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-rw-r--r--.hgignore1
-rw-r--r--sql/FULL/world_script_texts.sql1
-rw-r--r--sql/FULL/world_script_waypoints.sql7
-rw-r--r--sql/FULL/world_scripts_full.sql1
-rw-r--r--sql/updates/4154_world_script.sql1
-rw-r--r--sql/updates/4159_world.sql14
-rw-r--r--sql/world.sql9
-rw-r--r--src/bindings/scripts/scripts/npc/npcs_special.cpp213
-rw-r--r--src/bindings/scripts/scripts/zone/moonglade/moonglade.cpp47
-rw-r--r--src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp12
-rw-r--r--src/bindings/scripts/scripts/zone/shattrath/shattrath_city.cpp23
-rw-r--r--src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp33
-rw-r--r--src/bindings/scripts/scripts/zone/zangarmarsh/zangarmarsh.cpp25
-rw-r--r--src/bindings/scripts/scripts/zone/zulfarrak/zulfarrak.cpp4
-rw-r--r--src/game/Chat.cpp1
-rw-r--r--src/game/Chat.h1
-rw-r--r--src/game/Language.h13
-rw-r--r--src/game/Level3.cpp97
-rw-r--r--src/game/TicketHandler.cpp46
-rw-r--r--src/game/WorldSession.h2
20 files changed, 475 insertions, 76 deletions
diff --git a/.hgignore b/.hgignore
index 7063cc06812..92b130d387a 100644
--- a/.hgignore
+++ b/.hgignore
@@ -13,7 +13,6 @@ src/bindings/scripts/VC90/*/
src/mangosd/
src/realmd/
*.*-*
-*
# use regexp syntax.
syntax: regexp
diff --git a/sql/FULL/world_script_texts.sql b/sql/FULL/world_script_texts.sql
index 3f37206eed7..59a7c208cee 100644
--- a/sql/FULL/world_script_texts.sql
+++ b/sql/FULL/world_script_texts.sql
@@ -999,6 +999,7 @@ INSERT INTO `script_texts` (`entry`, `content_default`, `content_loc1`, `content
(-1543014, 'Die, weakling!', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 10282, 1, 0, 0, 'omor SAY_KILL_1'),
(-1543015, 'It is... not over.', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 10284, 1, 0, 0, 'omor SAY_DIE'),
(-1543016, 'I am victorious!', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 10283, 1, 0, 0, 'omor SAY_WIPE'),
+
(-1543017, 'You have faced many challenges, pity they were all in vain. Soon your people will kneel to my lord!', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 10292, 1, 0, 0, 'vazruden SAY_INTRO'),
(-1543018, 'Is there no one left to test me?', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 10293, 1, 0, 0, 'vazruden SAY_WIPE'),
(-1543019, 'Your time is running out!', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 10294, 1, 0, 0, 'vazruden SAY_AGGRO_1'),
diff --git a/sql/FULL/world_script_waypoints.sql b/sql/FULL/world_script_waypoints.sql
index a92d60114a1..6c73a8e9c90 100644
--- a/sql/FULL/world_script_waypoints.sql
+++ b/sql/FULL/world_script_waypoints.sql
@@ -13,6 +13,13 @@ CREATE TABLE script_waypoint (
PRIMARY KEY (entry, pointid)
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Script Creature waypoints';
+DELETE FROM script_waypoint WHERE entry=24358;
+INSERT INTO script_waypoint VALUES
+(24358, 0, 121.193970, 1645.619385, 42.021, 0, ''),
+(24358, 1, 132.051468, 1642.176025, 42.021, 5000, 'SAY_AT_GONG'),
+(24358, 2, 120.670631, 1636.346802, 42.415, 0, ''),
+(24358, 3, 120.536003, 1611.654663, 43.473, 10000, 'SAY_OPEN_ENTRANCE'),
+(24358, 4, 120.536003, 1611.654663, 43.473, 0, '');
DELETE FROM script_waypoint WHERE entry=16295;
INSERT INTO script_waypoint VALUES
diff --git a/sql/FULL/world_scripts_full.sql b/sql/FULL/world_scripts_full.sql
index 50736793824..14a5d5e8f22 100644
--- a/sql/FULL/world_scripts_full.sql
+++ b/sql/FULL/world_scripts_full.sql
@@ -83,6 +83,7 @@ UPDATE `item_template` SET `ScriptName`='item_only_for_flight' WHERE `entry` IN
UPDATE `item_template` SET `ScriptName`='item_inoculating_crystal' WHERE `entry`=22962;
/* NPC (usually creatures to be found in more than one specific zone) */
+UPDATE `creature_template` SET `ScriptName`='npc_air_force_bots' WHERE `entry` IN (2614, 2615, 21974, 21993, 21996, 21997, 21999, 22001, 22002, 22003, 22063, 22065, 22066, 22068, 22069, 22070, 22071, 22078, 22079, 22080, 22086, 22087, 22088, 22090, 22124, 22125, 22126);
UPDATE `creature_template` SET `ScriptName`='npc_chicken_cluck' WHERE `entry`=620;
UPDATE `creature_template` SET `ScriptName`='npc_dancing_flames' WHERE `entry`=25305;
UPDATE `creature_template` SET `ScriptName`='npc_garments_of_quests' WHERE `entry` IN (12429,12423,12427,12430,12428);
diff --git a/sql/updates/4154_world_script.sql b/sql/updates/4154_world_script.sql
new file mode 100644
index 00000000000..1372842790b
--- /dev/null
+++ b/sql/updates/4154_world_script.sql
@@ -0,0 +1 @@
+UPDATE creature_template SET ScriptName='npc_air_force_bots' WHERE entry IN (2614, 2615, 21974, 21993, 21996, 21997, 21999, 22001, 22002, 22003, 22063, 22065, 22066, 22068, 22069, 22070, 22071, 22078, 22079, 22080, 22086, 22087, 22088, 22090, 22124, 22125, 22126);
diff --git a/sql/updates/4159_world.sql b/sql/updates/4159_world.sql
