diff options
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 91763b7e685..ff72d4162e0 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -8274,7 +8274,9 @@ void Unit::SetInCombatState(bool PvP, Unit* enemy) } if (Spell* spell = m_currentSpells[CURRENT_GENERIC_SPELL]) - if (spell->getState() == SPELL_STATE_PREPARING && spell->m_spellInfo->InterruptFlags.HasFlag(SpellInterruptFlags::Combat)) + if (spell->getState() == SPELL_STATE_PREPARING + && spell->m_spellInfo->HasAttribute(SPELL_ATTR0_CANT_USED_IN_COMBAT) + && spell->m_spellInfo->InterruptFlags.HasFlag(SpellInterruptFlags::Combat)) InterruptNonMeleeSpells(false); RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags::EnteringCombat); |
