diff options
-rw-r--r-- | src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp | 2 | ||||
-rw-r--r-- | src/bindings/scripts/scripts/zone/zulaman/boss_halazzi.cpp | 25 |
2 files changed, 10 insertions, 17 deletions
diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp index da71688674b..e718b948b05 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_reliquary_of_souls.cpp @@ -370,6 +370,7 @@ struct TRINITY_DLL_DECL boss_essence_of_sufferingAI : public ScriptedAI { damage = 0; m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + m_creature->SetReactState(REACT_PASSIVE); m_creature->Yell(SUFF_SAY_RECAP,LANG_UNIVERSAL,0); DoPlaySoundToSet(m_creature, SUFF_SOUND_RECAP); } @@ -482,6 +483,7 @@ struct TRINITY_DLL_DECL boss_essence_of_desireAI : public ScriptedAI { damage = 0; m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); + m_creature->SetReactState(REACT_PASSIVE); m_creature->Yell(DESI_SAY_RECAP,LANG_UNIVERSAL,0); DoPlaySoundToSet(m_creature, DESI_SOUND_RECAP); } diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_halazzi.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_halazzi.cpp index 19235677831..3dbfd55bf63 100644 --- a/src/bindings/scripts/scripts/zone/zulaman/boss_halazzi.cpp +++ b/src/bindings/scripts/scripts/zone/zulaman/boss_halazzi.cpp @@ -107,7 +107,7 @@ struct TRINITY_DLL_DECL boss_halazziAI : public ScriptedAI BerserkTimer = 600000; CheckTimer = 1000; - DoCast(m_creature, SPELL_DUAL_WIELD, true); + m_creature->CastSpell(m_creature, SPELL_DUAL_WIELD, true); Phase = PHASE_NONE; EnterPhase(PHASE_LYNX); @@ -143,17 +143,13 @@ struct TRINITY_DLL_DECL boss_halazziAI : public ScriptedAI EnterPhase(PHASE_HUMAN); } - void AttackStart(Unit *who) - { - if(Phase != PHASE_MERGE) ScriptedAI::AttackStart(who); - } - void EnterPhase(PhaseHalazzi NextPhase) { switch(NextPhase) { case PHASE_LYNX: case PHASE_ENRAGE: + m_creature->SetReactState(REACT_AGGRESSIVE); if(Phase == PHASE_MERGE) { m_creature->CastSpell(m_creature, SPELL_TRANSFORM_MERGE, true); @@ -193,8 +189,10 @@ struct TRINITY_DLL_DECL boss_halazziAI : public ScriptedAI Lynx->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); Lynx->GetMotionMaster()->Clear(); Lynx->GetMotionMaster()->MoveFollow(m_creature, 0, 0); + ((Creature*)Lynx)->SetReactState(REACT_PASSIVE); m_creature->GetMotionMaster()->Clear(); m_creature->GetMotionMaster()->MoveFollow(Lynx, 0, 0); + m_creature->SetReactState(REACT_PASSIVE); TransformCount++; }break; default: @@ -203,7 +201,7 @@ struct TRINITY_DLL_DECL boss_halazziAI : public ScriptedAI Phase = NextPhase; } - void UpdateAI(const uint32 diff) + void UpdateAI(const uint32 diff) { if(!m_creature->SelectHostilTarget() && !m_creature->getVictim()) return; @@ -281,11 +279,10 @@ struct TRINITY_DLL_DECL boss_halazziAI : public ScriptedAI { if(CheckTimer < diff) { - Unit *Lynx = Unit::GetUnit(*m_creature, LynxGUID); - if(Lynx) + if(Unit *Lynx = Unit::GetUnit(*m_creature, LynxGUID)) { - Lynx->GetMotionMaster()->MoveFollow(m_creature, 0, 0); - m_creature->GetMotionMaster()->MoveFollow(Lynx, 0, 0); + //Lynx->GetMotionMaster()->MoveFollow(m_creature, 0, 0); + //m_creature->GetMotionMaster()->MoveFollow(Lynx, 0, 0); if(m_creature->IsWithinDistInMap(Lynx, 6.0f)) { if(TransformCount < 3) @@ -348,12 +345,6 @@ struct TRINITY_DLL_DECL boss_spiritlynxAI : public ScriptedAI damage = 0; } - void AttackStart(Unit *who) - { - if(!m_creature->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE)) - ScriptedAI::AttackStart(who); - } - void Aggro(Unit *who) {/*DoZoneInCombat();*/} void UpdateAI(const uint32 diff) |