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-rw-r--r--.travis.yml2
-rw-r--r--CMakeLists.txt1
-rw-r--r--cmake/compiler/clang/settings.cmake2
-rw-r--r--cmake/compiler/gcc/settings.cmake2
-rw-r--r--cmake/compiler/msvc/settings.cmake4
-rw-r--r--cmake/macros/ConfigureScripts.cmake83
-rw-r--r--cmake/options.cmake21
-rw-r--r--cmake/showoptions.cmake18
-rw-r--r--dep/efsw/CMakeLists.txt4
-rw-r--r--src/server/scripts/CMakeLists.txt253
-rw-r--r--src/server/scripts/ScriptLoader.cpp51
-rw-r--r--src/server/scripts/ScriptLoader.cpp.in.cmake64
-rw-r--r--src/server/scripts/ScriptPCH.cpp (renamed from src/server/scripts/PrecompiledHeaders/ScriptPCH.cpp)0
-rw-r--r--src/server/scripts/ScriptPCH.h (renamed from src/server/scripts/PrecompiledHeaders/ScriptPCH.h)0
-rw-r--r--src/server/worldserver/CMakeLists.txt5
15 files changed, 397 insertions, 113 deletions
diff --git a/.travis.yml b/.travis.yml
index a790d35fc17..80e237e4d12 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -23,7 +23,7 @@ install:
- mysql -uroot -e 'create database test_mysql;'
- mkdir bin
- cd bin
- - cmake ../ -DWITH_WARNINGS=1 -DWITH_COREDEBUG=0 -DUSE_COREPCH=1 -DUSE_SCRIPTPCH=1 -DTOOLS=1 -DSCRIPTS=1 -DSERVERS=1 -DNOJEM=1 -DWITH_DYNAMIC_LINKING=1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_FLAGS="-Werror" -DCMAKE_CXX_FLAGS="-Werror" -DCMAKE_INSTALL_PREFIX=check_install
+ - cmake ../ -DWITH_WARNINGS=1 -DWITH_COREDEBUG=0 -DUSE_COREPCH=1 -DUSE_SCRIPTPCH=1 -DTOOLS=1 -DSCRIPTS="dynamic" -DSERVERS=1 -DNOJEM=1 -DWITH_DYNAMIC_LINKING=1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_FLAGS="-Werror" -DCMAKE_CXX_FLAGS="-Werror" -DCMAKE_INSTALL_PREFIX=check_install
- cd ..
- sudo chmod +x contrib/check_updates.sh
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 01d785ca855..de08fe3181f 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -44,6 +44,7 @@ endif()
include(CheckCXXSourceRuns)
include(CheckIncludeFiles)
+include(ConfigureScripts)
# set default buildoptions and print them
include(cmake/options.cmake)
diff --git a/cmake/compiler/clang/settings.cmake b/cmake/compiler/clang/settings.cmake
index 9a8cb85275e..1cd95bbf703 100644
--- a/cmake/compiler/clang/settings.cmake
+++ b/cmake/compiler/clang/settings.cmake
@@ -19,7 +19,7 @@ endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wno-narrowing -Wno-deprecated-register")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG=1")
-if (WITH_DYNAMIC_LINKING)
+if (BUILD_SHARED_LIBS)
# -fPIC is needed to allow static linking in shared libs.
# -fvisibility=hidden sets the default visibility to hidden to prevent exporting of all symbols.
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC -fvisibility=hidden")
diff --git a/cmake/compiler/gcc/settings.cmake b/cmake/compiler/gcc/settings.cmake
index d9eda767b8e..c4f97f4ffd4 100644
--- a/cmake/compiler/gcc/settings.cmake
+++ b/cmake/compiler/gcc/settings.cmake
@@ -35,7 +35,7 @@ if( WITH_COREDEBUG )
message(STATUS "GCC: Debug-flags set (-g3)")
endif()
-if (WITH_DYNAMIC_LINKING)
+if (BUILD_SHARED_LIBS)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC -fvisibility=hidden -Wno-attributes")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC -fvisibility=hidden -Wno-attributes")
diff --git a/cmake/compiler/msvc/settings.cmake b/cmake/compiler/msvc/settings.cmake
index 336ed84c8ed..afde70b0f79 100644
--- a/cmake/compiler/msvc/settings.cmake
+++ b/cmake/compiler/msvc/settings.cmake
@@ -42,7 +42,7 @@ endif()
# multithreaded compiling on VS
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
-if((PLATFORM EQUAL 64) OR (NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS 19.0.23026.0) OR WITH_DYNAMIC_LINKING)
+if((PLATFORM EQUAL 64) OR (NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS 19.0.23026.0) OR BUILD_SHARED_LIBS)
# Enable extended object support
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj")
message(STATUS "MSVC: Enabled increased number of sections in object files")
@@ -80,7 +80,7 @@ if(NOT WITH_WARNINGS)
message(STATUS "MSVC: Disabled generic compiletime warnings")
endif()
-if (WITH_DYNAMIC_LINKING)
+if (BUILD_SHARED_LIBS)
