diff options
-rw-r--r-- | sql/updates/4031_world_spell_proc_event.sql | 8 | ||||
-rw-r--r-- | sql/world_spell_full.sql | 3 | ||||
-rw-r--r-- | src/game/SpellAuras.cpp | 4 | ||||
-rw-r--r-- | src/game/Unit.cpp | 21 |
4 files changed, 36 insertions, 0 deletions
diff --git a/sql/updates/4031_world_spell_proc_event.sql b/sql/updates/4031_world_spell_proc_event.sql new file mode 100644 index 00000000000..d426dc437cb --- /dev/null +++ b/sql/updates/4031_world_spell_proc_event.sql @@ -0,0 +1,8 @@ +DELETE FROM `spell_proc_event` WHERE `entry` IN (50880, 50884, 50885, 50886, 50887, 55610); +INSERT INTO `spell_proc_event` (`entry`, `SchoolMask`, `SpellFamilyName`, `SpellFamilyMask0`, `SpellFamilyMask1`, `SpellFamilyMask2`, `procFlags`, `procEx`, `ppmRate`, `CustomChance`, `Cooldown`) VALUES +( 50880, 0x00, 15, 0x00000000, 0x04000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Icy Talons +( 50884, 0x00, 15, 0x00000000, 0x04000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Icy Talons +( 50885, 0x00, 15, 0x00000000, 0x04000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Icy Talons +( 50886, 0x00, 15, 0x00000000, 0x04000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Icy Talons +( 50887, 0x00, 15, 0x00000000, 0x04000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Icy Talons +( 55610, 0x00, 15, 0x00000000, 0x04000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0); -- Improved Icy Talons diff --git a/sql/world_spell_full.sql b/sql/world_spell_full.sql index 87fd476365e..9929146d0e9 100644 --- a/sql/world_spell_full.sql +++ b/sql/world_spell_full.sql @@ -1243,6 +1243,9 @@ INSERT INTO `spell_proc_event` (`entry`, `SchoolMask`, `SpellFamilyName`, `Spell ( 51667, 0x00, 8, 0x00020000, 0x00000008, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Cut to the Chase (Rank 3) ( 51668, 0x00, 8, 0x00020000, 0x00000008, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Cut to the Chase (Rank 4) ( 51669, 0x00, 8, 0x00020000, 0x00000008, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Cut to the Chase (Rank 5) +( 51698, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 1), -- Honor Among Thieves +( 51700, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 1), -- Honor Among Thieves +( 51701, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 1), -- Honor Among Thieves ( 51672, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0, 0, 1), -- Unfair Advantage (Rank 1) ( 51674, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0, 0, 1), -- Unfair Advantage (Rank 2) ( 51679, 0x00, 8, 0x00000001, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Throwing Specialization (Rank 2) diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 53a865380d8..471209e8f77 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -2478,6 +2478,10 @@ void AuraEffect::HandleAuraDummy(bool apply, bool Real, bool changeAmount) if(m_target->GetTypeId()==TYPEID_PLAYER) ((Player*)m_target)->RemoveAmmo(); // not use ammo and not allow use return; + case 52916: // Honor Among Thieves + if (Unit * target = ObjectAccessor::GetUnit(*m_target, m_target->GetUInt64Value(UNIT_FIELD_TARGET))) + m_target->CastSpell(target, 51699, true); + return; } // Earth Shield diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index ebeac678c8c..dd1307e7ef4 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -7679,6 +7679,27 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig // dummy basepoints or other customs switch(trigger_spell_id) { + // Auras which should proc on area aura source (caster in this case): + // Turn the Tables + case 52914: + case 52915: + case 52910: + // Honor Among Thieves + case 52916: + { + target = triggeredByAura->GetParentAura()->GetCaster(); + if(!target) + return false; + + if( cooldown && GetTypeId()==TYPEID_PLAYER && ((Player*)target)->HasSpellCooldown(trigger_spell_id)) + return false; + + target->CastSpell(target,trigger_spell_id,true,castItem,triggeredByAura); + + if( cooldown && GetTypeId()==TYPEID_PLAYER ) + ((Player*)this)->AddSpellCooldown(trigger_spell_id,0,time(NULL) + cooldown); + return true; + } // Cast positive spell on enemy target case 7099: // Curse of Mending case 39647: // Curse of Mending |