diff options
-rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 6dcd8009bf3..3fe9f06ca6b 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -2705,20 +2705,20 @@ bool WorldObject::IsValidAttackTarget(WorldObject const* target, SpellInfo const return false; // ignore immunity flags when assisting - if (!bySpell || !(isPositiveSpell && bySpell->HasAttribute(SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG))) + if (unit && unitTarget && !(isPositiveSpell && bySpell->HasAttribute(SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG))) { - if (unit && !unit->HasUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED) && unitTarget && unitTarget->IsImmuneToNPC()) + if (!unit->HasUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED) && unitTarget->IsImmuneToNPC()) return false; - if (unitTarget && !unitTarget->HasUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED) && unit && unit->IsImmuneToNPC()) + if (!unitTarget->HasUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED) && unit->IsImmuneToNPC()) return false; if (!bySpell || !bySpell->HasAttribute(SPELL_ATTR8_ATTACK_IGNORE_IMMUNE_TO_PC_FLAG)) { - if (unit && unit->HasUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED) && unitTarget && unitTarget->IsImmuneToPC()) + if (unit->HasUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED) && unitTarget->IsImmuneToPC()) return false; - if (unitTarget && unitTarget->HasUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED) && unit && unit->IsImmuneToPC()) + if (unitTarget->HasUnitFlag(UNIT_FLAG_PLAYER_CONTROLLED) && unit->IsImmuneToPC()) return false; } } |