# C4251: needs to have dll-interface to be used by clients of class '...'
# C4275: non dll-interface class ...' used as base for dll-interface class '...'
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4251 /wd4275")
diff --git a/cmake/macros/ConfigureScripts.cmake b/cmake/macros/ConfigureScripts.cmake
new file mode 100644
index 00000000000..c783cc98ab7
--- /dev/null
+++ b/cmake/macros/ConfigureScripts.cmake
@@ -0,0 +1,83 @@
+# Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+#
+# This file is free software; as a special exception the author gives
+# unlimited permission to copy and/or distribute it, with or without
+# modifications, as long as this notice is preserved.
+#
+# This program is distributed in the hope that it will be useful, but
+# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
+# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+# Stores the project name of the given module in the variable
+function(GetProjectNameOfScriptModule module variable)
+ string(TOLOWER "scripts_${SCRIPT_MODULE}" GENERATED_NAME)
+ set(${variable} "${GENERATED_NAME}" PARENT_SCOPE)
+endfunction()
+
+# Creates a list of all script modules
+# and stores it in the given variable.
+function(GetScriptModuleList variable)
+ GetPathToScriptModule("" BASE_PATH)
+ file(GLOB LOCALE_SCRIPT_MODULE_LIST RELATIVE
+ ${BASE_PATH}
+ ${BASE_PATH}/*)
+
+ set(${variable})
+ foreach(SCRIPT_MODULE ${LOCALE_SCRIPT_MODULE_LIST})
+ GetPathToScriptModule(${SCRIPT_MODULE} SCRIPT_MODULE_PATH)
+ if (IS_DIRECTORY ${SCRIPT_MODULE_PATH})
+ list(APPEND ${variable} ${SCRIPT_MODULE})
+ endif()
+ endforeach()
+ set(${variable} ${${variable}} PARENT_SCOPE)
+endfunction()
+
+# Converts the given script module name into it's
+# variable name which holds the linkage type.
+function(ScriptModuleNameToVariable module variable)
+ string(TOUPPER ${module} ${variable})
+ set(${variable} "SCRIPTS_${${variable}}")
+ set(${variable} ${${variable}} PARENT_SCOPE)
+endfunction()
+
+# Stores in the given variable whether dynamic linking is required
+function(IsDynamicLinkingRequired variable)
+ if(SCRIPTS MATCHES "dynamic")
+ set(IS_DEFAULT_VALUE_DYNAMIC ON)
+ endif()
+
+ GetScriptModuleList(SCRIPT_MODULE_LIST)
+ set(IS_REQUIRED OFF)
+ foreach(SCRIPT_MODULE ${SCRIPT_MODULE_LIST})
+ ScriptModuleNameToVariable(${SCRIPT_MODULE} SCRIPT_MODULE_VARIABLE)
+ if ((${SCRIPT_MODULE_VARIABLE} STREQUAL "dynamic") OR
+ (${SCRIPT_MODULE_VARIABLE} STREQUAL "default" AND IS_DEFAULT_VALUE_DYNAMIC))
+ set(IS_REQUIRED ON)
+ break()
+ endif()
+ endforeach()
+ set(${variable} ${IS_REQUIRED} PARENT_SCOPE)
+endfunction()
+
+# Stores the absolut path of the given module in the variable
+function(GetPathToScriptModule module variable)
+ set(${variable} "${CMAKE_SOURCE_DIR}/src/server/scripts/${module}" PARENT_SCOPE)
+endfunction()
+
+# Stores the native variable name
+function(GetNativeSharedLibraryName module variable)
+ if(WIN32)
+ set(${variable} "${module}.dll" PARENT_SCOPE)
+ else()
+ set(${variable} "lib${module}.so" PARENT_SCOPE)
+ endif()
+endfunction()
+
+# Stores the native install path in the variable
+function(GetInstallOffset variable)
+ if(WIN32)
