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-rw-r--r--src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp
index 8c01af300aa..813222b52c9 100644
--- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp
+++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_alar.cpp
@@ -90,6 +90,8 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI
float DefaultMoveSpeedRate;
bool Phase1;
+ bool ForceMove;
+ uint32 ForceTimer;
int8 cur_wp;
@@ -105,6 +107,8 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI
WaitEvent = WE_NONE;
WaitTimer = 0;
AfterMoving = false;
+ ForceMove = false;
+ ForceTimer = 5000;
cur_wp = 4;
@@ -189,6 +193,7 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI
{
WaitTimer = 1;
AfterMoving = true;
+ ForceMove = false;
}
}
@@ -203,6 +208,15 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI
Berserk_Timer = 60000;
}else Berserk_Timer -= diff;
+ if(ForceMove)
+ {
+ if(ForceTimer < diff)
+ {
+ m_creature->GetMotionMaster()->MovePoint(0, waypoint[cur_wp][0], waypoint[cur_wp][1], waypoint[cur_wp][2]);
+ ForceTimer = 5000;
+ }else ForceTimer -= diff;
+
+ }
if(WaitEvent)
{
if(WaitTimer)
@@ -320,6 +334,8 @@ struct TRINITY_DLL_DECL boss_alarAI : public ScriptedAI
WaitEvent = WE_QUILL;
}
}
+ ForceMove = true;
+ ForceTimer = 5000;
m_creature->GetMotionMaster()->MovePoint(0, waypoint[cur_wp][0], waypoint[cur_wp][1], waypoint[cur_wp][2]);
WaitTimer = 0;
return;