->AddWaypoint(33, -8032.15, -4443.47, 9.97); + OOX17AI->AddWaypoint(34, -8015.39, -4454.33, 9.39); + OOX17AI->AddWaypoint(35, -7981.64, -4482.44, 10.32); + OOX17AI->AddWaypoint(36, -7958.83, -4503.98, 9.69); + OOX17AI->AddWaypoint(37, -7932.45, -4528.91, 10.08); + OOX17AI->AddWaypoint(38, -7904.09, -4566.67, 12.59); + OOX17AI->AddWaypoint(39, -7883.33, -4593.91, 12.15); + OOX17AI->AddWaypoint(40, -7862.83, -4624.53, 10.21); + OOX17AI->AddWaypoint(41, -7840.79, -4654.26, 9.45); + OOX17AI->AddWaypoint(42, -7826.17, -4673.99, 10.61); + OOX17AI->AddWaypoint(43, -7807.86, -4698.69, 11.24); + OOX17AI->AddWaypoint(44, -7793.88, -4717.55, 10.48); + OOX17AI->AddWaypoint(45, -7778.68, -4738.05, 8.89); + OOX17AI->AddWaypoint(46, -7746.42, -4780.39, 9.84); + OOX17AI->AddWaypoint(47, -7724.11, -4772.75, 10.28); + OOX17AI->AddWaypoint(48, -7697.98, -4763.80, 9.52); + OOX17AI->AddWaypoint(49, -7665.33, -4752.62, 10.56); + OOX17AI->AddWaypoint(50, -7641.47, -4750.33, 8.94); + OOX17AI->AddWaypoint(51, -7620.08, -4753.96, 8.93); + OOX17AI->AddWaypoint(52, -7603.15, -4757.53, 9.06); + OOX17AI->AddWaypoint(53, -7579.43, -4767.07, 8.93); + OOX17AI->AddWaypoint(54, -7558.51, -4779.01, 9.64); + OOX17AI->AddWaypoint(55, -7536.40, -4789.32, 8.92); + OOX17AI->AddWaypoint(56, -7512.07, -4793.50, 9.35); //Wastewander + OOX17AI->AddWaypoint(57, -7490.79, -4788.80, 10.53); + OOX17AI->AddWaypoint(58, -7469.10, -4785.11, 10.42); + OOX17AI->AddWaypoint(59, -7453.18, -4782.41, 9.15); + OOX17AI->AddWaypoint(60, -7426.27, -4777.83, 9.54); + OOX17AI->AddWaypoint(61, -7393.84, -4770.19, 12.57); + OOX17AI->AddWaypoint(62, -7367.25, -4764.17, 11.92); + OOX17AI->AddWaypoint(63, -7341.00, -4752.11, 10.17); + OOX17AI->AddWaypoint(64, -7321.62, -4744.97, 11.58); + OOX17AI->AddWaypoint(65, -7302.35, -4744.35, 11.97); + OOX17AI->AddWaypoint(66, -7281.00, -4743.66, 11.21); + OOX17AI->AddWaypoint(67, -7258.33, -4742.93, 9.64); + OOX17AI->AddWaypoint(68, -7236.70, -4742.24, 10.16); + OOX17AI->AddWaypoint(69, -7217.52, -4743.87, 10.79); + OOX17AI->AddWaypoint(70, -7201.86, -4746.32, 9.58); + OOX17AI->AddWaypoint(71, -7182.01, -4749.41, 9.09); + OOX17AI->AddWaypoint(72, -7159.61, -4752.90, 9.52); + OOX17AI->AddWaypoint(73, -7139.58, -4756.02, 9.53); + OOX17AI->AddWaypoint(74, -7122.60, -4754.91, 9.66); + OOX17AI->AddWaypoint(75, -7101.06, -4753.87, 8.92); + OOX17AI->AddWaypoint(76, -7082.79, -4752.99, 9.97); + OOX17AI->AddWaypoint(77, -7061.81, -4751.98, 9.26); + OOX17AI->AddWaypoint(78, -7035.12, -4754.39, 9.19); + OOX17AI->AddWaypoint(79, -7013.90, -4758.64, 10.28); + OOX17AI->AddWaypoint(80, -7001.71, -4769.73, 10.59); + OOX17AI->AddWaypoint(81, -6984.95, -4788.61, 9.30); + OOX17AI->AddWaypoint(82, -6970.41, -4788.77, 9.42); + OOX17AI->AddWaypoint(83, -6957.16, -4788.92, 6.26); + OOX17AI->AddWaypoint(84, -6951.29, -4802.73, 4.45); + OOX17AI->AddWaypoint(85, -6944.81, -4816.58, 1.60); + OOX17AI->AddWaypoint(86, -6942.06, -4839.40, 0.66,5000); + + return (CreatureAI*)OOX17AI; +} + +/*###### ## AddSC ######*/ @@ -401,4 +604,10 @@ void AddSC_tanaris() newscript->pGossipHello = &GossipHello_npc_stone_watcher_of_norgannon; newscript->pGossipSelect = &GossipSelect_npc_stone_watcher_of_norgannon; newscript->RegisterSelf(); + + newscript = new Script; + newscript->Name = "npc_OOX17"; + newscript->GetAI = &GetAI_npc_OOX17; + newscript->pQuestAccept = &QuestAccept_npc_OOX17; + newscript->RegisterSelf(); } diff --git a/src/bindings/scripts/scripts/zone/undercity/undercity.cpp b/src/bindings/scripts/scripts/zone/undercity/undercity.cpp index 9b2dc13ac20..a5ba4abfd9a 100644 --- a/src/bindings/scripts/scripts/zone/undercity/undercity.cpp +++ b/src/bindings/scripts/scripts/zone/undercity/undercity.cpp @@ -17,7 +17,7 @@ /* ScriptData SDName: Undercity SD%Complete: 95 -SDComment: Quest support: 6628(Parqual Fintallas questions/'answers' might have more to it, need more info), 9180(post-event). +SDComment: Quest support: 6628, 9180(post-event). SDCategory: Undercity EndScriptData */ diff --git a/src/bindings/scripts/scripts/zone/ungoro_crater/ungoro_crater.cpp b/src/bindings/scripts/scripts/zone/ungoro_crater/ungoro_crater.cpp index 51cb2b4456d..5d1bc072867 100644 --- a/src/bindings/scripts/scripts/zone/ungoro_crater/ungoro_crater.cpp +++ b/src/bindings/scripts/scripts/zone/ungoro_crater/ungoro_crater.cpp @@ -126,8 +126,9 @@ bool QuestAccept_npc_ame(Player* player, Creature* creature, Quest const* quest) { ((npc_escortAI*)(creature->AI()))->Start(false, true, false, player->GetGUID()); DoScriptText(SAY_READY, creature, player); + creature->SetUInt32Value(UNIT_FIELD_BYTES_1,0); // Change faction so mobs attack - creature->setFaction(775); + creature->setFaction(113); } return true; } diff --git a/src/game/BattleGroundAV.cpp b/src/game/BattleGroundAV.cpp index 27cd169ffc3..6b892a0fa5d 100644 --- a/src/game/BattleGroundAV.cpp +++ b/src/game/BattleGroundAV.cpp @@ -125,7 +125,7 @@ void BattleGroundAV::HandleQuestComplete(uint32 questid, Player *player) return;//maybe we should log this, cause this must be a cheater or a big bug uint8 team = GetTeamIndexByTeamId(player->GetTeam()); //TODO add reputation, events (including quest not available anymore, next quest availabe, go/npc de/spawning)and maybe honor - sLog.outError("BG_AV Quest %i completed",questid); + sLog.outDebug("BG_AV Quest %i completed",questid); switch(questid) { case AV_QUEST_A_SCRAPS1: diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp index 7556e9e7c86..14c78201999 100644 --- a/src/game/CharacterHandler.cpp +++ b/src/game/CharacterHandler.cpp @@ -473,7 +473,7 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data ) SendPacket( &data ); std::string IP_str = GetRemoteAddress(); - sLog.outBasic("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str()); + sLog.outDetail("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str()); sLog.outChar("Account: %d (IP: %s) Create Character:[%s]",GetAccountId(),IP_str.c_str(),name.c_str()); } @@ -523,7 +523,7 @@ void WorldSession::HandleCharDeleteOpcode( WorldPacket & recv_data ) return; std::string IP_str = GetRemoteAddress(); - sLog.outBasic("Account: %d (IP: %s) Delete Character:[%s] (guid:%u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid)); + sLog.outDetail("Account: %d (IP: %s) Delete Character:[%s] (guid:%u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid)); sLog.outChar("Account: %d (IP: %s) Delete Character:[%s] (guid: %u)",GetAccountId(),IP_str.c_str(),name.c_str(),GUID_LOPART(guid)); if(sLog.IsOutCharDump()) // optimize GetPlayerDump call diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp index 2b7b8fbbe41..300bb3cf3e8 100644 --- a/src/game/Chat.cpp +++ b/src/game/Chat.cpp @@ -443,6 +443,7 @@ ChatCommand * ChatHandler::getCommandTable() { "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL }, { "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL }, { "addtemp", SEC_GAMEMASTER, false, &ChatHandler::HandleTempAddSpwCommand, "", NULL }, + { "addformation", SEC_MODERATOR, false, &ChatHandler::HandleNpcAddFormationCommand, "", NULL }, //{ TODO: fix or remove this commands { "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNameCommand, "", NULL }, diff --git a/src/game/Chat.h b/src/game/Chat.h index 2626ebeb3ae..e83aef41c5b 100644 --- a/src/game/Chat.h +++ b/src/game/Chat.h @@ -205,6 +205,7 @@ class ChatHandler bool HandleNpcUnFollowCommand(const char* args); bool HandleNpcWhisperCommand(const char* args); bool HandleNpcYellCommand(const char* args); + bool HandleNpcAddFormationCommand(const char* args); bool HandleReloadAllCommand(const char* args); bool HandleReloadAllAreaCommand(const char* args); diff --git a/src/game/GameEvent.cpp b/src/game/GameEvent.cpp index 17084dd3ebf..9ceed9024c4 100644 --- a/src/game/GameEvent.cpp +++ b/src/game/GameEvent.cpp @@ -1016,7 +1016,7 @@ uint32 GameEvent::Update() // return the next e nextEventDelay = 0; for(std::set<uint16>::iterator itr = deactivate.begin(); itr != deactivate.end(); ++itr) StopEvent(*itr); - sLog.outBasic("Next game event check in %u seconds.", nextEventDelay + 1); + sLog.outDetail("Next game event check in %u seconds.", nextEventDelay + 1); return (nextEventDelay + 1) * 1000; // Add 1 second to be sure event has started/stopped at next call } diff --git a/src/game/Group.cpp b/src/game/Group.cpp index 8afac50da13..8254bf88bb8 100644 --- a/src/game/Group.cpp +++ b/src/game/Group.cpp @@ -295,12 +295,14 @@ bool Group::AddMember(const uint64 &guid, const char* name) uint32 Group::RemoveMember(const uint64 &guid, const uint8 &method) { + BroadcastGroupUpdate(); + // remove member and change leader (if need) only if strong more 2 members _before_ member remove if(GetMembersCount() > (isBGGroup() ? 1 : 2)) // in BG group case allow 1 members group { bool leaderChanged = _removeMember(guid); - Player *player = objmgr.GetPlayer( guid ); + Player *player = objmgr.GetPlayer( guid ); // FG: TODO: could be removed, its just here for consistency if (player) { WorldPacket data; @@ -1521,3 +1523,20 @@ void Group::_homebindIfInstance(Player *player) player->m_InstanceValid = false; } } + +void Group::BroadcastGroupUpdate(void) +{ + // FG: HACK: force flags update on group leave - for values update hack + // -- not very efficient but safe + for(member_citerator citr = m_memberSlots.begin(); citr != m_memberSlots.end(); ++citr) + { + + Player *pp = objmgr.GetPlayer(citr->guid); + if(pp && pp->IsInWorld()) + { + pp->ForceValuesUpdateAtIndex(UNIT_FIELD_BYTES_2); + pp->ForceValuesUpdateAtIndex(UNIT_FIELD_FACTIONTEMPLATE); + DEBUG_LOG("-- Forced group value update for '%s'", pp->GetName()); + } + } +}
\ No newline at end of file diff --git a/src/game/Group.h b/src/game/Group.h index 5edc99f8c0c..aef5a8619af 100644 --- a/src/game/Group.h +++ b/src/game/Group.h @@ -331,6 +331,9 @@ class TRINITY_DLL_SPEC Group InstanceGroupBind* GetBoundInstance(uint32 mapid, uint8 difficulty); BoundInstancesMap& GetBoundInstances(uint8 difficulty) { return m_boundInstances[difficulty]; } + // FG: evil hacks + void BroadcastGroupUpdate(void); + protected: bool _addMember(const uint64 &guid, const char* name, bool isAssistant=false); bool _addMember(const uint64 &guid, const