aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--sql/updates/world/master/2023_05_18_00_world.sql7
-rw-r--r--src/server/scripts/Spells/spell_warrior.cpp38
2 files changed, 45 insertions, 0 deletions
diff --git a/sql/updates/world/master/2023_05_18_00_world.sql b/sql/updates/world/master/2023_05_18_00_world.sql
new file mode 100644
index 00000000000..501f673b7b3
--- /dev/null
+++ b/sql/updates/world/master/2023_05_18_00_world.sql
@@ -0,0 +1,7 @@
+DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_warr_brutal_vitality';
+INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES
+(384036,'spell_warr_brutal_vitality');
+
+DELETE FROM `spell_proc` WHERE `SpellId` IN (384036);
+INSERT INTO `spell_proc` (`SpellId`,`SchoolMask`,`SpellFamilyName`,`SpellFamilyMask0`,`SpellFamilyMask1`,`SpellFamilyMask2`,`SpellFamilyMask3`,`ProcFlags`,`ProcFlags2`,`SpellTypeMask`,`SpellPhaseMask`,`HitMask`,`AttributesMask`,`DisableEffectsMask`,`ProcsPerMinute`,`Chance`,`Cooldown`,`Charges`) VALUES
+(384036,0x00,4,0x00000000,0x00000000,0x00000000,0x00000000,0x0,0x0,0x1,0x2,0x403,0x0,0x0,0,0,0,0); -- Brutal Vitality
diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp
index 3f199d9263e..6a8a10cead7 100644
--- a/src/server/scripts/Spells/spell_warrior.cpp
+++ b/src/server/scripts/Spells/spell_warrior.cpp
@@ -49,6 +49,7 @@ enum WarriorSpells
SPELL_WARRIOR_GLYPH_OF_HEROIC_LEAP = 159708,
SPELL_WARRIOR_GLYPH_OF_HEROIC_LEAP_BUFF = 133278,
SPELL_WARRIOR_HEROIC_LEAP_JUMP = 178368,
+ SPELL_WARRIOR_IGNORE_PAIN = 190456,
SPELL_WARRIOR_IMPENDING_VICTORY = 202168,
SPELL_WARRIOR_IMPENDING_VICTORY_HEAL = 202166,
SPELL_WARRIOR_IMPROVED_HEROIC_LEAP = 157449,
@@ -94,6 +95,42 @@ class spell_warr_bloodthirst : public SpellScript
}
};
+// 384036 - Brutal Vitality
+class spell_warr_brutal_vitality : public AuraScript
+{
+ PrepareAuraScript(spell_warr_brutal_vitality);
+
+ bool Validate(SpellInfo const* /*spellInfo*/) override
+ {
+ return ValidateSpellInfo({ SPELL_WARRIOR_IGNORE_PAIN });
+ }
+
+ void HandleProc(AuraEffect* aurEff, ProcEventInfo& eventInfo)
+ {
+ _damageAmount += CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), aurEff->GetAmount());
+ }
+
+ void HandleDummyTick(AuraEffect const* /*aurEff*/)
+ {
+ if (_damageAmount == 0)
+ return;
+
+ if (AuraEffect* ignorePainAura = GetTarget()->GetAuraEffect(SPELL_WARRIOR_IGNORE_PAIN, EFFECT_0))
+ ignorePainAura->ChangeAmount(ignorePainAura->GetAmount() + _damageAmount);
+
+ _damageAmount = 0;
+ }
+
+ void Register() override
+ {
+ AfterEffectProc += AuraEffectProcFn(spell_warr_brutal_vitality::HandleProc, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
+ OnEffectPeriodic += AuraEffectPeriodicFn(spell_warr_brutal_vitality::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
+ }
+
+private:
+ uint32 _damageAmount = 0;
+};
+
// 100 - Charge
class spell_warr_charge : public SpellScript
{
@@ -699,6 +736,7 @@ class spell_warr_victory_rush : public SpellScript
void AddSC_warrior_spell_scripts()
{
RegisterSpellScript(spell_warr_bloodthirst);
+ RegisterSpellScript(spell_warr_brutal_vitality);
RegisterSpellScript(spell_warr_charge);
RegisterSpellScript(spell_warr_charge_drop_fire_periodic);
RegisterSpellScript(spell_warr_charge_effect);