new file mode 100644
index 00000000000..00778695c76
--- /dev/null
+++ b/sql/updates/4159_world.sql
@@ -0,0 +1,14 @@
+DELETE FROM `trinity_string` WHERE `entry` BETWEEN 5012 AND 5019;
+INSERT INTO `trinity_string` (`entry`, `content_default`, `content_loc1`, `content_loc2`, `content_loc3`, `content_loc4`, `content_loc5`, `content_loc6`, `content_loc7`, `content_loc8`) VALUES
+(5012, 'No maps found!', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
+(5013, '[Continent]', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
+(5014, '[Instance]', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
+(5015, '[Battleground]', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
+(5016, '[Arena]', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
+(5017, '[Raid reset time: %u]', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
+(5018, '[Heroic reset time: %u]', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL),
+(5019, '[Mountable]', NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL);
+
+DELETE FROM `command` WHERE `name` = 'lookup map';
+INSERT INTO `command` (`name`, `security`, `help`) VALUES
+('lookup map', 3, 'Syntax: .lookup map $namepart\r\n\r\nLooks up a map by $namepart, and returns all matches with their map ID''s.');
diff --git a/sql/world.sql b/sql/world.sql
index 5af5d424e8d..5063a6c20f0 100644
--- a/sql/world.sql
+++ b/sql/world.sql
@@ -430,6 +430,7 @@ INSERT INTO `command` VALUES
('lookup faction',3,'Syntax: .lookup faction $name\r\nAttempts to find the ID of the faction with the provided $name.'),
('lookup item',3,'Syntax: .lookup item $itemname\r\n\r\nLooks up an item by $itemname, and returns all matches with their Item ID\'s.'),
('lookup itemset',3,'Syntax: .lookup itemset $itemname\r\n\r\nLooks up an item set by $itemname, and returns all matches with their Item set ID\'s.'),
+('lookup map',3,'Syntax: .lookup map $namepart\r\n\r\nLooks up a map by $namepart, and returns all matches with their map ID''s.'),
('lookup object',3,'Syntax: .lookup object $objname\r\n\r\nLooks up an gameobject by $objname, and returns all matches with their Gameobject ID\'s.'),
('lookup player account',2,'Syntax: .lookup player account $account ($limit) \r\n\r\n Searchs players, which account username is $account with optional parametr $limit of results.'),
('lookup player email',2,'Syntax: .lookup player email $email ($limit) \r\n\r\n Searchs players, which account email is $email with optional parametr $limit of results.'),
@@ -15404,6 +15405,14 @@ INSERT INTO `trinity_string` VALUES
(5009,'Sound %u Played to server',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
(5010,'linkGUID: %u, Entry: %u (%s)',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
(5011,'You can\'t teleport self to self!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
+(5012,'No maps found!',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
+(5013,'[Continent]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
+(5014,'[Instance]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
+(5015,'[Battleground]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
+(5016,'[Arena]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
+(5017,'[Raid reset time: %u]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
+(5018,'[Heroic reset time: %u]',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
+(5019,'[Mountable]',NULL NULL,NULL,NULL,NULL,NULL,NULL,NULL),
(6613,'|cfff00000[GM Announcement]: %s|r',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
(6614,'Notification to GM\'s - ',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
(6615,'|cffffff00[|c1f40af20GM Announce by|r |cffff0000%s|cffffff00]:|r %s|r',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
diff --git a/src/bindings/scripts/scripts/npc/npcs_special.cpp b/src/bindings/scripts/scripts/npc/npcs_special.cpp
index f195d54b882..55ba138bc09 100644
--- a/src/bindings/scripts/scripts/npc/npcs_special.cpp
+++ b/src/bindings/scripts/scripts/npc/npcs_special.cpp
@@ -23,6 +23,7 @@ EndScriptData
*/
/* ContentData
+npc_air_force_bots 80% support for misc (invisible) guard bots in areas where player allowed to fly. Summon guards after a preset time if tagged by spell
npc_chicken_cluck 100% support for quest 3861 (Cluck!)
npc_dancing_flames 100% midsummer event NPC
npc_guardian 100% guardianAI used to prevent players from accessing off-limits areas. Not in use by SD2
@@ -38,6 +39,213 @@ EndContentData */
#include "precompiled.h"
#include "../npc/npc_escortAI.h"
+#include "ObjectMgr.h"
+
+/*########
+# npc_air_force_bots
+#########*/
+
+enum SpawnType
+{
+ SPAWNTYPE_TRIPWIRE_ROOFTOP, // no warning, summon creature at smaller range
+ SPAWNTYPE_ALARMBOT, // cast guards mark and summon npc - if player shows up with that buff duration < 5 seconds attack
