diff options
| -rw-r--r-- | src/server/game/Movement/PathGenerator.cpp | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp index 365699e3854..19295f63712 100644 --- a/src/server/game/Movement/PathGenerator.cpp +++ b/src/server/game/Movement/PathGenerator.cpp @@ -54,12 +54,16 @@ PathGenerator::~PathGenerator() bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool forceDest) { + // Clear the previous path, just in case that the same PathGenerator instance is being used + _pathPoints.clear(); + float x, y, z; _sourceUnit->GetPosition(x, y, z); if (!Trinity::IsValidMapCoord(destX, destY, destZ) || !Trinity::IsValidMapCoord(x, y, z)) { TC_LOG_DEBUG("maps", "PathGenerator::CalculatePath() called with invalid map coords, destX: %f destY: %f destZ: %f x: %f y: %f z: %f for creature %u", destX, destY, destZ, x, y, z, _sourceUnit->GetGUIDLow()); + _type = PATHFIND_NOPATH; return false; } @@ -77,6 +81,8 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo { TC_LOG_DEBUG("maps", "PathGenerator::CalculatePath() navmesh is not initialized for %u \n", _sourceUnit->GetGUIDLow()); _type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH); + _pathPoints.push_back(start); + _pathPoints.push_back(dest); return true; } @@ -109,7 +115,9 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo if (!startRef || !endRef) { TC_LOG_DEBUG("maps", "PathGenerator::CalculatePath() for %u no polygons found for start and end locations\n", _sourceUnit->GetGUIDLow()); - _type = PATHFIND_NOPATH; + _type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH); + _pathPoints.push_back(start); + _pathPoints.push_back(dest); return false; } @@ -120,7 +128,9 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo if (!dtStatusSucceed(status)) { TC_LOG_DEBUG("maps", "PathGenerator::CalculatePath() for %u no path found for start and end locations\n", _sourceUnit->GetGUIDLow()); - _type = PATHFIND_NOPATH; + _type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH); + _pathPoints.push_back(start); + _pathPoints.push_back(dest); return false; } @@ -133,7 +143,9 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo if (!dtStatusSucceed(status)) { TC_LOG_DEBUG("maps", "PathGenerator::CalculatePath() for %u no straight path found for start and end locations\n", _sourceUnit->GetGUIDLow()); - _type = PATHFIND_NOPATH; + _type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH); + _pathPoints.push_back(start); + _pathPoints.push_back(dest); return false; } @@ -145,6 +157,7 @@ bool PathGenerator::CalculatePath(float destX, float destY, float destZ, bool fo TC_LOG_DEBUG("maps", "PathGenerator::CalculatePath() for %u path point %u: (%f, %f, %f)", _sourceUnit->GetGUIDLow(), i, _pathPoints[i].x, _pathPoints[i].y, _pathPoints[i].z); } + _type = PATHFIND_NORMAL; return true; } |
