diff options
-rw-r--r-- | sql/updates/748_world_scripts.sql | 3 | ||||
-rw-r--r-- | src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp | 16 |
2 files changed, 7 insertions, 12 deletions
diff --git a/sql/updates/748_world_scripts.sql b/sql/updates/748_world_scripts.sql new file mode 100644 index 00000000000..484c71f3199 --- /dev/null +++ b/sql/updates/748_world_scripts.sql @@ -0,0 +1,3 @@ +update creature_template set scriptname='npc_infused_crystal', flags_extra=0 where entry=16364; +update quest_template set specialflags=2, reqcreatureorgoid1=1, reqcreatureorgocount1=1 where entry=8490; +delete from creature where id=17086;
\ No newline at end of file diff --git a/src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp b/src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp index be74291fe3d..1126352de8c 100644 --- a/src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp +++ b/src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp @@ -672,25 +672,21 @@ struct TRINITY_DLL_DECL npc_infused_crystalAI : public Scripted_NoMovementAI void Reset() { - EndTimer = 60000; + EndTimer = 0; Completed = false; - Progress = true; + Progress = false; PlayerGUID = 0; - WaveTimer = 1000; + WaveTimer = 0; } void Aggro(Unit* who){} void MoveInLineOfSight(Unit* who) { - PlayerGUID = who->GetGUID(); - error_log("MoveLos"); - if( who->GetTypeId() == TYPEID_PLAYER && !m_creature->canStartAttack(who) ) + if( who->GetTypeId() == TYPEID_PLAYER && !m_creature->canStartAttack(who) && !Progress) { - error_log("TypeId check"); if( ((Player*)who)->GetQuestStatus(QUEST_POWERING_OUR_DEFENSES) == QUEST_STATUS_INCOMPLETE ) { - error_log("Queststaus"); float Radius = 10.0; if( m_creature->IsWithinDistInMap(who, Radius) ) { @@ -698,7 +694,6 @@ struct TRINITY_DLL_DECL npc_infused_crystalAI : public Scripted_NoMovementAI WaveTimer = 1000; EndTimer = 60000; Progress = true; - error_log("Event started"); } } } @@ -730,11 +725,9 @@ struct TRINITY_DLL_DECL npc_infused_crystalAI : public Scripted_NoMovementAI Unit* player = Unit::GetUnit((*m_creature), PlayerGUID); if(player) ((Player*)player)->CompleteQuest(QUEST_POWERING_OUR_DEFENSES); - error_log("quest complete"); } m_creature->DealDamage(m_creature,m_creature->GetHealth(),NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); m_creature->RemoveCorpse(); - error_log("EndTimer done"); }else EndTimer -= diff; if(WaveTimer < diff && !Completed && Progress) @@ -746,7 +739,6 @@ struct TRINITY_DLL_DECL npc_infused_crystalAI : public Scripted_NoMovementAI m_creature->SummonCreature(MOB_ENRAGED_WRAITH, SpawnLocations[ran2].x, SpawnLocations[ran2].y, SpawnLocations[ran2].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000); m_creature->SummonCreature(MOB_ENRAGED_WRAITH, SpawnLocations[ran3].x, SpawnLocations[ran3].y, SpawnLocations[ran3].z, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 10000); WaveTimer = 30000; - error_log("Wave summon"); }else WaveTimer -= diff; } }; |