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-rw-r--r--sql/updates/1018_wrold.sql6
-rw-r--r--sql/world_spell_full.sql6
-rw-r--r--src/game/Spell.cpp30
-rw-r--r--src/game/SpellAuras.cpp20
-rw-r--r--src/game/SpellAuras.h1
-rw-r--r--src/game/SpellMgr.cpp21
-rw-r--r--src/game/SpellMgr.h15
-rw-r--r--src/game/Unit.cpp41
8 files changed, 91 insertions, 49 deletions
diff --git a/sql/updates/1018_wrold.sql b/sql/updates/1018_wrold.sql
new file mode 100644
index 00000000000..ca298faa8f3
--- /dev/null
+++ b/sql/updates/1018_wrold.sql
@@ -0,0 +1,6 @@
+DELETE FROM `spell_linked_spell` WHERE `spell_trigger` IN (31224,41292,44007,44867);
+INSERT INTO `spell_linked_spell` (`spell_trigger`, `spell_effect`, `type`, `comment`) VALUES
+(31224, -1543, 2, 'Cloak of Shadows - Flare'),
+(41292, 42017, 2, 'Aura of Suffering'),
+(44007, -43657, 2, 'Storm Eye Safe Zone Immune'),
+(44867, -46019, 2, 'Spectral Exhaustion - Teleport: Spectral Realm'); \ No newline at end of file
diff --git a/sql/world_spell_full.sql b/sql/world_spell_full.sql
index 9e18dd4d194..1c71285a593 100644
--- a/sql/world_spell_full.sql
+++ b/sql/world_spell_full.sql
@@ -15,6 +15,7 @@ CREATE TABLE `spell_linked_spell` (
INSERT INTO `spell_linked_spell` (`spell_trigger`, `spell_effect`, `type`, `comment`) VALUES
-- class
+(31224, -1543, 2, 'Cloak of Shadows - Flare'),
(15237, 23455, 0, 'Holy Nova (rank1)'),
(15430, 23458, 0, 'Holy Nova (rank2)'),
(15431, 23459, 0, 'Holy Nova (rank3)'),
@@ -37,6 +38,7 @@ INSERT INTO `spell_linked_spell` (`spell_trigger`, `spell_effect`, `type`, `comm
-- Zul'aman
(44008, 45265, 1, 'Static Disruption Visual'),
(43648, 44007, 1, 'Storm Eye Safe Zone'),
+(44007, -43657, 2, 'Storm Eye Safe Zone Immune'),
(43658, 43653, 0, 'Electrical Arc Visual'),
(43658, 43654, 0, 'Electrical Arc Visual'),
(43658, 43655, 0, 'Electrical Arc Visual'),
@@ -52,8 +54,7 @@ INSERT INTO `spell_linked_spell` (`spell_trigger`, `spell_effect`, `type`, `comm
(39908, 40017, 1, 'Eye Blast'),
(40604, 40616, 1, 'Fel Rage Aura'),
(40616, 41625, 1, 'Fel Rage Aura'),
-(41292, 42017, 1, 'Aura of Suffering'),
-(-41292, -42017, 0, 'Aura of Suffering'),
+(41292, 42017, 2, 'Aura of Suffering'),
-- sunwell
(44869, 44866, 1, 'Spectral Blast Portal'),
# (44869, 46648, 1, 'Spectral Blast Visual'), cause severe lag seems should be casted by go
@@ -62,6 +63,7 @@ INSERT INTO `spell_linked_spell` (`spell_trigger`, `spell_effect`, `type`, `comm
# (46021, 44852, 1, 'Spectral Realm Aura'), 44852 makes boss friendly to you
(-46021, 46020, 0, 'Teleport: Normal Realm'),
(46020, 44867, 1, 'Spectral Exhaustion'),
+(44867, -46019, 2, 'Spectral Exhaustion - Teleport: Spectral Realm'),
(45661, 45665, 1, 'Encapsulate'),
(45347, -45348, 1, 'Remove Flame Touched'),
(45348, -45347, 1, 'Remove Dark Touched'),
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 73b0f2af528..25fca09f80d 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -1215,15 +1215,14 @@ void Spell::DoSpellHitOnUnit(Unit *unit, const uint32 effectMask)
if(m_caster->GetTypeId() == TYPEID_UNIT && ((Creature*)m_caster)->AI())
((Creature*)m_caster)->AI()->SpellHitTarget(unit, m_spellInfo);
- if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(m_spellInfo->Id + 1000000))
+ if(m_customAttr & SPELL_ATTR_CU_LINK_HIT)
{
- for(std::vector<int32>::const_iterator i = spell_triggered->begin(); i != spell_triggered->end(); ++i)
- {
- if(*i < 0)
- unit->RemoveAurasDueToSpell(-(*i));
- else
- unit->CastSpell(unit, *i, true, 0, 0, m_caster->GetGUID());
- }
+ if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(m_spellInfo->Id + SPELL_LINK_HIT))
+ for(std::vector<int32>::const_iterator i = spell_triggered->begin(); i != spell_triggered->end(); ++i)