+ set(${variable} "${CMAKE_INSTALL_PREFIX}/scripts" PARENT_SCOPE)
+ else()
+ set(${variable} "${CMAKE_INSTALL_PREFIX}/bin/scripts" PARENT_SCOPE)
+ endif()
+endfunction()
diff --git a/cmake/options.cmake b/cmake/options.cmake
index 62810b2d3f2..085a45fa03f 100644
--- a/cmake/options.cmake
+++ b/cmake/options.cmake
@@ -9,11 +9,30 @@
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
option(SERVERS "Build worldserver and authserver" 1)
-option(SCRIPTS "Build core with scripts included" 1)
+set(SCRIPTS "static" CACHE STRING "Build core with scripts")
+set_property(CACHE SCRIPTS PROPERTY STRINGS none static dynamic minimal-static minimal-dynamic)
+
+# Build a list of all script modules when -DSCRIPT="custom" is selected
+GetScriptModuleList(SCRIPT_MODULE_LIST)
+foreach(SCRIPT_MODULE ${SCRIPT_MODULE_LIST})
+ ScriptModuleNameToVariable(${SCRIPT_MODULE} SCRIPT_MODULE_VARIABLE)
+ set(${SCRIPT_MODULE_VARIABLE} "default" CACHE STRING "Build type of the ${SCRIPT_MODULE} module.")
+ set_property(CACHE ${SCRIPT_MODULE_VARIABLE} PROPERTY STRINGS default disabled static dynamic)
+endforeach()
+
option(TOOLS "Build map/vmap/mmap extraction/assembler tools" 0)
option(USE_SCRIPTPCH "Use precompiled headers when compiling scripts" 1)
option(USE_COREPCH "Use precompiled headers when compiling servers" 1)
option(WITH_DYNAMIC_LINKING "Enable dynamic library linking." 0)
+IsDynamicLinkingRequired(WITH_DYNAMIC_LINKING_FORCED)
+if (WITH_DYNAMIC_LINKING AND WITH_DYNAMIC_LINKING_FORCED)
+ set(WITH_DYNAMIC_LINKING_FORCED OFF)
+endif()
+if (WITH_DYNAMIC_LINKING OR WITH_DYNAMIC_LINKING_FORCED)
+ set(BUILD_SHARED_LIBS ON)
+else()
+ set(BUILD_SHARED_LIBS OFF)
+endif()
option(WITH_WARNINGS "Show all warnings during compile" 0)
option(WITH_COREDEBUG "Include additional debug-code in core" 0)
set(WITH_SOURCE_TREE "hierarchical" CACHE STRING "Build the source tree for IDE's.")
diff --git a/cmake/showoptions.cmake b/cmake/showoptions.cmake
index e6d709207b3..0739e74ac6a 100644
--- a/cmake/showoptions.cmake
+++ b/cmake/showoptions.cmake
@@ -23,9 +23,8 @@ else()
message("* Build world/authserver : No")
endif()
-if( SCRIPTS )
- message("* Build with scripts : Yes (default)")
- add_definitions(-DSCRIPTS)
+if(SCRIPTS AND (NOT SCRIPTS STREQUAL "none"))
+ message("* Build with scripts : Yes (${SCRIPTS})")
else()
message("* Build with scripts : No")
endif()
@@ -70,7 +69,7 @@ else()
endif()
if( NOT WITH_SOURCE_TREE STREQUAL "no" )
- message("* Show source tree : Yes - \"${WITH_SOURCE_TREE}\"")
+ message("* Show source tree : Yes (${WITH_SOURCE_TREE})")
else()
message("* Show source tree : No")
endif()
@@ -87,7 +86,7 @@ if ( WITHOUT_GIT )
message(" *** version of git for the revision-hash to work, and be allowede to ask for")
message(" *** support if needed.")
else()
- message("* Use GIT revision hash : Yes")
+ message("* Use GIT revision hash : Yes (default)")
endif()
if ( NOJEM )
@@ -113,15 +112,16 @@ if ( HELGRIND )
add_definitions(-DHELGRIND)
endif()
-if (WITH_DYNAMIC_LINKING)
+if (BUILD_SHARED_LIBS)
message("")
message(" *** WITH_DYNAMIC_LINKING - INFO!")
message(" *** Will link against shared libraries!")
message(" *** Please note that this is an experimental feature!")
