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-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedGossip.cpp1
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedGossip.h1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp b/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp
index 0e0ad589518..33e69bf850c 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp
@@ -19,6 +19,7 @@
#include "Creature.h"
#include "Player.h"
+uint32 GetGossipActionFor(Player* player, uint32 gossipListId) { return player->PlayerTalkClass->GetGossipOptionAction(gossipListId); }
void ClearGossipMenuFor(Player* player) { player->PlayerTalkClass->ClearMenus(); }
// Using provided text, not from DB
void AddGossipItemFor(Player* player, uint32 icon, std::string const& text, uint32 sender, uint32 action) { player->PlayerTalkClass->GetGossipMenu().AddMenuItem(-1, icon, text, sender, action, "", 0); }
diff --git a/src/server/game/AI/ScriptedAI/ScriptedGossip.h b/src/server/game/AI/ScriptedAI/ScriptedGossip.h
index 3032059d81b..6963155c94a 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedGossip.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedGossip.h
@@ -86,6 +86,7 @@ enum eTradeskill
GOSSIP_SENDER_SEC_STABLEMASTER = 10
};
+uint32 TC_GAME_API GetGossipActionFor(Player* player, uint32 gossipListId);
void TC_GAME_API ClearGossipMenuFor(Player* player);
// Using provided text, not from DB
void TC_GAME_API AddGossipItemFor(Player* player, uint32 icon, std::string const& text, uint32 sender, uint32 action);