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-rw-r--r--sql/updates/world/2011_10_22_16_world_core_script_support.sql10
-rw-r--r--src/server/scripts/Outland/nagrand.cpp40
2 files changed, 50 insertions, 0 deletions
diff --git a/sql/updates/world/2011_10_22_16_world_core_script_support.sql b/sql/updates/world/2011_10_22_16_world_core_script_support.sql
new file mode 100644
index 00000000000..c6049d49e19
--- /dev/null
+++ b/sql/updates/world/2011_10_22_16_world_core_script_support.sql
@@ -0,0 +1,10 @@
+SET @ENTRY := 18428;
+UPDATE `gameobject_template` SET `ScriptName`='go_warmaul_prison' WHERE `entry` IN (182484,182486,182487,182488,182489,182490,182491,182492,182493,182494,182495,182496,182497,182498,182499,182501,182502,182503,182504);
+UPDATE `quest_template` SET `ReqSpellCast1`=0 WHERE `entry`=9948;
+DELETE FROM `creature_text` WHERE `entry`=@ENTRY;
+INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
+(@ENTRY,0,0,"Death to the ogres!",12,0,100,0,0,0,"Mag'har Prisoner"),
+(@ENTRY,1,1,"Many thanks, hero!",12,0,100,0,0,0,"Mag'har Prisoner"),
+(@ENTRY,2,2,"One day, a hero will rise and lift the orcs up to their former glory.",12,0,100,0,0,0,"Mag'har Prisoner"),
+(@ENTRY,3,3,"Spirits watch over you, $R!",12,0,100,0,0,0,"Mag'har Prisoner"),
+(@ENTRY,4,4,"Thank you, $R! Your service to the Mag'har will not be forgotten.",12,0,100,0,0,0,"Mag'har Prisoner");
diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp
index 3431fbe70dc..aa8e8918493 100644
--- a/src/server/scripts/Outland/nagrand.cpp
+++ b/src/server/scripts/Outland/nagrand.cpp
@@ -1156,6 +1156,45 @@ public:
};
};
+/*######
+## go_warmaul_prison
+######*/
+
+enum FindingTheSurvivorsData
+{
+ QUEST_FINDING_THE_SURVIVORS = 9948,
+ NPC_MAGHAR_PRISONER = 18428,
+
+ SAY_FREE_0 = 0,
+ SAY_FREE_1 = 1,
+ SAY_FREE_2 = 2,
+ SAY_FREE_3 = 3,
+ SAY_FREE_4 = 4,
+};
+
+class go_warmaul_prison : public GameObjectScript
+{
+public:
+ go_warmaul_prison() : GameObjectScript("go_warmaul_prison") { }
+
+ bool OnGossipHello(Player* player, GameObject* go)
+ {
+ if (Creature* prisoner = go->FindNearestCreature(NPC_MAGHAR_PRISONER, 1.0f))
+ {
+ if (prisoner)
+ {
+ go->UseDoorOrButton();
+ if (player)
+ player->KilledMonsterCredit(NPC_MAGHAR_PRISONER, 0);
+
+ prisoner->AI()->Talk(RAND(SAY_FREE_0, SAY_FREE_1, SAY_FREE_2, SAY_FREE_3, SAY_FREE_4), player->GetGUID());
+ prisoner->ForcedDespawn(6000);
+ }
+ }
+ return true;
+ }
+};
+
void AddSC_nagrand()
{
new mob_shattered_rumbler();
@@ -1169,4 +1208,5 @@ void AddSC_nagrand()
new npc_corki();
new go_corkis_prison();
new npc_kurenai_captive();
+ new go_warmaul_prison();
}