+};
+
+struct SpawnAssociation
+{
+ uint32 m_uiThisCreatureEntry;
+ uint32 m_uiSpawnedCreatureEntry;
+ SpawnType m_SpawnType;
+};
+
+enum
+{
+ SPELL_GUARDS_MARK = 38067,
+ AURA_DURATION_TIME_LEFT = 5000
+};
+
+const float RANGE_TRIPWIRE = 15.0f;
+const float RANGE_GUARDS_MARK = 50.0f;
+
+SpawnAssociation m_aSpawnAssociations[] =
+{
+ {2614, 15241, SPAWNTYPE_ALARMBOT}, //Air Force Alarm Bot (Alliance)
+ {2615, 15242, SPAWNTYPE_ALARMBOT}, //Air Force Alarm Bot (Horde)
+ {21974, 21976, SPAWNTYPE_ALARMBOT}, //Air Force Alarm Bot (Area 52)
+ {21993, 15242, SPAWNTYPE_ALARMBOT}, //Air Force Guard Post (Horde - Bat Rider)
+ {21996, 15241, SPAWNTYPE_ALARMBOT}, //Air Force Guard Post (Alliance - Gryphon)
+ {21997, 21976, SPAWNTYPE_ALARMBOT}, //Air Force Guard Post (Goblin - Area 52 - Zeppelin)
+ {21999, 15241, SPAWNTYPE_TRIPWIRE_ROOFTOP}, //Air Force Trip Wire - Rooftop (Alliance)
+ {22001, 15242, SPAWNTYPE_TRIPWIRE_ROOFTOP}, //Air Force Trip Wire - Rooftop (Horde)
+ {22002, 15242, SPAWNTYPE_TRIPWIRE_ROOFTOP}, //Air Force Trip Wire - Ground (Horde)
+ {22003, 15241, SPAWNTYPE_TRIPWIRE_ROOFTOP}, //Air Force Trip Wire - Ground (Alliance)
+ {22063, 21976, SPAWNTYPE_TRIPWIRE_ROOFTOP}, //Air Force Trip Wire - Rooftop (Goblin - Area 52)
+ {22065, 22064, SPAWNTYPE_ALARMBOT}, //Air Force Guard Post (Ethereal - Stormspire)
+ {22066, 22067, SPAWNTYPE_ALARMBOT}, //Air Force Guard Post (Scryer - Dragonhawk)
+ {22068, 22064, SPAWNTYPE_TRIPWIRE_ROOFTOP}, //Air Force Trip Wire - Rooftop (Ethereal - Stormspire)
+ {22069, 22064, SPAWNTYPE_ALARMBOT}, //Air Force Alarm Bot (Stormspire)
+ {22070, 22067, SPAWNTYPE_TRIPWIRE_ROOFTOP}, //Air Force Trip Wire - Rooftop (Scryer)
+ {22071, 22067, SPAWNTYPE_ALARMBOT}, //Air Force Alarm Bot (Scryer)
+ {22078, 22077, SPAWNTYPE_ALARMBOT}, //Air Force Alarm Bot (Aldor)
+ {22079, 22077, SPAWNTYPE_ALARMBOT}, //Air Force Guard Post (Aldor - Gryphon)
+ {22080, 22077, SPAWNTYPE_TRIPWIRE_ROOFTOP}, //Air Force Trip Wire - Rooftop (Aldor)
+ {22086, 22085, SPAWNTYPE_ALARMBOT}, //Air Force Alarm Bot (Sporeggar)
+ {22087, 22085, SPAWNTYPE_ALARMBOT}, //Air Force Guard Post (Sporeggar - Spore Bat)
+ {22088, 22085, SPAWNTYPE_TRIPWIRE_ROOFTOP}, //Air Force Trip Wire - Rooftop (Sporeggar)
+ {22090, 22089, SPAWNTYPE_ALARMBOT}, //Air Force Guard Post (Toshley's Station - Flying Machine)
+ {22124, 22122, SPAWNTYPE_ALARMBOT}, //Air Force Alarm Bot (Cenarion)
+ {22125, 22122, SPAWNTYPE_ALARMBOT}, //Air Force Guard Post (Cenarion - Stormcrow)
+ {22126, 22122, SPAWNTYPE_ALARMBOT} //Air Force Trip Wire - Rooftop (Cenarion Expedition)
+};
+
+struct TRINITY_DLL_DECL npc_air_force_botsAI : public ScriptedAI
+{
+ npc_air_force_botsAI(Creature* pCreature) : ScriptedAI(pCreature)
+ {
+ m_pSpawnAssoc = NULL;
+ m_uiSpawnedGUID = 0;
+
+ // find the correct spawnhandling
+ static uint32 uiEntryCount = sizeof(m_aSpawnAssociations)/sizeof(SpawnAssociation);
+
+ for (uint8 i=0; i<uiEntryCount; ++i)
+ {
+ if (m_aSpawnAssociations[i].m_uiThisCreatureEntry == pCreature->GetEntry())
+ {
+ m_pSpawnAssoc = &m_aSpawnAssociations[i];
+ break;
+ }
+ }
+
+ if (!m_pSpawnAssoc)
+ error_db_log("TCSR: Creature template entry %u has ScriptName npc_air_force_bots, but it's not handled by that script", pCreature->GetEntry());
+ else
+ {
+ CreatureInfo const* spawnedTemplate = GetCreatureTemplateStore(m_pSpawnAssoc->m_uiSpawnedCreatureEntry);
+
+ if (!spawnedTemplate)
+ {
+ m_pSpawnAssoc = NULL;
+ error_db_log("TCSR: Creature template entry %u does not exist in DB, which is required by npc_air_force_bots", m_pSpawnAssoc->m_uiSpawnedCreatureEntry);
+ return;
+ }
+ }
+ }
+
+ SpawnAssociation* m_pSpawnAssoc;
+ uint64 m_uiSpawnedGUID;
+
+ void Reset() { }
+
+ Creature* SummonGuard()
+ {
+ Creature* pSummoned = m_creature->SummonCreature(m_pSpawnAssoc->m_uiSpawnedCreatureEntry, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 300000);
+
+ if (pSummoned)
+ m_uiSpawnedGUID = pSummoned->GetGUID();
+ else
+ {
+ error_db_log("TCSR: npc_air_force_bots: wasn't able to spawn creature %u", m_pSpawnAssoc->m_uiSpawnedCreatureEntry);
+ m_pSpawnAssoc = NULL;
+ }
+
+ return pSummoned;
+ }
+
+ Creature* GetSummonedGuard()
+ {
+ Creature* pCreature = (Creature*)Unit::GetUnit(*m_creature, m_uiSpawnedGUID);
+
+ if (pCreature && pCreature->isAlive())
+ return pCreature;
+
+ return NULL;
+ }
+
+ void MoveInLineOfSight(Unit* pWho)
+ {
+ if (!m_pSpawnAssoc)
+ return;
+
+ if (pWho->isTargetableForAttack() && m_creature->IsHostileTo(pWho))
+ {
+ Player* pPlayerTarget = pWho->GetTypeId() == TYPEID_PLAYER ? (Player*)pWho : NULL;
+
+ // airforce guards only spawn for players
+ if (!pPlayerTarget)
+ return;
+
+ Creature* pLastSpawnedGuard = m_uiSpawnedGUID == 0 ? NULL : GetSummonedGuard();
+
+ // prevent calling Unit::GetUnit at next MoveInLineOfSight call - speedup
