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-rw-r--r--src/server/scripts/Pet/CMakeLists.txt1
-rw-r--r--src/server/scripts/Pet/pet_generic.cpp90
-rw-r--r--src/server/scripts/World/npcs_special.cpp62
3 files changed, 91 insertions, 62 deletions
diff --git a/src/server/scripts/Pet/CMakeLists.txt b/src/server/scripts/Pet/CMakeLists.txt
index b4a8eea77d8..87bbfd63c69 100644
--- a/src/server/scripts/Pet/CMakeLists.txt
+++ b/src/server/scripts/Pet/CMakeLists.txt
@@ -11,6 +11,7 @@
set(scripts_STAT_SRCS
${scripts_STAT_SRCS}
Pet/pet_dk.cpp
+ Pet/pet_generic.cpp
Pet/pet_hunter.cpp
Pet/pet_mage.cpp
Pet/pet_priest.cpp
diff --git a/src/server/scripts/Pet/pet_generic.cpp b/src/server/scripts/Pet/pet_generic.cpp
new file mode 100644
index 00000000000..f4327ef8daa
--- /dev/null
+++ b/src/server/scripts/Pet/pet_generic.cpp
@@ -0,0 +1,90 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/*
+ * Ordered alphabetically using scriptname.
+ * Scriptnames of files in this file should be prefixed with "npc_pet_gen_".
+ */
+
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "Player.h"
+
+enum Mojo
+{
+ SAY_MOJO = 0,
+
+ SPELL_FEELING_FROGGY = 43906,
+ SPELL_SEDUCTION_VISUAL = 43919
+};
+
+class npc_pet_gen_mojo : public CreatureScript
+{
+ public:
+ npc_pet_gen_mojo() : CreatureScript("npc_pet_gen_mojo") { }
+
+ struct npc_pet_gen_mojoAI : public ScriptedAI
+ {
+ npc_pet_gen_mojoAI(Creature* creature) : ScriptedAI(creature) { }
+
+ void Reset() OVERRIDE
+ {
+ _victimGUID = 0;
+
+ if (Unit* owner = me->GetOwner())
+ me->GetMotionMaster()->MoveFollow(owner, 0.0f, 0.0f);
+ }
+
+ void EnterCombat(Unit* /*who*/) OVERRIDE { }
+ void UpdateAI(uint32 /*diff*/) OVERRIDE { }
+
+ void ReceiveEmote(Player* player, uint32 emote) OVERRIDE
+ {
+ me->HandleEmoteCommand(emote);
+ Unit* owner = me->GetOwner();
+ if (emote != TEXT_EMOTE_KISS || !owner || owner->GetTypeId() != TYPEID_PLAYER ||
+ owner->ToPlayer()->GetTeam() != player->GetTeam())
+ {
+ return;
+ }
+
+ Talk(SAY_MOJO, player->GetGUID());
+
+ if (_victimGUID)
+ if (Player* victim = ObjectAccessor::GetPlayer(*me, _victimGUID))
+ victim->RemoveAura(SPELL_FEELING_FROGGY);
+
+ _victimGUID = player->GetGUID();
+
+ DoCast(player, SPELL_FEELING_FROGGY, true);
+ DoCast(me, SPELL_SEDUCTION_VISUAL, true);
+ me->GetMotionMaster()->MoveFollow(player, 0.0f, 0.0f);
+ }
+
+ private:
+ uint64 _victimGUID;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_pet_gen_mojoAI(creature);
+ }
+};
+
+void AddSC_shaman_pet_scripts()
+{
+}
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index f12c68678b1..5304cbf56ca 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -1605,67 +1605,6 @@ class npc_brewfest_reveler : public CreatureScript
}
};
-enum Mojo
-{
- SAY_MOJO = 0,
-
- SPELL_FEELING_FROGGY = 43906,
- SPELL_SEDUCTION_VISUAL = 43919
-};
-
-class npc_mojo : public CreatureScript
-{
- public:
- npc_mojo() : CreatureScript("npc_mojo") { }
-
- struct npc_mojoAI : public ScriptedAI
- {
- npc_mojoAI(Creature* creature) : ScriptedAI(creature) { }
-
- void Reset() OVERRIDE
- {
- _victimGUID = 0;
-
- if (Unit* owner = me->GetOwner())
- me->GetMotionMaster()->MoveFollow(owner, 0.0f, 0.0f);
- }
-
- void EnterCombat(Unit* /*who*/) OVERRIDE { }
- void UpdateAI(uint32 diff) OVERRIDE { }
-
- void ReceiveEmote(Player* player, uint32 emote) OVERRIDE
- {
- me->HandleEmoteCommand(emote);
- Unit* owner = me->GetOwner();
- if (emote != TEXT_EMOTE_KISS || !owner || owner->GetTypeId() != TYPEID_PLAYER ||
- owner->ToPlayer()->GetTeam() != player->GetTeam())
- {
- return;
- }
-
- Talk(SAY_MOJO, player->GetGUID());
-
- if (_victimGUID)
- if (Player* victim = ObjectAccessor::GetPlayer(*me, _victimGUID))
- victim->RemoveAura(SPELL_FEELING_FROGGY);
-
- _victimGUID = player->GetGUID();
-
- DoCast(player, SPELL_FEELING_FROGGY, true);
- DoCast(me, SPELL_SEDUCTION_VISUAL, true);
- me->GetMotionMaster()->MoveFollow(player, 0.0f, 0.0f);
- }
-
- private:
- uint64 _victimGUID;
- };
-
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_mojoAI(creature);
- }
-};
-
enum TrainingDummy
{
NPC_ADVANCED_TARGET_DUMMY = 2674,
@@ -2519,7 +2458,6 @@ void AddSC_npcs_special()
new npc_steam_tonk();
new npc_tonk_mine();
new npc_brewfest_reveler();
- new npc_mojo();
new npc_training_dummy();
new npc_wormhole();
new npc_pet_trainer();