diff options
-rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index fcd6007fac7..04ffbf5dcf8 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -1286,7 +1286,7 @@ void GameObject::Update(uint32 diff) m_loot->Update(); // Non-consumable chest was partially looted and restock time passed, restock all loot now - if (GetGOInfo()->chest.consumable == 0 && GetGOInfo()->chest.chestRestockTime && GameTime::GetGameTime() >= m_restockTime) + if (GetGOInfo()->chest.consumable == 0 && m_restockTime && GameTime::GetGameTime() >= m_restockTime) { m_restockTime = 0; m_lootState = GO_READY; |