+ if(*i < 0)
+ unit->RemoveAurasDueToSpell(-(*i));
+ else
+ unit->CastSpell(unit, *i, true, 0, 0, m_caster->GetGUID());
}
//This is not needed with procflag patch
@@ -2291,15 +2290,14 @@ void Spell::cast(bool skipCheck)
TakePower();
}
- if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(m_spellInfo->Id))
+ if(m_customAttr & SPELL_ATTR_CU_LINK_CAST)
{
- for(std::vector<int32>::const_iterator i = spell_triggered->begin(); i != spell_triggered->end(); ++i)
- {
- if(*i < 0)
- m_caster->RemoveAurasDueToSpell(-(*i));
- else
- m_caster->CastSpell(m_targets.getUnitTarget() ? m_targets.getUnitTarget() : m_caster, *i, true);
- }
+ if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(m_spellInfo->Id))
+ for(std::vector<int32>::const_iterator i = spell_triggered->begin(); i != spell_triggered->end(); ++i)
+ if(*i < 0)
+ m_caster->RemoveAurasDueToSpell(-(*i));
+ else
+ m_caster->CastSpell(m_targets.getUnitTarget() ? m_targets.getUnitTarget() : m_caster, *i, true);
}
SetExecutedCurrently(false);
diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp
index 23d334008ed..b74f9f0a8a4 100644
--- a/src/game/SpellAuras.cpp
+++ b/src/game/SpellAuras.cpp
@@ -240,7 +240,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
&Aura::HandleNULL, //183 SPELL_AURA_MOD_CRITICAL_THREAT
&Aura::HandleNoImmediateEffect, //184 SPELL_AURA_MOD_ATTACKER_MELEE_HIT_CHANCE implemented in Unit::RollMeleeOutcomeAgainst
&Aura::HandleNoImmediateEffect, //185 SPELL_AURA_MOD_ATTACKER_RANGED_HIT_CHANCE implemented in Unit::RollMeleeOutcomeAgainst
- &Aura::HandleModAttackerSpellHitChance, //186 SPELL_AURA_MOD_ATTACKER_SPELL_HIT_CHANCE implemented in Unit::MagicSpellHitResult
+ &Aura::HandleNoImmediateEffect, //186 SPELL_AURA_MOD_ATTACKER_SPELL_HIT_CHANCE implemented in Unit::MagicSpellHitResult
&Aura::HandleNoImmediateEffect, //187 SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE implemented in Unit::GetUnitCriticalChance
&Aura::HandleNoImmediateEffect, //188 SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_CHANCE implemented in Unit::GetUnitCriticalChance
&Aura::HandleModRating, //189 SPELL_AURA_MOD_RATING
@@ -2038,12 +2038,6 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
return;
}
- // electrical storm safe zone
- if (GetId() == 44007)
- {
- m_target->ApplySpellImmune(44007, IMMUNITY_ID, 43657, apply);
- return;
- }
break;
}
case SPELLFAMILY_MAGE:
@@ -6113,15 +6107,3 @@ void Aura::HandleArenaPreparation(bool apply, bool Real)
else
m_target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PREPARATION);
}
-
-void Aura::HandleModAttackerSpellHitChance(bool apply, bool Real)
-{
- if(!Real)
- return;
-
- if(GetId() != 31224)
- return;
-
- //cloak of shadows : flare
- m_target->ApplySpellImmune(31224, IMMUNITY_ID, 1543, apply);
-} \ No newline at end of file
diff --git a/src/game/SpellAuras.h b/src/game/SpellAuras.h
index 1e9a8bd8c63..4912548d5b3 100644
--- a/src/game/SpellAuras.h
+++ b/src/game/SpellAuras.h
@@ -209,7 +209,6 @@ class TRINITY_DLL_SPEC Aura
void HandlePreventFleeing(bool apply, bool Real);
void HandleManaShield(bool apply, bool Real);
void HandleArenaPreparation(bool apply, bool Real);
- void HandleModAttackerSpellHitChance(bool apply, bool Real);
virtual ~Aura();
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index 208f31540dc..53683a6ebdc 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -2266,9 +2266,28 @@ void SpellMgr::LoadSpellLinked()
}
if(type) //we will find a better way when more types are needed
- trigger += 1000000;
+ {
+ if(trigger > 0)
+ trigger += SPELL_LINKED_MAX_SPELLS * type;
+ else
+ trigger -= SPELL_LINKED_MAX_SPELLS * type;
+ }
