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-rw-r--r--src/scripts/northrend/grizzly_hills.cpp29
1 files changed, 21 insertions, 8 deletions
diff --git a/src/scripts/northrend/grizzly_hills.cpp b/src/scripts/northrend/grizzly_hills.cpp
index 0ace860bb49..438e5091d6d 100644
--- a/src/scripts/northrend/grizzly_hills.cpp
+++ b/src/scripts/northrend/grizzly_hills.cpp
@@ -372,7 +372,10 @@ enum eOuthouseBunny
};
enum eSounds
-{ SOUND_FEMALE = 12671, SOUND_MALE = 12670 };
+{
+ SOUND_FEMALE = 12671,
+ SOUND_MALE = 12670
+};
struct npc_outhouse_bunnyAI : public ScriptedAI
{
npc_outhouse_bunnyAI(Creature* pCreature) : ScriptedAI(pCreature) {}
@@ -427,15 +430,25 @@ struct npc_tallhorn_stagAI : public ScriptedAI
{
npc_tallhorn_stagAI(Creature* pCreature) : ScriptedAI(pCreature) {}
+ uint8 m_uiPhase;
+
+ void Reset()
+ {
+ m_uiPhase = 1;
+ }
+
void UpdateAI(const uint32 uiDiff)
{
- // call this each update tick?
- if (GameObject* haunch = me->FindNearestGameObject(OBJECT_HAUNCH, 2.0f))
- {
- me->SetStandState(UNIT_STAND_STATE_DEAD);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
- me->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
- }
+ if (m_uiPhase = 1)
+ {
+ if (GameObject* haunch = me->FindNearestGameObject(OBJECT_HAUNCH, 2.0f))
+ {
+ me->SetStandState(UNIT_STAND_STATE_DEAD);
+ me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
+ me->SetUInt32Value(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
+ }
+ m_uiPhase = 0;
+ }
}
};