+ if (WITH_DYNAMIC_LINKING_FORCED)
+ message("")
+ message(" *** Dynamic linking was enforced through a dynamic script module!")
+ endif()
add_definitions(-DTRINITY_API_USE_DYNAMIC_LINKING)
- set(BUILD_SHARED_LIBS ON)
-else()
- set(BUILD_SHARED_LIBS OFF)
endif()
message("")
diff --git a/dep/efsw/CMakeLists.txt b/dep/efsw/CMakeLists.txt
index 81a1d20b204..eecc5531944 100644
--- a/dep/efsw/CMakeLists.txt
+++ b/dep/efsw/CMakeLists.txt
@@ -1,4 +1,4 @@
-if (WITH_DYNAMIC_LINKING)
+if (BUILD_SHARED_LIBS)
set(SRCS
src/efsw/DirectorySnapshot.cpp
src/efsw/DirectorySnapshotDiff.cpp
@@ -81,5 +81,5 @@ if (WITH_DYNAMIC_LINKING)
FOLDER
"dep")
else()
- add_library(efsw INTERFACE)
+ add_library(efsw INTERFACE IMPORTED GLOBAL)
endif()
diff --git a/src/server/scripts/CMakeLists.txt b/src/server/scripts/CMakeLists.txt
index 8c0adc4c1e1..83870fe5275 100644
--- a/src/server/scripts/CMakeLists.txt
+++ b/src/server/scripts/CMakeLists.txt
@@ -8,69 +8,232 @@
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-# Enable precompiled headers when using the GCC compiler.
-
-message(STATUS "SCRIPT PREPARATIONS")
-
-macro(PrepareScripts name out)
- file(GLOB_RECURSE found
- ${name}/*.h
- ${name}/*.cpp
- )
- list(APPEND ${out} ${found})
- message(STATUS " -> Prepared: ${name}")
-endmacro(PrepareScripts)
-
-PrepareScripts(Spells PRIVATE_SOURCES)
-PrepareScripts(Commands PRIVATE_SOURCES)
-
-if(SCRIPTS)
- PrepareScripts(Custom PRIVATE_SOURCES)
- PrepareScripts(World PRIVATE_SOURCES)
- PrepareScripts(OutdoorPvP PRIVATE_SOURCES)
- PrepareScripts(EasternKingdoms PRIVATE_SOURCES)
- PrepareScripts(Kalimdor PRIVATE_SOURCES)
- PrepareScripts(Outland PRIVATE_SOURCES)
- PrepareScripts(Northrend PRIVATE_SOURCES)
- PrepareScripts(Events PRIVATE_SOURCES)
- PrepareScripts(Pet PRIVATE_SOURCES)
+message("")
+
+# Make the script module list available in the current scope
+GetScriptModuleList(SCRIPT_MODULE_LIST)
+
+# Make the native install offset available in this scope
+GetInstallOffset(INSTALL_OFFSET)
+
+# Sets the SCRIPTS_${SCRIPT_MODULE} variables
+# when using predefined templates for script building
+# like dynamic, static, minimal-static...