+ if (!pLastSpawnedGuard)
+ m_uiSpawnedGUID = 0;
+
+ switch(m_pSpawnAssoc->m_SpawnType)
+ {
+ case SPAWNTYPE_ALARMBOT:
+ {
+ if (!pWho->IsWithinDistInMap(m_creature, RANGE_GUARDS_MARK))
+ return;
+
+ Aura* pMarkAura = pWho->GetAura(SPELL_GUARDS_MARK, 0);
+ if (pMarkAura)
+ {
+ // the target wasn't able to move out of our range within 25 seconds
+ if (!pLastSpawnedGuard)
+ {
+ pLastSpawnedGuard = SummonGuard();
+
+ if (!pLastSpawnedGuard)
+ return;
+ }
+
+ if (pMarkAura->GetAuraDuration() < AURA_DURATION_TIME_LEFT)
+ {
+ if (!pLastSpawnedGuard->getVictim())
+ pLastSpawnedGuard->AI()->AttackStart(pWho);
+ }
+ }
+ else
+ {
+ if (!pLastSpawnedGuard)
+ pLastSpawnedGuard = SummonGuard();
+
+ if (!pLastSpawnedGuard)
+ return;
+
+ pLastSpawnedGuard->CastSpell(pWho, SPELL_GUARDS_MARK, true);
+ }
+ break;
+ }
+ case SPAWNTYPE_TRIPWIRE_ROOFTOP:
+ {
+ if (!pWho->IsWithinDistInMap(m_creature, RANGE_TRIPWIRE))
+ return;
+
+ if (!pLastSpawnedGuard)
+ pLastSpawnedGuard = SummonGuard();
+
+ if (!pLastSpawnedGuard)
+ return;
+
+ // ROOFTOP only triggers if the player is on the ground
+ if (!pPlayerTarget->IsFlying())
+ {
+ if (!pLastSpawnedGuard->getVictim())
+ pLastSpawnedGuard->AI()->AttackStart(pWho);
+ }
+ break;
+ }
+ }
+ }
+ }
+};
+
+CreatureAI* GetAI_npc_air_force_bots(Creature* pCreature)
+{
+ return new npc_air_force_botsAI(pCreature);
+}
/*########
# npc_chicken_cluck
@@ -1374,6 +1582,11 @@ void AddSC_npcs_special()
Script *newscript;
newscript = new Script;
+ newscript->Name = "npc_air_force_bots";
+ newscript->GetAI = &GetAI_npc_air_force_bots;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
newscript->Name="npc_chicken_cluck";
newscript->GetAI = &GetAI_npc_chicken_cluck;
newscript->pQuestAccept = &QuestAccept_npc_chicken_cluck;
diff --git a/src/bindings/scripts/scripts/zone/moonglade/moonglade.cpp b/src/bindings/scripts/scripts/zone/moonglade/moonglade.cpp
index 26af428c2e7..596c6ce3fb1 100644
--- a/src/bindings/scripts/scripts/zone/moonglade/moonglade.cpp
+++ b/src/bindings/scripts/scripts/zone/moonglade/moonglade.cpp
@@ -36,8 +36,16 @@ EndContentData */
## npc_bunthen_plainswind
######*/
-#define GOSSIP_BP1 "Do you know where I can find Half Pendant of Aquatic Endurance?"
-#define GOSSIP_BP2 "I'd like to fly to Thunder Bluff."
+enum
+{
+ QUEST_SEA_LION_HORDE = 30,
+ QUEST_SEA_LION_ALLY = 272,
+ TAXI_PATH_ID_ALLY = 315,
+ TAXI_PATH_ID_HORDE = 316
+};
+
+#define GOSSIP_ITEM_THUNDER "I'd like to fly to Thunder Bluff."
+#define GOSSIP_ITEM_AQ_END "Do you know where I can find Half Pendant of Aquatic Endurance?"
bool GossipHello_npc_bunthen_plainswind(Player *player, Creature *_Creature)
{
@@ -45,17 +53,17 @@ bool GossipHello_npc_bunthen_plainswind(Player *player, Creature *_Creature)
player->SEND_GOSSIP_MENU(4916,_Creature->GetGUID());
else if(player->GetTeam() != HORDE)
{
- if(player->GetQuestStatus(272) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM( 0, GOSSIP_BP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
+ if(player->GetQuestStatus(QUEST_SEA_LION_ALLY) == QUEST_STATUS_INCOMPLETE)
+ player->ADD_GOSSIP_ITEM( 0, GOSSIP_ITEM_AQ_END, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
player->SEND_GOSSIP_MENU(4917,_Creature->GetGUID());
}
else if(player->getClass() == CLASS_DRUID && player->GetTeam() == HORDE)
{
- player->ADD_GOSSIP_ITEM( 0, GOSSIP_BP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
+ player->ADD_GOSSIP_ITEM( 0, GOSSIP_ITEM_THUNDER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- if(player->GetQuestStatus(30) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM( 0, GOSSIP_BP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
+ if(player->GetQuestStatus(QUEST_SEA_LION_HORDE) == QUEST_STATUS_INCOMPLETE)
+ player->ADD_GOSSIP_ITEM( 0, GOSSIP_ITEM_AQ_END, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
player->SEND_GOSSIP_MENU(4918,_Creature->GetGUID());
}
@@ -67,14 +75,10 @@ bool GossipSelect_npc_bunthen_plainswind(Player *player, Creature *_Creature, ui
switch(action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
- {
player->CLOSE_GOSSIP_MENU();
if (player->getClass() == CLASS_DRUID && player->GetTeam() == HORDE)
- {
- player->ActivateTaxiPathTo(316);
- }
+ player->ActivateTaxiPathTo(TAXI_PATH_ID_HORDE);
break;
- }
case GOSSIP_ACTION_INFO_DEF + 2:
player->SEND_GOSSIP_MENU(5373,_Creature->GetGUID());
break;
@@ -139,25 +143,26 @@ bool GossipSelect_npc_great_bear_spirit(Player *player, Creature *_Creature, uin
## npc_silva_filnaveth
######*/
-#define GOSSIP_SF1 "Do you know where I can find Half Pendant of Aquatic Agility?"
-#define GOSSIP_SF2 "I'd like to fly to Rut'theran Village."
+#define GOSSIP_ITEM_RUTHERAN "I'd like to fly to Rut'theran Village."
+#define GOSSIP_ITEM_AQ_AGI "Do you know where I can find Half Pendant of Aquatic Agility?"