char* name, bool isAssistant, uint8 group); diff --git a/src/game/GroupHandler.cpp b/src/game/GroupHandler.cpp index ab6b8d4a939..5a74550c12a 100644 --- a/src/game/GroupHandler.cpp +++ b/src/game/GroupHandler.cpp @@ -216,6 +216,8 @@ void WorldSession::HandleGroupAcceptOpcode( WorldPacket & /*recv_data*/ ) uint8 subgroup = group->GetMemberGroup(GetPlayer()->GetGUID()); GetPlayer()->SetGroup(group, subgroup); + + group->BroadcastGroupUpdate(); } void WorldSession::HandleGroupDeclineOpcode( WorldPacket & /*recv_data*/ ) @@ -724,8 +726,9 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke uint32 updatedAura = player->GetVisibleAura(i); *data << uint32(updatedAura); *data << uint8(1); - if(!updatedAura) - player->UnsetAuraUpdateMask(i); + //TODO: find a safe place to do this cleanup + //if(!updatedAura) + //player->UnsetAuraUpdateMask(i); } } } @@ -808,8 +811,9 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke uint32 updatedAura = pet->GetVisibleAura(i); *data << uint32(updatedAura); *data << uint8(1); - if(!updatedAura) - pet->UnsetAuraUpdateMask(i); + //TODO: find a safe place to do this cleanup + //if(!updatedAura) + //pet->UnsetAuraUpdateMask(i); } } } diff --git a/src/game/Item.cpp b/src/game/Item.cpp index ccd5a4d558c..c39b573e24a 100644 --- a/src/game/Item.cpp +++ b/src/game/Item.cpp @@ -645,14 +645,14 @@ void Item::AddToUpdateQueueOf(Player *player) player = GetOwner(); if (!player) { - sLog.outError("Item::AddToUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID())); + sLog.outDebug("Item::AddToUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID())); return; } } if (player->GetGUID() != GetOwnerGUID()) { - sLog.outError("Item::AddToUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow()); + sLog.outDebug("Item::AddToUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow()); return; } @@ -671,14 +671,14 @@ void Item::RemoveFromUpdateQueueOf(Player *player) player = GetOwner(); if (!player) { - sLog.outError("Item::RemoveFromUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID())); + sLog.outDebug("Item::RemoveFromUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID())); return; } } if (player->GetGUID() != GetOwnerGUID()) { - sLog.outError("Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow()); + sLog.outDebug("Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow()); return; } diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp index a54a66300be..ebf17571b35 100644 --- a/src/game/Level2.cpp +++ b/src/game/Level2.cpp @@ -4366,3 +4366,49 @@ bool ChatHandler::HandleTempGameObjectCommand(const char* args) return true; } + +bool ChatHandler::HandleNpcAddFormationCommand(const char* args) +{ + if (!*args) + return false; + + uint32 leaderGUID = (uint32) atoi((char*)args); + Creature *pCreature = getSelectedCreature(); + + if(!pCreature || !pCreature->GetDBTableGUIDLow()) + { + SendSysMessage(LANG_SELECT_CREATURE); + SetSentErrorMessage(true); + return false; + } + + uint32 lowguid = pCreature->GetDBTableGUIDLow(); + if(pCreature->GetFormationID()) + { + PSendSysMessage("Selected creature is already member of group %u", pCreature->GetFormationID()); + return false; + } + + if (!lowguid) + return false; + + Player *chr = m_session->GetPlayer(); + FormationMember *group_member; + + group_member = new FormationMember; + group_member->follow_angle = pCreature->GetAngle(chr) - chr->GetOrientation(); + group_member->follow_dist = sqrtf(pow(chr->GetPositionX() - pCreature->GetPositionX(),int(2))+pow(chr->GetPositionY()-pCreature->GetPositionY(),int(2))); + group_member->memberGUID = lowguid; + group_member->leaderGUID = leaderGUID; + group_member->groupAI = 0; + + CreatureGroupMap[lowguid] = group_member; + pCreature->SearchFormation(); + + WorldDatabase.PExecuteLog("INSERT INTO `creature_formations` (`leaderGUID`, `memberGUID`, `dist`, `angle`, `groupAI`) VALUES ('%u','%u','%f', '%f', '%u')", + leaderGUID, lowguid, group_member->follow_dist, group_member->follow_angle, group_member->groupAI); + + PSendSysMessage("Creature %u added to formation with leader %u", lowguid, leaderGUID); + + return true; + } diff --git a/src/game/NPCHandler.cpp b/src/game/NPCHandler.cpp index 19de60c6b53..a99208e63bd 100644 --- a/src/game/NPCHandler.cpp +++ b/src/game/NPCHandler.cpp @@ -328,9 +328,9 @@ void WorldSession::HandleGossipSelectOptionOpcode( WorldPacket & recv_data ) { // recheck CHECK_PACKET_SIZE(recv_data,8+4+1); - sLog.outBasic("reading string"); + sLog.outDebug("reading string"); recv_data >> code; - sLog.outBasic("string read: %s", code.c_str()); + sLog.outDebug("string read: %s", code.c_str()); } Creature *unit = ObjectAccessor::GetNPCIfCanInteractWith(*_player, guid, UNIT_NPC_FLAG_NONE); diff --git a/src/game/Object.cpp b/src/game/Object.cpp index 226129c392d..50ed59d2486 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -653,6 +653,38 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask else *data << (m_uint32Values[ index ] & ~UNIT_DYNFLAG_OTHER_TAGGER); } + // FG: pretend that OTHER players in own group are friendly ("blue") + else if(index == UNIT_FIELD_BYTES_2 || index == UNIT_FIELD_FACTIONTEMPLATE) + { + bool ch = false; + if(target->GetTypeId() == TYPEID_PLAYER && GetTypeId() == TYPEID_PLAYER && target != this) + { + if(target->IsInSameGroupWith((Player*)this) || target->IsInSameRaidWith((Player*)this)) + { + if(index == UNIT_FIELD_BYTES_2) + { + DEBUG_LOG("-- VALUES_UPDATE: Sending '%s' the blue-group-fix from '%s' (flag)", target->GetName(), ((Player*)this)->GetName()); + *data << ( m_uint32Values[ index ] & (UNIT_BYTE2_FLAG_SANCTUARY << 8) ); // this flag is at uint8 offset 1 !! + ch = true; + } + else if(index == UNIT_FIELD_FACTIONTEMPLATE) + { + FactionTemplateEntry const *ft1, *ft2; + ft1 = ((Player*)this)->getFactionTemplateEntry(); + ft2 = ((Player*)target)->getFactionTemplateEntry(); + if(ft1 && ft2 && !ft1->IsFriendlyTo(*ft2)) + { + uint32 faction = ((Player*)target)->getFaction(); // pretend that all other HOSTILE players have own faction, to allow follow, heal, rezz (trade wont work) + DEBUG_LOG("-- VALUES_UPDATE: Sending '%s' the blue-group-fix from '%s' (faction %u)", target->GetName(), ((Player*)this)->GetName(), faction); + *data << uint32(faction); + ch = true; + } + } + } + } + if(!ch) + *data << m_uint32Values[ index ]; + } else { // send in current format (float as float, uint32 as uint32) @@ -1324,6 +1356,19 @@ void WorldObject::SendPlaySound(uint32 Sound, bool OnlySelf) SendMessageToSet( &data, true ); // ToSelf ignored in this case } +void Object::ForceValuesUpdateAtIndex(uint32 i) +{ + m_uint32Values_mirror[i] = GetUInt32Value(i) + 1; // makes server think the field changed + if(m_inWorld) + { + if(!m_objectUpdated) + { + ObjectAccessor::Instance().AddUpdateObject(this); + m_objectUpdated = true; + } + } +} + namespace Trinity { class MessageChatLocaleCacheDo diff --git a/src/game/Object.h b/src/game/Object.h index 815111eb91b..2e29b4daec1 100644 --- a/src/game/Object.h +++ b/src/game/Object.h @@ -302,6 +302,10 @@ class TRINITY_DLL_SPEC Object virtual bool hasQuest(uint32 /* quest_id */) const { return false; } virtual bool hasInvolvedQuest(uint32 /* quest_id */) const { return false; } + + // FG: some hacky helpers + void ForceValuesUpdateAtIndex(uint32); + protected: Object ( ); diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp index 834362a0d5c..6c77138c38c 100644 --- a/src/game/Pet.cpp +++ b/src/game/Pet.cpp @@ -736,10 +736,10 @@ bool Pet::CreateBaseAtCreature(Creature* creature) } uint32 guid=objmgr.GenerateLowGuid(HIGHGUID_PET); - sLog.outBasic("SetInstanceID()"); + sLog.outDebug("SetInstanceID()"); SetInstanceId(creature->GetInstanceId()); - sLog.outBasic("Create pet"); + sLog.outDebug("Create pet"); uint32 pet_number = objmgr.GeneratePetNumber(); if(!Create(guid, creature->GetMap(), creature->GetEntry(), pet_number)) return false; diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 6ee750e6e83..182bacf8ee8 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -3371,7 +3371,7 @@ void Aura::HandleModStealth(bool apply, bool Real) Unit::AuraList const& mDummyAuras = m_target->GetAurasByType(SPELL_AURA_DUMMY); for(Unit::AuraList::const_iterator i = mDummyAuras.begin();i != mDummyAuras.end(); ++i) { - if ((*i)->GetSpellProto()->SpellIconID == 2114) + if ((*i)->GetSpellProto()->SpellIconID == 2114 && Real) { if (apply) { diff --git a/src/game/TradeHandler.cpp b/src/game/TradeHandler.cpp index 58a18896e9f..dc3bd020ccf 100644 --- a/src/game/TradeHandler.cpp +++ b/src/game/TradeHandler.cpp @@ -536,7 +536,7 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket) return; } - if(pOther->GetTeam() !=_player->GetTeam() ) + if(!sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_TRADE) && pOther->GetTeam() !=_player->GetTeam() ) { SendTradeStatus(TRADE_STATUS_WRONG_FACTION); return; diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 54d0f54c88f..9b41f52e124 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -382,9 +382,9 @@ void Unit::GetRandomContactPoint( const Unit* obj, float &x, float &y, float &z, float combat_reach = GetCombatReach(); if(combat_reach < 0.1) // sometimes bugged for players { - sLog.outError("Unit %u (Type: %u) has invalid combat_reach %f",GetGUIDLow(),GetTypeId(),combat_reach); - if(GetTypeId() == TYPEID_UNIT) - sLog.outError("Creature entry %u has invalid combat_reach", ((Creature*)this)->GetEntry()); + //sLog.outError("Unit %u (Type: %u) has invalid combat_reach %f",GetGUIDLow(),GetTypeId(),combat_reach); + // if(GetTypeId() == TYPEID_UNIT) + // sLog.outError("Creature entry %u has invalid combat_reach", ((Creature*)this)->GetEntry()); combat_reach = DEFAULT_COMBAT_REACH; } uint32 attacker_number = getAttackers().size(); @@ -3927,6 +3927,11 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode) Aura* Aur = i->second; SpellEntry const* AurSpellInfo = Aur->GetSpellProto(); + // some ShapeshiftBoosts at remove trigger removing other auras including parent Shapeshift aura + // remove aura from list before to prevent deleting it before + m_Auras.erase(i); + ++m_removedAuras; // internal count used by unit update + Unit* caster = NULL; if (IsSingleTargetSpell(AurSpellInfo)) { @@ -3946,22 +3951,20 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode) // remove from list before mods removing (prevent cyclic calls, mods added before including to aura list - use reverse order) if (Aur->GetModifier()->m_auraname < TOTAL_AURAS) { - m_modAuras[(*i).second->GetModifier()->m_auraname].remove((*i).second); - if((*i).second->GetSpellProto()->AuraInterruptFlags) + m_modAuras[Aur->GetModifier()->m_auraname].remove(Aur); + + if(Aur->GetSpellProto()->AuraInterruptFlags) { - m_interruptableAuras.remove((*i).second); + m_interruptableAuras.remove(Aur); UpdateInterruptMask(); } - if((*i).second->GetSpellProto()->Attributes & SPELL_ATTR_BREAKABLE_BY_DAMAGE) - m_ccAuras.remove((*i).second); + + if(Aur->GetSpellProto()->Attributes & SPELL_ATTR_BREAKABLE_BY_DAMAGE) + m_ccAuras.remove(Aur); } // Set remove mode Aur->SetRemoveMode(mode); - // some ShapeshiftBoosts at remove trigger removing other auras including parent Shapeshift aura - // remove aura from list before to prevent deleting it before - m_Auras.erase(i); - ++m_removedAuras; // internal count used by unit update // Statue unsummoned at aura remove Totem* statue = NULL; @@ -3982,12 +3985,12 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode) if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(-(int32)Aur->GetSpellProto()->Id)) { - for(std::vector<int32>::const_iterator i = spell_triggered->begin(); i != spell_triggered->end(); ++i) + for(std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr) { if(spell_triggered < 0) - RemoveAurasDueToSpell(-(*i)); + RemoveAurasDueToSpell(-(*itr)); else if(Unit* caster = Aur->GetCaster()) - CastSpell(this, *i, true, 0, 0, caster->GetGUID()); + CastSpell(this, *itr, true, 0, 0, caster->GetGUID()); } } @@ -11251,6 +11254,8 @@ bool Unit::HandleMeandingAuraProc( Aura* triggeredByAura ) void Unit::RemoveAurasAtChanneledTarget(SpellEntry const* spellInfo) { uint64 target_guid = GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT); + if(target_guid == GetGUID()) + return; if(!IS_UNIT_GUID(target_guid)) return; diff --git a/src/game/World.cpp b/src/game/World.cpp index 8861005e55c..82821f44544 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -612,6 +612,7 @@ void World::LoadConfigSettings(bool reload) m_configs[CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL] = sConfig.GetBoolDefault("AllowTwoSide.Interaction.Mail",false); m_configs[CONFIG_ALLOW_TWO_SIDE_WHO_LIST] = sConfig.GetBoolDefault("AllowTwoSide.WhoList", false); m_configs[CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND] = sConfig.GetBoolDefault("AllowTwoSide.AddFriend", false); + m_configs[CONFIG_ALLOW_TWO_SIDE_TRADE] = sConfig.GetBoolDefault("AllowTwoSide.trade", false); m_configs[CONFIG_STRICT_PLAYER_NAMES] = sConfig.GetIntDefault("StrictPlayerNames", 0); m_configs[CONFIG_STRICT_CHARTER_NAMES] = sConfig.GetIntDefault("StrictCharterNames", 0); m_configs[CONFIG_STRICT_PET_NAMES] = sConfig.GetIntDefault("StrictPetNames", 0); @@ -736,7 +737,7 @@ void World::LoadConfigSettings(bool reload) { sLog.outError("StartArenaPoints (%i) must be in range 0..MaxArenaPoints(%u). Set to %u.", m_configs[CONFIG_START_ARENA_POINTS],m_configs[CONFIG_MAX_ARENA_POINTS],0); - m_configs[CONFIG_MAX_ARENA_POINTS] = 0; + m_configs[CONFIG_START_ARENA_POINTS] = 0; } else if(m_configs[CONFIG_START_ARENA_POINTS] > m_configs[CONFIG_MAX_ARENA_POINTS]) { @@ -1360,7 +1361,7 @@ void World::SetInitialWorldSettings() exit(1); ///- Initialize game time and timers - sLog.outString( "DEBUG:: Initialize game time and timers" ); + sLog.outDebug( "DEBUG:: Initialize game time and timers" ); m_gameTime = time(NULL); m_startTime=m_gameTime; @@ -1505,7 +1506,7 @@ void World::Update(time_t diff) { if(m_updateTimeSum > m_configs[CONFIG_INTERVAL_LOG_UPDATE]) { - sLog.outString("Update time diff: %u. Players online: %u.", m_updateTimeSum / m_updateTimeCount, GetActiveSessionCount()); + sLog.outBasic("Update time diff: %u. Players online: %u.", m_updateTimeSum / m_updateTimeCount, GetActiveSessionCount()); m_updateTimeSum = m_updateTime; m_updateTimeCount = 1; } diff --git a/src/game/World.h b/src/game/World.h index 76fd396d5b6..c684ac11e96 100644 --- a/src/game/World.h +++ b/src/game/World.h @@ -96,6 +96,7 @@ enum WorldConfigs CONFIG_ALLOW_TWO_SIDE_INTERACTION_MAIL, CONFIG_ALLOW_TWO_SIDE_WHO_LIST, CONFIG_ALLOW_TWO_SIDE_ADD_FRIEND, + CONFIG_ALLOW_TWO_SIDE_TRADE, CONFIG_STRICT_PLAYER_NAMES, CONFIG_STRICT_CHARTER_NAMES, CONFIG_STRICT_PET_NAMES, diff --git a/src/game/WorldSocket.cpp b/src/game/WorldSocket.cpp index 5dc8c4cddb3..a25d05567b3 100644 --- a/src/game/WorldSocket.cpp +++ b/src/game/WorldSocket.cpp @@ -939,7 +939,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket) SendPacket (packet); - sLog.outBasic ("WorldSocket::HandleAuthSession: User tries to login but his security level is not enough"); + sLog.outDetail ("WorldSocket::HandleAuthSession: User tries to login but his security level is not enough"); return -1; } diff --git a/src/trinitycore/Master.cpp b/src/trinitycore/Master.cpp index c1484fede8e..ed526f497c3 100644 --- a/src/trinitycore/Master.cpp +++ b/src/trinitycore/Master.cpp @@ -1,4 +1,4 @@ -/* +/* * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> * * Copyright (C) 2008 Trinity <http://www.trinitycore.org/> @@ -408,7 +408,7 @@ bool Master::_StartDB() sLog.outError("Database not specified in configuration file"); return false; } - sLog.outString("World Database: %s", dbstring.c_str()); + sLog.outDetail("World Database: %s", dbstring.c_str()); ///- Initialise the world database if(!WorldDatabase.Initialize(dbstring.c_str())) @@ -422,7 +422,7 @@ bool Master::_StartDB() sLog.outError("Character Database not specified in configuration file"); return false; } - sLog.outString("Character Database: %s", dbstring.c_str()); + sLog.outDetail("Character Database: %s", dbstring.c_str()); ///- Initialise the Character database if(!CharacterDatabase.Initialize(dbstring.c_str())) @@ -439,7 +439,7 @@ bool Master::_StartDB() } ///- Initialise the login database - sLog.outString("Login Database: %s", dbstring.c_str() ); + sLog.outDetail("Login Database: %s", dbstring.c_str() ); if(!LoginDatabase.Initialize(dbstring.c_str())) { sLog.outError("Cannot connect to login database %s",dbstring.c_str()); diff --git a/src/trinitycore/trinitycore.conf.dist b/src/trinitycore/trinitycore.conf.dist index 91b0209acd4..af81a84038f 100644 --- a/src/trinitycore/trinitycore.conf.dist +++ b/src/trinitycore/trinitycore.conf.dist @@ -670,6 +670,7 @@ AllowTwoSide.Interaction.Auction = 0 AllowTwoSide.Interaction.Mail = 0 AllowTwoSide.WhoList = 0 AllowTwoSide.AddFriend = 0 +AllowTwoSide.Trade = 0 TalentsInspecting = 1 ################################################################################################################### |