+# Sets SCRIPTS_DEFAULT_LINKAGE
+if (SCRIPTS MATCHES "dynamic")
+ set(SCRIPTS_DEFAULT_LINKAGE "dynamic")
+elseif(SCRIPTS MATCHES "static")
+ set(SCRIPTS_DEFAULT_LINKAGE "static")
+else()
+ set(SCRIPTS_DEFAULT_LINKAGE "disabled")
+endif()
+# Sets SCRIPTS_USE_WHITELIST
+# Sets SCRIPTS_WHITELIST
+if (SCRIPTS MATCHES "minimal")
+ set(SCRIPTS_USE_WHITELIST ON)
+ # Whitelist which is used when minimal is selected
+ list(APPEND SCRIPTS_WHITELIST Commands Spells)
endif()
-message(STATUS "SCRIPT PREPARATION COMPLETE")
-message("")
+# Set the SCRIPTS_${SCRIPT_MODULE} variables from the
+# variables set above
+foreach(SCRIPT_MODULE ${SCRIPT_MODULE_LIST})
+ ScriptModuleNameToVariable(${SCRIPT_MODULE} SCRIPT_MODULE_VARIABLE)
+ if (${SCRIPT_MODULE_VARIABLE} STREQUAL "default")
+ if(SCRIPTS_USE_WHITELIST)
+ list(FIND SCRIPTS_WHITELIST "${SCRIPT_MODULE}" INDEX)
+ if (${INDEX} GREATER -1)
+ set(${SCRIPT_MODULE_VARIABLE} ${SCRIPTS_DEFAULT_LINKAGE})
+ else()
+ set(${SCRIPT_MODULE_VARIABLE} "disabled")
+ endif()
+ else()
+ set(${SCRIPT_MODULE_VARIABLE} ${SCRIPTS_DEFAULT_LINKAGE})
+ endif()
+ endif()
+ # Build the Graph values
+ if (${SCRIPT_MODULE_VARIABLE} MATCHES "dynamic")
+ GetProjectNameOfScriptModule(${SCRIPT_MODULE} SCRIPT_MODULE_PROJECT_NAME)
+ GetNativeSharedLibraryName(${SCRIPT_MODULE_PROJECT_NAME} SCRIPT_PROJECT_LIBRARY)
+ list(APPEND GRAPH_KEYS ${SCRIPT_MODULE_PROJECT_NAME})
+ set(GRAPH_VALUE_DISPLAY_${SCRIPT_MODULE_PROJECT_NAME} ${SCRIPT_PROJECT_LIBRARY})
+ list(APPEND GRAPH_VALUE_CONTAINS_MODULES_${SCRIPT_MODULE_PROJECT_NAME} ${SCRIPT_MODULE})
+ elseif(${SCRIPT_MODULE_VARIABLE} MATCHES "static")
+ list(APPEND GRAPH_KEYS worldserver)
+ set(GRAPH_VALUE_DISPLAY_worldserver worldserver)
+ list(APPEND GRAPH_VALUE_CONTAINS_MODULES_worldserver ${SCRIPT_MODULE})
+ else()
+ list(APPEND GRAPH_KEYS disabled)
+ set(GRAPH_VALUE_DISPLAY_disabled disabled)
+ list(APPEND GRAPH_VALUE_CONTAINS_MODULES_disabled ${SCRIPT_MODULE})
+ endif()
+endforeach()
+
+list(SORT GRAPH_KEYS)
+list(REMOVE_DUPLICATES GRAPH_KEYS)
-list(APPEND PRIVATE_SOURCES
- ${CMAKE_CURRENT_SOURCE_DIR}/ScriptLoader.h
- ${CMAKE_CURRENT_SOURCE_DIR}/ScriptLoader.cpp)
+# Display the script graph
+message("* Script configuration (${SCRIPTS}):
+ |")
+foreach(GRAPH_KEY ${GRAPH_KEYS})
+ if (NOT GRAPH_KEY STREQUAL "disabled")
+ message(" +- ${GRAPH_VALUE_DISPLAY_${GRAPH_KEY}}")
+ else()
+ message(" | ${GRAPH_VALUE_DISPLAY_${GRAPH_KEY}}")
+ endif()
+ foreach(GRAPH_PROJECT_ENTRY ${GRAPH_VALUE_CONTAINS_MODULES_${GRAPH_KEY}})
+ message(" | +- ${GRAPH_PROJECT_ENTRY}")
+ endforeach()
+ message(" |")
+endforeach()
+
+# Base sources which are used by every script project
if (USE_SCRIPTPCH)
- set(PRIVATE_PCH_HEADER PrecompiledHeaders/ScriptPCH.h)
- set(PRIVATE_PCH_SOURCE PrecompiledHeaders/ScriptPCH.cpp)
+ set(PRIVATE_PCH_HEADER ScriptPCH.h)
+ set(PRIVATE_PCH_SOURCE ScriptPCH.cpp)
endif ()
GroupSources(${CMAKE_CURRENT_SOURCE_DIR})
+# Configures the scriptloader with the given name and stores the output in the LOADER_OUT variable.
