diff options
| -rw-r--r-- | src/game/DestinationHolderImp.h | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/game/DestinationHolderImp.h b/src/game/DestinationHolderImp.h index f799c8613e7..f30768e7993 100644 --- a/src/game/DestinationHolderImp.h +++ b/src/game/DestinationHolderImp.h @@ -96,14 +96,12 @@ DestinationHolder<TRAVELLER>::StartTravel(TRAVELLER &traveller, bool sendMove) else //Walking on the ground dist = sqrt((dx*dx) + (dy*dy)); + float speed; if(traveller.GetTraveller().hasUnitState(UNIT_STAT_CHARGING)) - i_totalTravelTime = 1000; + speed = 0.025f; // assume it is 25 yard per second else - { - float speed = traveller.Speed(); - speed *= 0.001f; // speed is in seconds so convert from second to millisecond - i_totalTravelTime = static_cast<uint32>(dist/speed); - } + speed = traveller.Speed() * 0.001f; // speed is in seconds so convert from second to millisecond + i_totalTravelTime = static_cast<uint32>(dist/speed); i_timeElapsed = 0; if(sendMove) |