+
bool GossipHello_npc_silva_filnaveth(Player *player, Creature *_Creature)
{
if(player->getClass() != CLASS_DRUID)
player->SEND_GOSSIP_MENU(4913,_Creature->GetGUID());
else if(player->GetTeam() != ALLIANCE)
{
- if(player->GetQuestStatus(30) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM( 0, GOSSIP_SF1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
+ if(player->GetQuestStatus(QUEST_SEA_LION_HORDE) == QUEST_STATUS_INCOMPLETE)
+ player->ADD_GOSSIP_ITEM( 0, GOSSIP_ITEM_AQ_AGI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
player->SEND_GOSSIP_MENU(4915,_Creature->GetGUID());
}
else if(player->getClass() == CLASS_DRUID && player->GetTeam() == ALLIANCE)
{
- player->ADD_GOSSIP_ITEM( 0, GOSSIP_SF2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
+ player->ADD_GOSSIP_ITEM( 0, GOSSIP_ITEM_RUTHERAN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- if(player->GetQuestStatus(272) == QUEST_STATUS_INCOMPLETE)
- player->ADD_GOSSIP_ITEM( 0, GOSSIP_SF1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
+ if(player->GetQuestStatus(QUEST_SEA_LION_ALLY) == QUEST_STATUS_INCOMPLETE)
+ player->ADD_GOSSIP_ITEM( 0, GOSSIP_ITEM_AQ_AGI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
player->SEND_GOSSIP_MENU(4914,_Creature->GetGUID());
}
@@ -169,12 +174,10 @@ bool GossipSelect_npc_silva_filnaveth(Player *player, Creature *_Creature, uint3
switch(action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
- {
player->CLOSE_GOSSIP_MENU();
if (player->getClass() == CLASS_DRUID && player->GetTeam() == ALLIANCE)
- player->ActivateTaxiPathTo(315);
+ player->ActivateTaxiPathTo(TAXI_PATH_ID_ALLY);
break;
- }
case GOSSIP_ACTION_INFO_DEF + 2:
player->SEND_GOSSIP_MENU(5374,_Creature->GetGUID());
break;
diff --git a/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp b/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp
index aa7c55330a2..0ae27fd009d 100644
--- a/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp
+++ b/src/bindings/scripts/scripts/zone/shadowmoon_valley/shadowmoon_valley.cpp
@@ -628,21 +628,13 @@ enum
{
QUEST_ALLY_OF_NETHER = 10870,
- TAXI_NODE_START = 161, // From Karynaku
- TAXI_NODE_END = 162 // To Mordenai
+ TAXI_PATH_ID = 649
};
bool QuestAccept_npc_karynaku(Player* player, Creature* creature, Quest const* quest)
{
if(quest->GetQuestId() == QUEST_ALLY_OF_NETHER)
- {
- std::vector<uint32> nodes;
-
- nodes.resize(2);
- nodes[0] = TAXI_NODE_START;
- nodes[1] = TAXI_NODE_END;
- player->ActivateTaxiPathTo(nodes); //player->ActivateTaxiPathTo(649);
- }
+ player->ActivateTaxiPathTo(TAXI_PATH_ID); //player->ActivateTaxiPathTo(649);
return true;
}
diff --git a/src/bindings/scripts/scripts/zone/shattrath/shattrath_city.cpp b/src/bindings/scripts/scripts/zone/shattrath/shattrath_city.cpp
index 236ef85f85c..d74d3934c6c 100644
--- a/src/bindings/scripts/scripts/zone/shattrath/shattrath_city.cpp
+++ b/src/bindings/scripts/scripts/zone/shattrath/shattrath_city.cpp
@@ -41,21 +41,28 @@ EndContentData */
#define GOSSIP_RALIQ "You owe Sim'salabim money. Hand them over or die!"
-#define FACTION_HOSTILE_RD 45
-#define FACTION_FRIENDLY_RD 35
-
-#define SPELL_UPPERCUT 10966
+enum
+{
+ SPELL_UPPERCUT = 10966,
+ QUEST_CRACK_SKULLS = 10009,
+ FACTION_HOSTILE_RD = 45
+};
struct TRINITY_DLL_DECL npc_raliq_the_drunkAI : public ScriptedAI
{
- npc_raliq_the_drunkAI(Creature* c) : ScriptedAI(c) {}
+ npc_raliq_the_drunkAI(Creature* c) : ScriptedAI(c)
+ {
+ m_uiNormFaction = c->getFaction();
+ }
+ uint32 m_uiNormFaction;
uint32 Uppercut_Timer;
void Reset()
{
Uppercut_Timer = 5000;
- m_creature->setFaction(FACTION_FRIENDLY_RD);
+ if (m_creature->getFaction() != m_uiNormFaction)
+ m_creature->setFaction(m_uiNormFaction);
}
void EnterCombat(Unit *who) {}
@@ -74,6 +81,7 @@ struct TRINITY_DLL_DECL npc_raliq_the_drunkAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
+
CreatureAI* GetAI_npc_raliq_the_drunk(Creature *_Creature)
{
return new npc_raliq_the_drunkAI (_Creature);
@@ -81,7 +89,7 @@ CreatureAI* GetAI_npc_raliq_the_drunk(Creature *_Creature)
bool GossipHello_npc_raliq_the_drunk(Player *player, Creature *_Creature )
{
- if( player->GetQuestStatus(10009) == QUEST_STATUS_INCOMPLETE )
+ if( player->GetQuestStatus(QUEST_CRACK_SKULLS) == QUEST_STATUS_INCOMPLETE )
player->ADD_GOSSIP_ITEM(1, GOSSIP_RALIQ, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(9440, _Creature->GetGUID());
@@ -634,6 +642,7 @@ void AddSC_shattrath_city()
newscript = new Script;
newscript->Name="npc_raliq_the_drunk";
+ newscript->GetAI = &GetAI_npc_raliq_the_drunk;
newscript->pGossipHello = &GossipHello_npc_raliq_the_drunk;
newscript->pGossipSelect = &GossipSelect_npc_raliq_the_drunk;
newscript->RegisterSelf();
diff --git a/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp b/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp
index e35c45b2cf0..8e45c6c6a7c 100644
--- a/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp
+++ b/src/bindings/scripts/scripts/zone/terokkar_forest/terokkar_forest.cpp
@@ -243,19 +243,26 @@ CreatureAI* GetAI_mob_netherweb_victim(Creature *_Creature)
#define GOSSIP_FLOON1 "You owe Sim'salabim money. Hand them over or die!"
