aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rwxr-xr-xsrc/server/game/Battlegrounds/Battleground.h5
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundIC.cpp8
2 files changed, 5 insertions, 8 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.h b/src/server/game/Battlegrounds/Battleground.h
index 279947688de..2e2a4529969 100755
--- a/src/server/game/Battlegrounds/Battleground.h
+++ b/src/server/game/Battlegrounds/Battleground.h
@@ -195,7 +195,7 @@ enum ScoreType
//WS
SCORE_FLAG_CAPTURES = 7,
SCORE_FLAG_RETURNS = 8,
- //AB
+ //AB and IC
SCORE_BASES_ASSAULTED = 9,
SCORE_BASES_DEFENDED = 10,
//AV
@@ -209,9 +209,6 @@ enum ScoreType
//SOTA
SCORE_DESTROYED_DEMOLISHER = 18,
SCORE_DESTROYED_WALL = 19,
- //IC
- SCORE_BASE_ASSAULTED = 20,
- SCORE_BASE_DEFENDED = 21
};
enum ArenaType
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
index 24614c85335..bca42826624 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
@@ -332,10 +332,10 @@ void BattlegroundIC::UpdatePlayerScore(Player* Source, uint32 type, uint32 value
switch(type)
{
- case SCORE_BASE_ASSAULTED:
+ case SCORE_BASES_ASSAULTED:
((BattlegroundICScore*)itr->second)->BasesAssaulted += value;
break;
- case SCORE_BASE_DEFENDED:
+ case SCORE_BASES_DEFENDED:
((BattlegroundICScore*)itr->second)->BasesDefended += value;
break;
default:
@@ -529,7 +529,7 @@ void BattlegroundIC::EventPlayerClickedOnFlag(Player* player, GameObject* target
if (m_BgCreatures[BG_IC_NPC_SPIRIT_GUIDE_1+(nodePoint[i].nodeType)-2])
DelCreature(BG_IC_NPC_SPIRIT_GUIDE_1+(nodePoint[i].nodeType)-2);
- UpdatePlayerScore(player, SCORE_BASE_ASSAULTED, 1);
+ UpdatePlayerScore(player, SCORE_BASES_ASSAULTED, 1);
SendMessage2ToAll(LANG_BG_IC_TEAM_ASSAULTED_NODE_1,CHAT_MSG_BG_SYSTEM_NEUTRAL,player,nodePoint[i].string);
SendMessage2ToAll(LANG_BG_IC_TEAM_ASSAULTED_NODE_2,CHAT_MSG_BG_SYSTEM_NEUTRAL,player,nodePoint[i].string, (player->GetTeamId() == TEAM_ALLIANCE ? LANG_BG_IC_ALLIANCE : LANG_BG_IC_HORDE));
@@ -542,7 +542,7 @@ void BattlegroundIC::EventPlayerClickedOnFlag(Player* player, GameObject* target
nodePoint[i].needChange = false;
SendMessage2ToAll(LANG_BG_IC_TEAM_DEFENDED_NODE,CHAT_MSG_BG_SYSTEM_NEUTRAL,player,nodePoint[i].string);
HandleCapturedNodes(&nodePoint[i],true);
- UpdatePlayerScore(player, SCORE_BASE_DEFENDED, 1);
+ UpdatePlayerScore(player, SCORE_BASES_DEFENDED, 1);
}
GameObject* banner = GetBGObject(nodePoint[i].gameobject_type);