mSpellLinkedMap[trigger].push_back(effect);
+ if(trigger > 0)
+ {
+ switch(type)
+ {
+ case 0: mSpellCustomAttr[trigger] |= SPELL_ATTR_CU_LINK_CAST; break;
+ case 1: mSpellCustomAttr[trigger] |= SPELL_ATTR_CU_LINK_HIT; break;
+ case 2: mSpellCustomAttr[trigger] |= SPELL_ATTR_CU_LINK_AURA; break;
+ }
+ }
+ else
+ {
+ mSpellCustomAttr[-trigger] |= SPELL_ATTR_CU_LINK_REMOVE;
+ }
+
++count;
} while( result->NextRow() );
diff --git a/src/game/SpellMgr.h b/src/game/SpellMgr.h
index babad470d5f..747f40c064f 100644
--- a/src/game/SpellMgr.h
+++ b/src/game/SpellMgr.h
@@ -291,6 +291,16 @@ enum SpellSpecific
SPELL_FOOD = 20
};
+#define SPELL_LINKED_MAX_SPELLS 200000
+
+enum SpellLinkedType
+{
+ SPELL_LINK_CAST = 0, // +: cast; -: remove
+ SPELL_LINK_HIT = 1 * 200000,
+ SPELL_LINK_AURA = 2 * 200000, // +: aura; -: immune
+ SPELL_LINK_REMOVE = 0,
+};
+
SpellSpecific GetSpellSpecific(uint32 spellId);
// Different spell properties
@@ -703,6 +713,11 @@ inline bool IsProfessionSkill(uint32 skill)
#define SPELL_ATTR_CU_AURA_SPELL 0x00000080
#define SPELL_ATTR_CU_DIRECT_DAMAGE 0x00000100
#define SPELL_ATTR_CU_CHARGE 0x00000200
+#define SPELL_ATTR_CU_LINK_CAST 0x00000400
+#define SPELL_ATTR_CU_LINK_HIT 0x00000800
+#define SPELL_ATTR_CU_LINK_AURA 0x00001000
+#define SPELL_ATTR_CU_LINK_REMOVE 0x00002000
+
typedef std::vector<uint32> SpellCustomAttribute;
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 748aaa4cab8..a68c93c909c 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -4248,6 +4248,18 @@ bool Unit::AddAura(Aura *Aur)
}
Aur->ApplyModifier(true,true);
+
+ uint32 id = Aur->GetId();
+ if(spellmgr.GetSpellCustomAttr(id) & SPELL_ATTR_CU_LINK_AURA)
+ {
+ if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(id + SPELL_LINK_AURA))
+ for(std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
+ if(*itr < 0)
+ ApplySpellImmune(id, IMMUNITY_ID, *itr, true);
+ else if(Unit* caster = Aur->GetCaster())
+ caster->AddAura(*itr, this);
+ }
+
sLog.outDebug("Aura %u now is in use", Aur->GetModifier()->m_auraname);
return true;
}
@@ -4698,15 +4710,24 @@ void Unit::RemoveAura(AuraMap::iterator &i, AuraRemoveMode mode)
if(mode != AURA_REMOVE_BY_STACK)
{
- if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(-(int32)Aur->GetSpellProto()->Id))
+ uint32 id = Aur->GetId();
+ if(spellmgr.GetSpellCustomAttr(id) & SPELL_ATTR_CU_LINK_REMOVE)
{
- for(std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
- {
- if(*itr < 0)
- RemoveAurasDueToSpell(-(*itr));
- else if(Unit* caster = Aur->GetCaster())
- CastSpell(this, *itr, true, 0, 0, caster->GetGUID());
- }
+ if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(-(int32)id))
+ for(std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
+ if(*itr < 0)
+ RemoveAurasDueToSpell(-(*itr));
+ else if(Unit* caster = Aur->GetCaster())
+ CastSpell(this, *itr, true, 0, 0, caster->GetGUID());
+ }
+ if(spellmgr.GetSpellCustomAttr(id) & SPELL_ATTR_CU_LINK_AURA)
+ {
+ if(const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(id + SPELL_LINK_AURA))
+ for(std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
+ if(*itr < 0)
+ ApplySpellImmune(id, IMMUNITY_ID, *itr, false);
+ else
+ RemoveAurasDueToSpell(*itr);
}
}
@@ -13249,12 +13270,12 @@ void Unit::AddAura(uint32 spellId, Unit* target)
if(target->IsImmunedToSpellEffect(spellInfo->Effect[i], spellInfo->EffectMechanic[i]))
continue;
- if(spellInfo->EffectImplicitTargetA[i] == TARGET_UNIT_CASTER)
+ /*if(spellInfo->EffectImplicitTargetA[i] == TARGET_UNIT_CASTER)
{
Aura *Aur = CreateAura(spellInfo, i, NULL, this, this);
AddAura(Aur);
}
- else
+ else*/
{
Aura *Aur = CreateAura(spellInfo, i, NULL, target, this);
target->AddAura(Aur);