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-rw-r--r--src/server/game/Spells/Spell.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 066ffe84c9d..76c45ce96f4 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -803,7 +803,8 @@ void Spell::SelectSpellTargets()
}
else if (m_spellInfo->Speed > 0.0f)
{
- float dist = m_caster->GetDistance(*m_targets.GetDstPos());
+ // We should not subtract caster size from dist calculation (fixes execution time desync with animation on client, eg. Malleable Goo cast by PP)
+ float dist = m_caster->GetExactDist(*m_targets.GetDstPos());
if (!m_spellInfo->HasAttribute(SPELL_ATTR9_SPECIAL_DELAY_CALCULATION))
m_delayMoment = uint64(std::floor(dist / m_spellInfo->Speed * 1000.0f));
else