+# It is possible to expose multiple subdirectories from the same scriptloader through passing
+# it to the variable arguments
+function(ConfigureScriptLoader SCRIPTLOADER_NAME LOADER_OUT IS_DYNAMIC_SCRIPTLOADER)
+ # Deduces following variables which are referenced by thge template:
+ # TRINITY_IS_DYNAMIC_SCRIPTLOADER
+ # TRINITY_SCRIPTS_FORWARD_DECL
+ # TRINITY_SCRIPTS_INVOKE
+ # TRINITY_CURRENT_SCRIPT_PROJECT
+
+ # To generate export macros
+ set(TRINITY_IS_DYNAMIC_SCRIPTLOADER ${IS_DYNAMIC_SCRIPTLOADER})
+ # To generate forward declarations of the loading functions
+ unset(TRINITY_SCRIPTS_FORWARD_DECL)
+ unset(TRINITY_SCRIPTS_INVOKE)
+ # The current script project which is built in
+ set(TRINITY_CURRENT_SCRIPT_PROJECT ${SCRIPTLOADER_NAME})
+ foreach(LOCALE_SCRIPT_MODULE ${ARGN})
+ # Determine the loader function ("Add##${NameOfDirectory}##Scripts()")
+ set(LOADER_FUNCTION
+ "Add${LOCALE_SCRIPT_MODULE}Scripts()")
+ # Generate the funciton call and the forward declarations
+ set(TRINITY_SCRIPTS_FORWARD_DECL
+ "${TRINITY_SCRIPTS_FORWARD_DECL}void ${LOADER_FUNCTION};\n")
+ set(TRINITY_SCRIPTS_INVOKE
+ "${TRINITY_SCRIPTS_INVOKE} ${LOADER_FUNCTION};\n")
+ endforeach()
+ set(GENERATED_LOADER ${CMAKE_CURRENT_BINARY_DIR}/gen_scriptloader/${SCRIPTLOADER_NAME}/ScriptLoader.cpp)
+ configure_file(${CMAKE_CURRENT_SOURCE_DIR}/ScriptLoader.cpp.in.cmake ${GENERATED_LOADER})
+ set(${LOADER_OUT} ${GENERATED_LOADER} PARENT_SCOPE)
+endfunction()
+
+# Generates the actual script projects
+# Fills the STATIC_SCRIPT_MODULES and DYNAMIC_SCRIPT_MODULE_PROJECTS variables
+# which contain the names which scripts are linked statically/dynamically and
+# adds the sources of the static modules to the PRIVATE_SOURCES variable.
+foreach(SCRIPT_MODULE ${SCRIPT_MODULE_LIST})
+ GetPathToScriptModule(${SCRIPT_MODULE} SCRIPT_MODULE_PATH)
+ ScriptModuleNameToVariable(${SCRIPT_MODULE} SCRIPT_MODULE_VARIABLE)
+
+ if ((${SCRIPT_MODULE_VARIABLE} STREQUAL "disabled") OR
+ (${SCRIPT_MODULE_VARIABLE} STREQUAL "static"))
+ # Uninstall disabled modules
+ GetProjectNameOfScriptModule(${SCRIPT_MODULE} SCRIPT_MODULE_PROJECT_NAME)
+ GetNativeSharedLibraryName(${SCRIPT_MODULE_PROJECT_NAME} SCRIPT_MODULE_OUTPUT_NAME)
+ list(APPEND DISABLED_SCRIPT_MODULE_PROJECTS ${INSTALL_OFFSET}/${SCRIPT_MODULE_OUTPUT_NAME})
+ if (${SCRIPT_MODULE_VARIABLE} STREQUAL "static")
+ # Add the module name to STATIC_SCRIPT_MODULES
+ list(APPEND STATIC_SCRIPT_MODULES ${SCRIPT_MODULE})
+ # Add the module content to the whole static module
+ CollectSourceFiles(${SCRIPT_MODULE_PATH} PRIVATE_SOURCES)
+ endif()
+ elseif(${SCRIPT_MODULE_VARIABLE} STREQUAL "dynamic")
+ # Generate an own dynamic module which is loadable on runtime
+ # Add the module content to the whole static module
+ unset(SCRIPT_MODULE_PRIVATE_SOURCES)