#define GOSSIP_FLOON2 "Hand over the money or die...again!"
-#define SAY_FLOON_ATTACK -1000352
+enum
+{
+ SAY_FLOON_ATTACK = -1000352,
-#define FACTION_HOSTILE_FL 1738
-#define FACTION_FRIENDLY_FL 35
+ SPELL_SILENCE = 6726,
+ SPELL_FROSTBOLT = 9672,
+ SPELL_FROST_NOVA = 11831,
-#define SPELL_SILENCE 6726
-#define SPELL_FROSTBOLT 9672
-#define SPELL_FROST_NOVA 11831
+ FACTION_HOSTILE_FL = 1738,
+ QUEST_CRACK_SKULLS = 10009
+};
struct TRINITY_DLL_DECL npc_floonAI : public ScriptedAI
{
- npc_floonAI(Creature* c) : ScriptedAI(c) {}
+ npc_floonAI(Creature* c) : ScriptedAI(c)
+ {
+ m_uiNormFaction = c->getFaction();
+ }
+ uint32 m_uiNormFaction;
uint32 Silence_Timer;
uint32 Frostbolt_Timer;
uint32 FrostNova_Timer;
@@ -265,7 +272,8 @@ struct TRINITY_DLL_DECL npc_floonAI : public ScriptedAI
Silence_Timer = 2000;
Frostbolt_Timer = 4000;
FrostNova_Timer = 9000;
- m_creature->setFaction(FACTION_FRIENDLY_FL);
+ if (m_creature->getFaction() != m_uiNormFaction)
+ m_creature->setFaction(m_uiNormFaction);
}
void EnterCombat(Unit *who) {}
@@ -296,6 +304,7 @@ struct TRINITY_DLL_DECL npc_floonAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
+
CreatureAI* GetAI_npc_floon(Creature *_Creature)
{
return new npc_floonAI (_Creature);
@@ -303,8 +312,8 @@ CreatureAI* GetAI_npc_floon(Creature *_Creature)
bool GossipHello_npc_floon(Player *player, Creature *_Creature )
{
- if( player->GetQuestStatus(10009) == QUEST_STATUS_INCOMPLETE )
- player->ADD_GOSSIP_ITEM(1, GOSSIP_FLOON1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+ if( player->GetQuestStatus(QUEST_CRACK_SKULLS) == QUEST_STATUS_INCOMPLETE )
+ player->ADD_GOSSIP_ITEM(0, GOSSIP_FLOON1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
player->SEND_GOSSIP_MENU(9442, _Creature->GetGUID());
return true;
@@ -314,7 +323,7 @@ bool GossipSelect_npc_floon(Player *player, Creature *_Creature, uint32 sender,
{
if( action == GOSSIP_ACTION_INFO_DEF )
{
- player->ADD_GOSSIP_ITEM(1, GOSSIP_FLOON2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ player->ADD_GOSSIP_ITEM(0, GOSSIP_FLOON2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(9443, _Creature->GetGUID());
}
if( action == GOSSIP_ACTION_INFO_DEF+1 )
@@ -538,9 +547,9 @@ void AddSC_terokkar_forest()
newscript = new Script;
newscript->Name="npc_floon";
+ newscript->GetAI = &GetAI_npc_floon;
newscript->pGossipHello = &GossipHello_npc_floon;
newscript->pGossipSelect = &GossipSelect_npc_floon;
- newscript->GetAI = &GetAI_npc_floon;
newscript->RegisterSelf();
newscript = new Script;
diff --git a/src/bindings/scripts/scripts/zone/zangarmarsh/zangarmarsh.cpp b/src/bindings/scripts/scripts/zone/zangarmarsh/zangarmarsh.cpp
index e6d6ecf8f0a..d5d2a47138e 100644
--- a/src/bindings/scripts/scripts/zone/zangarmarsh/zangarmarsh.cpp
+++ b/src/bindings/scripts/scripts/zone/zangarmarsh/zangarmarsh.cpp
@@ -120,21 +120,28 @@ bool GossipSelect_npcs_ashyen_and_keleth(Player *player, Creature *_Creature, ui
#define GOSSIP_COOSH "You owe Sim'salabim money. Hand them over or die!"
