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-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp52
1 files changed, 32 insertions, 20 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index e19512b9cad..997c2904e9e 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -965,33 +965,56 @@ bool AuraEffect::CheckEffectProc(AuraApplication* aurApp, ProcEventInfo& eventIn
SpellInfo const* spellInfo = eventInfo.GetSpellInfo();
switch (GetAuraType())
{
+ case SPELL_AURA_MOD_CONFUSE:
+ case SPELL_AURA_MOD_FEAR:
+ case SPELL_AURA_MOD_STUN:
+ case SPELL_AURA_MOD_ROOT:
+ case SPELL_AURA_TRANSFORM:
+ {
+ DamageInfo* damageInfo = eventInfo.GetDamageInfo();
+ if (!damageInfo || !damageInfo->GetDamage())
+ return false;
+
+ // Spell own damage at apply won't break CC
+ if (SpellInfo const* spellInfo = eventInfo.GetSpellInfo())
+ {
+ if (spellInfo == GetSpellInfo())
+ {
+ Aura* aura = GetBase();
+ // called from spellcast, should not have ticked yet
+ if (aura->GetDuration() == aura->GetMaxDuration())
+ return false;
+ }
+ }
+ break;
+ }
case SPELL_AURA_MECHANIC_IMMUNITY:
case SPELL_AURA_MOD_MECHANIC_RESISTANCE:
// compare mechanic
if (!spellInfo || static_cast<int32>(spellInfo->Mechanic) != GetMiscValue())
- result = false;
+ return false;
break;
case SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK:
// skip melee hits and instant cast spells
if (!spellInfo || !spellInfo->CalcCastTime())
- result = false;
+ return false;
break;
case SPELL_AURA_MOD_DAMAGE_FROM_CASTER:
// Compare casters
if (GetCasterGUID() != eventInfo.GetActor()->GetGUID())
- result = false;
+ return false;
break;
case SPELL_AURA_MOD_POWER_COST_SCHOOL:
case SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT:
// Skip melee hits and spells with wrong school or zero cost
if (!spellInfo || (!spellInfo->ManaCost && !spellInfo->ManaCostPercentage) || // Cost Check
!(spellInfo->GetSchoolMask() & GetMiscValue())) // School Check
- result = false;
+ return false;
break;
case SPELL_AURA_REFLECT_SPELLS_SCHOOL:
// Skip melee hits and spells with wrong school
if (!spellInfo || !(spellInfo->GetSchoolMask() & GetMiscValue()))
- result = false;
+ return false;
break;
case SPELL_AURA_PROC_TRIGGER_SPELL:
case SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE:
@@ -1000,7 +1023,7 @@ bool AuraEffect::CheckEffectProc(AuraApplication* aurApp, ProcEventInfo& eventIn
uint32 triggerSpellId = GetSpellInfo()->Effects[GetEffIndex()].TriggerSpell;
if (SpellInfo const* triggeredSpellInfo = sSpellMgr->GetSpellInfo(triggerSpellId))
if (aurApp->GetTarget()->m_extraAttacks && triggeredSpellInfo->HasEffect(SPELL_EFFECT_ADD_EXTRA_ATTACKS))
- result = false;
+ return false;
break;
}
default:
@@ -6409,23 +6432,12 @@ void AuraEffect::HandlePeriodicPowerBurnAuraTick(Unit* target, Unit* caster) con
void AuraEffect::HandleBreakableCCAuraProc(AuraApplication* aurApp, ProcEventInfo& eventInfo)
{
- DamageInfo* damageInfo = eventInfo.GetDamageInfo();
- if (!damageInfo)
- return;
-
- // aura own damage at apply won't break CC
- if (eventInfo.GetSpellPhaseMask() & PROC_SPELL_PHASE_CAST)
- {
- if (SpellInfo const* spellInfo = eventInfo.GetSpellInfo())
- if (spellInfo == GetSpellInfo())
- return;
- }
+ int32 const damageLeft = GetAmount() - static_cast<int32>(eventInfo.GetDamageInfo()->GetDamage());
- int32 damageLeft = GetAmount();
- if (damageLeft < int32(damageInfo->GetDamage()))
+ if (damageLeft <= 0)
aurApp->GetTarget()->RemoveAura(aurApp);
else
- SetAmount(damageLeft - damageInfo->GetDamage());
+ SetAmount(damageLeft);
}
void AuraEffect::HandleProcTriggerSpellAuraProc(AuraApplication* aurApp, ProcEventInfo& eventInfo)