+ CollectSourceFiles(${SCRIPT_MODULE_PATH} SCRIPT_MODULE_PRIVATE_SOURCES)
+ # Configure the scriptloader
+ ConfigureScriptLoader(${SCRIPT_MODULE} SCRIPT_MODULE_PRIVATE_SCRIPTLOADER ON ${SCRIPT_MODULE})
+ GetProjectNameOfScriptModule(${SCRIPT_MODULE} SCRIPT_MODULE_PROJECT_NAME)
+ # Add the module name to DYNAMIC_SCRIPT_MODULES
+ list(APPEND DYNAMIC_SCRIPT_MODULE_PROJECTS ${SCRIPT_MODULE_PROJECT_NAME})
+ # Create the script module project
+ add_library(${SCRIPT_MODULE_PROJECT_NAME} SHARED
+ ${PRIVATE_PCH_SOURCE}
+ ${SCRIPT_MODULE_PRIVATE_SOURCES}
+ ${SCRIPT_MODULE_PRIVATE_SCRIPTLOADER})
+ target_link_libraries(${SCRIPT_MODULE_PROJECT_NAME}
+ PUBLIC
+ game)
+ set_target_properties(${SCRIPT_MODULE_PROJECT_NAME}
+ PROPERTIES
+ FOLDER
+ "scripts")
+
+ if(UNIX)
+ install(TARGETS ${SCRIPT_MODULE_PROJECT_NAME}
+ DESTINATION ${INSTALL_OFFSET}
+ COMPONENT ${SCRIPT_MODULE_PROJECT_NAME})
+ elseif(WIN32)
+ install(TARGETS ${SCRIPT_MODULE_PROJECT_NAME}
+ RUNTIME DESTINATION ${INSTALL_OFFSET}
+ COMPONENT ${SCRIPT_MODULE_PROJECT_NAME})
+ if(MSVC)
+ # Place the script modules in the script subdirectory
+ set_target_properties(${SCRIPT_MODULE_PROJECT_NAME} PROPERTIES
+ RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/bin/Debug/scripts
+ RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}/bin/Release/scripts
+ RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${CMAKE_BINARY_DIR}/bin/RelWithDebInfo/scripts
+ RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${CMAKE_BINARY_DIR}/bin/MinSizeRel/scripts)
+ endif()
+ endif()
+ else()
+ message(FATAL_ERROR "Unknown value \"${${SCRIPT_MODULE_VARIABLE}}\"!")
+ endif()
+endforeach()
+
+# Add the dynamic script modules to the worldserver as dependency
+set(WORLDSERVER_DYNAMIC_SCRIPT_MODULES_DEPENDENCIES ${DYNAMIC_SCRIPT_MODULE_PROJECTS} PARENT_SCOPE)
+
+ConfigureScriptLoader("static" SCRIPT_MODULE_PRIVATE_SCRIPTLOADER OFF ${STATIC_SCRIPT_MODULES})
+
add_library(scripts STATIC
+ ScriptLoader.h
${PRIVATE_PCH_SOURCE}
- ${PRIVATE_SOURCES}
-)
-
-target_include_directories(scripts
- PUBLIC
- ${CMAKE_CURRENT_SOURCE_DIR}
- PRIVATE
- ${CMAKE_CURRENT_BINARY_DIR})
+ ${SCRIPT_MODULE_PRIVATE_SCRIPTLOADER}
+ ${PRIVATE_SOURCES})
target_link_libraries(scripts
PUBLIC
game)
+target_include_directories(scripts
+ PUBLIC
+ ${CMAKE_CURRENT_SOURCE_DIR})
+
set_target_properties(scripts
- PROPERTIES
- FOLDER
- "server")
+ PROPERTIES
+ FOLDER
+ "scripts")
# Generate precompiled header
if (USE_SCRIPTPCH)
- add_cxx_pch(scripts ${PRIVATE_PCH_HEADER} ${PRIVATE_PCH_SOURCE})
+ list(APPEND ALL_SCRIPT_PROJECTS scripts ${DYNAMIC_SCRIPT_MODULE_PROJECTS})
+ add_cxx_pch("${ALL_SCRIPT_PROJECTS}" ${PRIVATE_PCH_HEADER} ${PRIVATE_PCH_SOURCE})
+endif()
+
+# Remove all shared libraries in the installl directory which
+# are contained in the static library already.