-#define FACTION_HOSTILE_CO 45
-#define FACTION_FRIENDLY_CO 35
-
-#define SPELL_LIGHTNING_BOLT 9532
+enum
+{
+ SPELL_LIGHTNING_BOLT = 9532,
+ QUEST_CRACK_SKULLS = 10009,
+ FACTION_HOSTILE_CO = 45
+};
struct TRINITY_DLL_DECL npc_cooshcooshAI : public ScriptedAI
{
- npc_cooshcooshAI(Creature* c) : ScriptedAI(c) {}
+ npc_cooshcooshAI(Creature* c) : ScriptedAI(c)
+ {
+ m_uiNormFaction = c->getFaction();
+ }
+ uint32 m_uiNormFaction;
uint32 LightningBolt_Timer;
void Reset()
{
LightningBolt_Timer = 2000;
- m_creature->setFaction(FACTION_FRIENDLY_CO);
+ if (m_creature->getFaction() != m_uiNormFaction)
+ m_creature->setFaction(m_uiNormFaction);
}
void EnterCombat(Unit *who) {}
@@ -153,6 +160,7 @@ struct TRINITY_DLL_DECL npc_cooshcooshAI : public ScriptedAI
DoMeleeAttackIfReady();
}
};
+
CreatureAI* GetAI_npc_cooshcoosh(Creature *_Creature)
{
return new npc_cooshcooshAI (_Creature);
@@ -160,8 +168,8 @@ CreatureAI* GetAI_npc_cooshcoosh(Creature *_Creature)
bool GossipHello_npc_cooshcoosh(Player *player, Creature *_Creature )
{
- if( player->GetQuestStatus(10009) == QUEST_STATUS_INCOMPLETE )
- player->ADD_GOSSIP_ITEM(1, GOSSIP_COOSH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
+ if( player->GetQuestStatus(QUEST_CRACK_SKULLS) == QUEST_STATUS_INCOMPLETE )
+ player->ADD_GOSSIP_ITEM(0, GOSSIP_COOSH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
player->SEND_GOSSIP_MENU(9441, _Creature->GetGUID());
return true;
@@ -359,6 +367,7 @@ void AddSC_zangarmarsh()
newscript = new Script;
newscript->Name="npc_cooshcoosh";
+ newscript->GetAI = &GetAI_npc_cooshcoosh;
newscript->pGossipHello = &GossipHello_npc_cooshcoosh;
newscript->pGossipSelect = &GossipSelect_npc_cooshcoosh;
newscript->RegisterSelf();
diff --git a/src/bindings/scripts/scripts/zone/zulfarrak/zulfarrak.cpp b/src/bindings/scripts/scripts/zone/zulfarrak/zulfarrak.cpp
index c06cd917b0e..9c0f2a92e81 100644
--- a/src/bindings/scripts/scripts/zone/zulfarrak/zulfarrak.cpp
+++ b/src/bindings/scripts/scripts/zone/zulfarrak/zulfarrak.cpp
@@ -104,7 +104,7 @@ bool GossipHello_npc_sergeant_bly(Player *player, Creature *_Creature )
{
/*if( pInstance->GetData(0) == DONE )
{*/
- player->ADD_GOSSIP_ITEM(1, GOSSIP_BLY, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ player->ADD_GOSSIP_ITEM(0, GOSSIP_BLY, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(1517, _Creature->GetGUID());
/*}
else if( pInstance->GetData(0) == IN_PROGRESS )
@@ -182,7 +182,7 @@ bool GossipHello_npc_weegli_blastfuse(Player *player, Creature *_Creature )
//event not implemented yet, this is only placeholder for future developement
/*if( pInstance->GetData(0) == DONE )
{
- player->ADD_GOSSIP_ITEM(1, GOSSIP_WEEGLI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ player->ADD_GOSSIP_ITEM(0, GOSSIP_WEEGLI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(1514, _Creature->GetGUID());//if event can proceed to end
}
else if( pInstance->GetData(0) == IN_PROGRESS )
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
index 416696b4369..d1e85f6baa0 100644
--- a/src/game/Chat.cpp
+++ b/src/game/Chat.cpp
@@ -306,6 +306,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSpellCommand, "", NULL },
{ "taxinode", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupTaxiNodeCommand, "", NULL },
{ "tele", SEC_MODERATOR, true, &ChatHandler::HandleLookupTeleCommand, "", NULL },
+ { "map", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupMapCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
diff --git a/src/game/Chat.h b/src/game/Chat.h
index f5d889479c2..b970628f94f 100644
--- a/src/game/Chat.h
+++ b/src/game/Chat.h
@@ -256,6 +256,7 @@ class ChatHandler
bool HandleLookupSpellCommand(const char* args);
bool HandleLookupTaxiNodeCommand(const char * args);
bool HandleLookupTeleCommand(const char * args);
+ bool HandleLookupMapCommand(const char* args);
bool HandleModifyKnownTitlesCommand(const char* args);
bool HandleModifyHPCommand(const char* args);
diff --git a/src/game/Language.h b/src/game/Language.h
index 2b063999951..c16393eba1c 100644
--- a/src/game/Language.h
+++ b/src/game/Language.h
@@ -854,7 +854,16 @@ enum TrinityStrings
LANG_COMMAND_PLAYED_TO_ALL = 5009,
LANG_NPCINFO_LINKGUID = 5010,
LANG_TELEPORTED_TO_BY_CONSOLE = 5011,
- // Room for more Trinity strings 5012-9999
+ // for command lookup map
+ LANG_COMMAND_NOMAPFOUND = 5012,
+ LANG_CONTINENT = 5013,
+ LANG_INSTANCE = 5014,
+ LANG_BATTLEGROUND = 5015,
+ LANG_ARENA = 5016,
+ LANG_RAID = 5017,
+ LANG_HEROIC = 5018,
+ LANG_MOUNTABLE = 5019,
+ // Room for more Trinity strings 5020-9999
// Used for GM Announcements
LANG_GM_BROADCAST = 6613,
LANG_GM_NOTIFY = 6614,
@@ -929,7 +938,7 @@ enum TrinityStrings
LANG_OPVP_EP_FLIGHT_CGT = 10053,
LANG_OPVP_ZM_GOSSIP_ALLIANCE = 10054,
LANG_OPVP_ZM_GOSSIP_HORDE = 10055,
-
+
// Use for custom patches 11000-11999
// NOT RESERVED IDS 12000-1999999999
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index 30a646ee4b4..849565cc030 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -3799,6 +3799,103 @@ bool ChatHandler::HandleLookupTaxiNodeCommand(const char * args)
return true;
}
+bool ChatHandler::HandleLookupMapCommand(const char* args)
+{
+ if(!*args)
+ return false;
+
+ std::string namepart = args;
+ std::wstring wnamepart;
+
+ // converting string that we try to find to lower case
+ if(!Utf8toWStr(namepart, wnamepart))