+if (DISABLED_SCRIPT_MODULE_PROJECTS)
+ install(CODE "
+ foreach(SCRIPT_TO_UNINSTALL ${DISABLED_SCRIPT_MODULE_PROJECTS})
+ if (EXISTS \"\${SCRIPT_TO_UNINSTALL}\")
+ message(STATUS \"Uninstalling: \${SCRIPT_TO_UNINSTALL}\")
+ file(REMOVE \"\${SCRIPT_TO_UNINSTALL}\")
+ endif()
+ endforeach()
+ ")
endif()
+
+message("")
diff --git a/src/server/scripts/ScriptLoader.cpp b/src/server/scripts/ScriptLoader.cpp
deleted file mode 100644
index 57c848d5981..00000000000
--- a/src/server/scripts/ScriptLoader.cpp
+++ /dev/null
@@ -1,51 +0,0 @@
-/*
- * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "ScriptLoader.h"
-#include "World.h"
-
-void AddSpellsScripts();
-void AddCommandsScripts();
-
-#ifdef SCRIPTS
-void AddWorldScripts();
-void AddEasternKingdomsScripts();
-void AddKalimdorScripts();
-void AddOutlandScripts();
-void AddNorthrendScripts();
-void AddEventsScripts();
-void AddPetScripts();
-void AddOutdoorPvPScripts();
-void AddCustomScripts();
-#endif
-
-void AddScripts()
-{
- AddSpellsScripts();
- AddCommandsScripts();
-#ifdef SCRIPTS
- AddWorldScripts();
- AddEasternKingdomsScripts();
- AddKalimdorScripts();
- AddOutlandScripts();
- AddNorthrendScripts();
- AddEventsScripts();
- AddPetScripts();
- AddOutdoorPvPScripts();
- AddCustomScripts();
-#endif
-}
diff --git a/src/server/scripts/ScriptLoader.cpp.in.cmake b/src/server/scripts/ScriptLoader.cpp.in.cmake
new file mode 100644
index 00000000000..33c336a9a93
--- /dev/null
+++ b/src/server/scripts/ScriptLoader.cpp.in.cmake
@@ -0,0 +1,64 @@
+/*
+ * Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+// This file was created automatically from your script configuration!
+// Use CMake to reconfigure this file, never change it on your own!
+
+#cmakedefine TRINITY_IS_DYNAMIC_SCRIPTLOADER
+
+#include "Define.h"
+#include <vector>
+#include <string>
+
+@TRINITY_SCRIPTS_FORWARD_DECL@
+#ifdef TRINITY_IS_DYNAMIC_SCRIPTLOADER
+# include "revision_data.h"
+# define TC_SCRIPT_API TC_API_EXPORT
+extern "C" {
+
+/// Exposed in script modules to return the script module revision hash.
+TC_SCRIPT_API char const* GetScriptModuleRevisionHash()
+{
+ return _HASH;
+}
+
+/// Exposed in script module to return the name of the script module
+/// contained in this shared library.
+TC_SCRIPT_API char const* GetScriptModule()
+{
+ return "@TRINITY_CURRENT_SCRIPT_PROJECT@";
+}
+
+#else
+# include "ScriptLoader.h"
+# define TC_SCRIPT_API
+#endif
+
+/// Exposed in script modules to register all scripts to the ScriptMgr.
+TC_SCRIPT_API void AddScripts()
+{
+@TRINITY_SCRIPTS_INVOKE@}
+
+/// Exposed in script modules to get the build directive of the module.
+TC_SCRIPT_API char const* GetBuildDirective()
+{
+ return _BUILD_DIRECTIVE;
+}
+
+#ifdef TRINITY_IS_DYNAMIC_SCRIPTLOADER
+} // extern "C"
+#endif
diff --git a/src/server/scripts/PrecompiledHeaders/ScriptPCH.cpp b/src/server/scripts/ScriptPCH.cpp
index 41fecf3c60d..41fecf3c60d 100644
--- a/src/server/scripts/PrecompiledHeaders/ScriptPCH.cpp
+++ b/src/server/scripts/ScriptPCH.cpp
diff --git a/src/server/scripts/PrecompiledHeaders/ScriptPCH.h b/src/server/scripts/ScriptPCH.h
index 1cd25309055..1cd25309055 100644
--- a/src/server/scripts/PrecompiledHeaders/ScriptPCH.h
+++ b/src/server/scripts/ScriptPCH.h
diff --git a/src/server/worldserver/CMakeLists.txt b/src/server/worldserver/CMakeLists.txt
index 7923b239854..837f2363ad3 100644
--- a/src/server/worldserver/CMakeLists.txt
+++ b/src/server/worldserver/CMakeLists.txt
@@ -68,6 +68,11 @@ set_target_properties(worldserver
FOLDER
"server")
+# Add all dynamic projects as dependency to the worldserver
+if (WORLDSERVER_DYNAMIC_SCRIPT_MODULES_DEPENDENCIES)
+ add_dependencies(worldserver ${WORLDSERVER_DYNAMIC_SCRIPT_MODULES_DEPENDENCIES})
+endif()
+
if( WIN32 )
if ( MSVC )
add_custom_command(TARGET worldserver