+ return false;
+
+ wstrToLower(wnamepart);
+
+ uint32 counter = 0;
+
+ // search in Map.dbc
+ for(uint32 id = 0; id < sMapStore.GetNumRows(); id++)
+ {
+ MapEntry const* MapInfo = sMapStore.LookupEntry(id);
+ if(MapInfo)
+ {
+ uint8 loc = m_session ? m_session->GetSessionDbcLocale() : sWorld.GetDefaultDbcLocale();
+
+ std::string name = MapInfo->name[loc];
+ if(name.empty())
+ continue;
+
+ if(!Utf8FitTo(name, wnamepart))
+ {
+ loc = LOCALE_enUS;
+ for(; loc < MAX_LOCALE; loc++)
+ {
+ if(m_session && loc == m_session->GetSessionDbcLocale())
+ continue;
+
+ name = MapInfo->name[loc];
+ if(name.empty())
+ continue;
+
+ if(Utf8FitTo(name, wnamepart))
+ break;
+ }
+ }
+
+ if(loc < MAX_LOCALE)
+ {
+ // send map in "id - [name][Continent][Instance/Battleground/Arena][Raid reset time:][Heroic reset time:][Mountable]" format
+ std::ostringstream ss;
+
+ if(m_session)
+ ss << id << " - |cffffffff|Hmap:" << id << "|h[" << name << "]";
+ else // console
+ ss << id << " - [" << name << "]";
+
+ if(MapInfo->IsContinent())
+ ss << GetTrinityString(LANG_CONTINENT);
+
+ switch(MapInfo->map_type)
+ {
+ case MAP_INSTANCE: ss << GetTrinityString(LANG_INSTANCE); break;
+ case MAP_BATTLEGROUND: ss << GetTrinityString(LANG_BATTLEGROUND); break;
+ case MAP_ARENA: ss << GetTrinityString(LANG_ARENA); break;
+ }
+
+ if(MapInfo->IsRaid())
+ ss << GetTrinityString(LANG_RAID);
+
+ if(MapInfo->SupportsHeroicMode())
+ ss << GetTrinityString(LANG_HEROIC);
+
+ uint32 ResetTimeRaid = MapInfo->resetTimeRaid;
+ uint32 ResetTimeHeroic = MapInfo->resetTimeHeroic;
+
+ if(MapInfo->IsMountAllowed())
+ ss << GetTrinityString(LANG_MOUNTABLE);
+
+ if(ResetTimeRaid && !ResetTimeHeroic)
+ PSendSysMessage(ss.str().c_str(), ResetTimeRaid);
+ else if(!ResetTimeRaid && ResetTimeHeroic)
+ PSendSysMessage(ss.str().c_str(), ResetTimeHeroic);
+ else if(ResetTimeRaid && ResetTimeHeroic)
+ PSendSysMessage(ss.str().c_str(), ResetTimeRaid, ResetTimeHeroic);
+ else
+ SendSysMessage(ss.str().c_str());
+
+ counter++;
+ }
+ }
+ }
+
+ if(!counter)
+ SendSysMessage(LANG_COMMAND_NOMAPFOUND);
+
+ return true;
+}
+
/** \brief GM command level 3 - Create a guild.
*
* This command allows a GM (level 3) to create a guild.
diff --git a/src/game/TicketHandler.cpp b/src/game/TicketHandler.cpp
index cedafe964f0..d193f85ef3e 100644
--- a/src/game/TicketHandler.cpp
+++ b/src/game/TicketHandler.cpp
@@ -28,6 +28,14 @@
void WorldSession::HandleGMTicketCreateOpcode( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data, 4*4+1+2*4);
+
+ if(GM_Ticket *ticket = objmgr.GetGMTicketByPlayer(GetPlayer()->GetGUID()))
+ {
+ WorldPacket data( SMSG_GMTICKET_CREATE, 4 );
+ data << uint32(1); // 1 - You already have GM ticket
+ SendPacket( &data );
+ return;
+ }
uint32 map;
float x, y, z;
@@ -105,24 +113,22 @@ void WorldSession::HandleGMTicketDeleteOpcode( WorldPacket & /*recv_data*/)
sWorld.SendGMText(LANG_COMMAND_TICKETPLAYERABANDON, GetPlayer()->GetName(), ticket->guid );
objmgr.RemoveGMTicket(ticket, GetPlayer()->GetGUID(), false);
+ SendGMTicketGetTicket(0x0A, 0);
}
}
void WorldSession::HandleGMTicketGetTicketOpcode( WorldPacket & /*recv_data*/)
{
- WorldPacket data(SMSG_GMTICKET_GETTICKET, 400);
+ WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 );
+ data << (uint32)time(NULL);
+ data << (uint32)0;
+ SendPacket( &data );
GM_Ticket *ticket = objmgr.GetGMTicketByPlayer(GetPlayer()->GetGUID());
-
- if(!ticket)
- {
- data << uint32(10);
- SendPacket(&data);
- return;
- }
- data << uint32(6);
- data << ticket->message.c_str();
- SendPacket(&data);
+ if(ticket)
+ SendGMTicketGetTicket(0x06, ticket->message.c_str());
+ else
+ SendGMTicketGetTicket(0x0A, 0);
}
@@ -132,3 +138,21 @@ void WorldSession::HandleGMTicketSystemStatusOpcode( WorldPacket & /*recv_data*/
data << uint32(1);
SendPacket(&data);
}
+
+void WorldSession::SendGMTicketGetTicket(uint32 status, char const* text)
+{
+ int len = text ? strlen(text) : 0;
+ WorldPacket data( SMSG_GMTICKET_GETTICKET, (4+len+1+4+2+4+4) );
+ data << uint32(status); // standard 0x0A, 0x06 if text present
+ if(status == 6)
+ {
+ data << text; // ticket text
+ data << uint8(0x7); // ticket category
+ data << float(0); // tickets in queue?
+ data << float(0); // if > "tickets in queue" then "We are currently experiencing a high volume of petitions."
+ data << float(0); // 0 - "Your ticket will be serviced soon", 1 - "Wait time currently unavailable"
+ data << uint8(0); // if == 2 and next field == 1 then "Your ticket has been escalated"
+ data << uint8(0); // const
+ }
+ SendPacket( &data );
+}
diff --git a/src/game/WorldSession.h b/src/game/WorldSession.h
index bd3f9595fb3..f4842c0f0bc 100644
--- a/src/game/WorldSession.h
+++ b/src/game/WorldSession.h
@@ -171,7 +171,6 @@ class TRINITY_DLL_SPEC WorldSession
void SendTabardVendorActivate( uint64 guid );
void SendSpiritResurrect();
void SendBindPoint(Creature* npc);
- void SendGMTicketGetTicket(uint32 status, char const* text);
void SendAttackStop(Unit const* enemy);
@@ -329,6 +328,7 @@ class TRINITY_DLL_SPEC WorldSession
void HandleGMTicketDeleteOpcode(WorldPacket& recvPacket);
void HandleGMTicketGetTicketOpcode(WorldPacket& recvPacket);
void HandleGMTicketSystemStatusOpcode(WorldPacket& recvPacket);
+ void SendGMTicketGetTicket(uint32 status, char const* text);
//void HandleGMSurveySubmit(WorldPacket& recvPacket);